Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Fire-CZZ
King Arthur
Level 94
God Stats
3W - 3L
1,240 SR
Queue Stats
8W - 21L
1,192 Elo+
Party 2
Danzaburou
Danzaburou
Fisobek99
Danzaburou
Level 24
God Stats
3W - 2L
1,407 SR
Queue Stats
3W - 6L
1,222 Elo+
Party 2
Team Averages
Level 58
1,382 SR
1,304 Elo+

VS

Team Averages
Level 39
1,488 SR
1,344 Elo+
Nike
Nike
MommaStone23
Nike
Level 39
God Stats
6W - 11L
1,420 SR
Queue Stats
29W - 56L
1,298 Elo+
Party 1
Baba Yaga
Baba Yaga
N2iTiViSi0N-
Baba Yaga
Level 46
God Stats
14W - 10L
1,555 SR
Queue Stats
42W - 46L
1,388 Elo+
Solo
Ne Zha
Ne Zha
TailorSwif
Ne Zha
Level 31
God Stats
9W - 8L
1,490 SR
Queue Stats
36W - 55L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
7 / 3 / 3
11,955
854
13,563
11,424
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Fire-CZZ
King Arthur
18
4 / 1 / 8
11,498
821
4,307
12,174
12,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Fisobek99
Danzaburou
18
4 / 4 / 9
12,281
877
10,427
12,527
4,434
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
9,819
701
6,103
11,403
11,028
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
N2iTiViSi0N-
Baba Yaga
16
2 / 6 / 3
10,488
749
7,304
11,210
4,967
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ne Zha
TailorSwif
Ne Zha
17
5 / 5 / 2
11,341
810
13,240
13,146
5,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
8
8
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
3
3
2.83
W
King Arthur
Fire-CZZ
King Arthur
4
1
8
8
W
Danzaburou
Fisobek99
Danzaburou
4
4
9
2.13
L
1
4
4
0.75
L
Baba Yaga
N2iTiViSi0N-
Baba Yaga
2
6
3
0.58
L
Ne Zha
TailorSwif
Ne Zha
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
26,647
36,125
Taken
35,759
20,401
Mitigated
21,425
6,038
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,563
2,750
0
2,952
11,424
3,658
635
2,346
9,062
45,391
1,220
W
King Arthur
Fire-CZZ
King Arthur
4,307
201
270
1,080
12,174
12,309
68
1,863
10,309
0
26,079
W
Danzaburou
Fisobek99
Danzaburou
10,427
4,495
0
1,736
12,527
4,434
616
2,823
9,704
0
29,197
L
6,103
276
0
716
11,403
11,028
0
3,851
7,528
0
14,038
L
Baba Yaga
N2iTiViSi0N-
Baba Yaga
7,304
73
0
3,278
11,210
4,967
0
3,284
7,902
28,764
995
L
Ne Zha
TailorSwif
Ne Zha
13,240
2,422
0
3,028
13,146
5,430
0
6,133
7,013
0
56,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
31,648
165
Minions Killed
141
0
Camps Cleared
0
747,926
Distance Traveled
686,976
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,955
854
76
5
0
246,960
0
W
King Arthur
11,498
821
38
3
0
270,499
1
W
Danzaburou
12,281
877
51
4
0
230,467
3
L
Nike
9,819
701
23
2
0
238,865
0
L
Baba Yaga
10,488
749
44
3
0
227,824
0
L
Ne Zha
11,341
810
74
5
0
220,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role