Player Matchup

Eset
Eset
Platinum II
Hlance425
Eset
Platinum II
Level 155
God Stats
2W - 1L
1,523 SR
Queue Stats
351W - 363L
1,999 MMR
Party 2
Arachne
Arachne
Diamond III
isamees
Arachne
Diamond III
Level 169
God Stats
134W - 105L
1,647 SR
Queue Stats
603W - 637L
2,247 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
tre_tha_great1
Cabrakan
Diamond IV
Level 127
God Stats
1W - 0L
1,945 SR
Queue Stats
130W - 119L
2,240 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,705 SR
2,162 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,597 SR
1,466 MMR
Kumbhakarna
Kumbhakarna
Diamond III
AG3NTKLEEN
Kumbhakarna
Diamond III
Level 175
God Stats
3W - 3L
1,711 SR
Queue Stats
180W - 191L
2,361 MMR
Solo
Olorun
Olorun
Silver I
BLURRYFACE7_7
Olorun
Silver I
Level 104
God Stats
21W - 21L
1,547 SR
Queue Stats
143W - 166L
1,184 MMR
Party 1
Horus
Horus
Silver IV
Favian1011756
Horus
Silver IV
Level 108
God Stats
72W - 56L
1,531 SR
Queue Stats
368W - 427L
853 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
7 / 1 / 2
9,048
905
13,267
4,688
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
isamees
Arachne
14
1 / 1 / 9
8,041
804
9,000
10,916
8,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
15
3 / 1 / 7
8,469
847
6,912
9,073
12,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Ne ZhaHou YiDiscordiaFafnirAgni

VS

Bans
KuzenboAnhurXbalanqueNeithHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AG3NTKLEEN
Kumbhakarna
14
2 / 1 / 1
8,228
823
6,198
10,216
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 5 / 2
7,747
775
9,126
10,633
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 5 / 2
6,984
698
4,276
15,202
14,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AG3NTKLEEN
Kumbhakarna
2
1
1
2.5
L
1
5
2
0.4
L
0
5
2
0.2
W
Eset
7
1
2
8
W
Arachne
isamees
Arachne
1
1
9
5.5
W
Cabrakan
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,179
Damage
19,600
24,677
Taken
36,051
22,318
Mitigated
28,294
10,798
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AG3NTKLEEN
Kumbhakarna
6,198
497
0
1,143
10,216
8,978
0
4,431
5,641
30,186
411
L
9,126
4,907
740
3,054
10,633
4,430
0
5,777
4,749
35,949
3,013
L
4,276
1,860
1,459
4,962
15,202
14,886
19
9,085
5,871
0
13,511
W
Eset
13,267
1,345
1,267
1,405
4,688
1,869
617
2,862
1,719
37,600
678
W
Arachne
isamees
Arachne
9,000
6,879
0
5,928
10,916
8,447
415
6,077
4,679
0
27,294
W
Cabrakan
6,912
1,521
0
2,198
9,073
12,002
504
5,197
3,546
17,311
920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,558
Gold Earned
22,959
125
Minions Killed
138
0
Camps Cleared
0
552,443
Distance Traveled
526,924
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,228
823
59
6
0
193,662
0
L
Olorun
7,747
775
68
7
0
151,951
6
L
Horus
6,984
698
11
1
0
181,311
0
W
Eset
9,048
905
65
7
0
184,226
0
W
Arachne
8,041
804
37
4
0
184,860
0
W
Cabrakan
8,469
847
23
2
0
183,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role