Player Matchup

Arachne
Arachne
GhostHosst
Arachne
Level 279
God Stats
88W - 89L
1,599 SR
Queue Stats
861W - 813L
1,540 Elo+
Solo
Poseidon
Poseidon
Locke2911
Poseidon
Level 144
God Stats
16W - 17L
1,548 SR
Queue Stats
107W - 106L
1,502 Elo+
Solo
Mulan
Mulan
SwankiestElf97
Mulan
Level 79
God Stats
11W - 13L
1,552 SR
Queue Stats
285W - 266L
1,463 Elo+
Solo
Hachiman
Hachiman
XANDEKU
Hachiman
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,383 Elo+
Solo
Cthulhu
Cthulhu
thomasqr45
Cthulhu
Level 142
God Stats
8W - 7L
1,569 SR
Queue Stats
313W - 306L
1,506 Elo+
Solo
Team Averages
Level 148
1,554 SR
1,479 Elo+

VS

Team Averages
Level 72
1,468 SR
1,520 Elo+
Mulan
Mulan
OV3RLORD26011986
Mulan
Level 114
God Stats
14W - 14L
1,566 SR
Queue Stats
386W - 363L
1,496 Elo+
Party 1
Hachiman
Hachiman
ant_man1995-ttv
Hachiman
Level 101
God Stats
5W - 6L
1,324 SR
Queue Stats
230W - 202L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
heyyStitch
Baron Samedi
Level 53
God Stats
18W - 17L
1,572 SR
Queue Stats
157W - 139L
1,523 Elo+
Solo
Surtr
Surtr
jettugababy
Surtr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,605 Elo+
Solo
Geb
Geb
macgnifico
Geb
Level 16
God Stats
1W - 1L
1,376 SR
Queue Stats
2W - 1L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GhostHosst
Arachne
12
5 / 1 / 1
6,834
683
9,082
9,330
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Locke2911
Poseidon
7
0 / 1 / 0
4,652
465
852
2,984
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
1 / 2 / 0
3,756
376
700
2,061
647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
XANDEKU
Hachiman
9
0 / 2 / 1
4,878
488
4,154
5,389
1,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
thomasqr45
Cthulhu
11
3 / 0 / 2
6,323
632
6,764
7,492
5,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,674
667
6,908
8,031
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
9
0 / 3 / 1
5,046
505
4,773
7,171
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
heyyStitch
Baron Samedi
11
2 / 1 / 0
6,501
650
2,062
4,957
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,250
525
2,722
6,334
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
0 / 1 / 1
5,041
504
3,150
7,890
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
9
Kills
6
6
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
GhostHosst
Arachne
5
1
1
5.5
L
Poseidon
Locke2911
Poseidon
0
1
0
0
W
4
1
2
5
L
1
2
0
0.5
L
Hachiman
XANDEKU
Hachiman
0
2
1
0.25
W
Hachiman
0
3
1
0.17
W
Baron Samedi
heyyStitch
Baron Samedi
2
1
0
2
W
0
3
0
0
W
0
1
1
0.5
L
Cthulhu
thomasqr45
Cthulhu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,552
Damage
19,615
27,256
Taken
34,383
11,760
Mitigated
17,930
11,546
Healing
10,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GhostHosst
Arachne
9,082
6,779
0
5,585
9,330
3,657
0
906
8,112
0
45,084
L
Poseidon
Locke2911
Poseidon
852
195
0
1,428
2,984
700
0
1,204
1,780
19,316
0
W
6,908
1,236
0
4,380
8,031
3,784
0
668
7,363
0
54,273
L
700
253
0
160
2,061
647
0
192
1,869
0
5,950
L
Hachiman
XANDEKU
Hachiman
4,154
2,570
0
1,942
5,389
1,517
0
1,310
4,079
0
25,048
W
Hachiman
4,773
2,551
0
2,635
7,171
2,310
0
2,908
4,263
0
33,694
W
Baron Samedi
heyyStitch
Baron Samedi
2,062
0
30
1,182
4,957
2,413
0
594
4,363
42,415
1,356
W
2,722
1,065
0
1,227
6,334
3,981
0
0
6,334
367
26,243
W
3,150
484
0
1,470
7,890
5,442
0
3,122
4,768
12,364
0
L
Cthulhu
thomasqr45
Cthulhu
6,764
304
0
2,431
7,492
5,239
0
1,676
5,816
29,830
3,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
28,512
232
Minions Killed
305
0
Camps Cleared
0
788,334
Distance Traveled
995,167
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,834
683
90
9
0
217,639
2
L
Poseidon
4,652
465
38
4
0
93,699
0
W
Mulan
6,674
667
92
9
0
240,818
0
L
Mulan
3,756
376
11
1
0
51,243
0
L
Hachiman
4,878
488
33
3
0
199,428
0
W
Hachiman
5,046
505
56
6
0
185,678
0
W
Baron Samedi
6,501
650
90
9
0
193,729
0
W
Surtr
5,250
525
51
5
0
176,092
0
W
Geb
5,041
504
16
2
0
198,850
0
L
Cthulhu
6,323
632
60
6
0
226,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role