Player Matchup

Set
Set
Goooobbles
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,416 Elo+
Party 1
Hera
Hera
Kitsuhaa
Hera
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
KzenbloX
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,534 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,456 Elo+

VS

Team Averages
Level 99
1,531 SR
1,456 Elo+
Hades
Hades
Kirovec777
Hades
Level 99
God Stats
495W - 402L
1,598 SR
Queue Stats
774W - 808L
1,543 Elo+
Solo
Ullr
Ullr
Leovushka
Ullr
Level 59
God Stats
6W - 5L
1,496 SR
Queue Stats
11W - 14L
1,412 Elo+
Party 2
Horus
Horus
MerfinStone
Horus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,040
808
1,848
3,543
1,558
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hera
5
0 / 1 / 0
3,775
755
123
806
214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KzenbloX
Cthulhu
9
0 / 1 / 0
4,090
818
1,863
4,475
1,922
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
2 / 0 / 3
5,319
1,064
3,854
2,679
1,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
8
1 / 0 / 3
4,744
949
1,119
2,240
641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 0 / 3
5,222
1,044
1,774
2,778
1,714
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hades
2
0
3
3.5
L
Hera
0
1
0
0
L
Cthulhu
KzenbloX
Cthulhu
0
1
0
0
W
Ullr
1
0
3
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,834
Damage
6,747
8,824
Taken
7,697
3,694
Mitigated
4,220
671
Healing
2,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,848
723
0
251
3,543
1,558
0
1,572
1,971
0
8,696
W
Hades
3,854
92
148
1,498
2,679
1,865
518
577
2,102
14,430
282
L
Hera
123
23
0
0
806
214
0
645
161
2,933
0
L
Cthulhu
KzenbloX
Cthulhu
1,863
265
0
420
4,475
1,922
0
1,501
2,974
7,058
0
W
Ullr
1,119
463
0
68
2,240
641
818
1,006
1,234
0
10,770
W
1,774
780
301
472
2,778
1,714
266
435
2,343
0
5,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,905
Gold Earned
15,285
29
Minions Killed
50
0
Camps Cleared
0
197,134
Distance Traveled
276,757
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,040
808
10
2
0
81,024
0
W
Hades
5,319
1,064
27
5
0
77,958
2
L
Hera
3,775
755
5
1
0
24,589
0
L
Cthulhu
4,090
818
14
3
0
91,521
1
W
Ullr
4,744
949
11
2
0
97,711
0
W
Horus
5,222
1,044
12
2
0
101,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role