Player Matchup

Morgan Le Fay
Morgan Le Fay
Axzar Le Fey
Morgan Le Fay
Level 153
God Stats
10W - 9L
1,605 SR
Queue Stats
110W - 111L
1,493 Elo+
Party 1
Skadi
Skadi
CrowPaladin
Skadi
Level 215
God Stats
22W - 14L
1,630 SR
Queue Stats
899W - 841L
1,561 Elo+
Solo
Cerberus
Cerberus
KEEVIN 117
Cerberus
Level 149
God Stats
11W - 6L
1,615 SR
Queue Stats
69W - 67L
1,487 Elo+
Party 1
Sol
Sol
Str0ngSt0rm
Sol
Level 86
God Stats
11W - 6L
1,706 SR
Queue Stats
260W - 233L
1,455 Elo+
Party 1
Nemesis
Nemesis
tupicador1
Nemesis
Level 202
God Stats
1W - 1L
1,357 SR
Queue Stats
31W - 60L
1,427 Elo+
Party 1
Team Averages
Level 161
1,583 SR
1,485 Elo+

VS

Team Averages
Level 116
1,575 SR
1,580 Elo+
Vamana
Vamana
AliGOD2
Vamana
Level 100
God Stats
52W - 36L
1,539 SR
Queue Stats
88W - 65L
1,625 Elo+
Solo
Da Ji
Da Ji
ScotticusMaximus
Da Ji
Level 128
God Stats
2W - 1L
1,709 SR
Queue Stats
56W - 37L
1,650 Elo+
Party 3
Ao Kuang
Ao Kuang
Tacajachi11
Ao Kuang
Level 157
God Stats
1W - 2L
1,672 SR
Queue Stats
152W - 183L
1,504 Elo+
Party 2
Ares
Ares
TorchAll
Ares
Level 66
God Stats
1W - 1L
1,738 SR
Queue Stats
210W - 175L
1,602 Elo+
Party 3
Kukulkan
Kukulkan
zeuswayler
Kukulkan
Level 129
God Stats
0W - 2L
1,217 SR
Queue Stats
102W - 113L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Axzar Le Fey
Morgan Le Fay
12
2 / 0 / 2
6,706
671
4,234
4,561
1,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 3 / 5
6,284
628
5,461
6,022
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
KEEVIN 117
Cerberus
11
6 / 0 / 2
6,370
637
7,102
6,479
3,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 2 / 0
7,124
712
6,524
5,791
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Nemesis
tupicador1
Nemesis
12
5 / 0 / 0
6,440
644
6,403
8,123
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AliGOD2
Vamana
11
2 / 2 / 0
5,884
588
4,351
8,815
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 4 / 1
5,383
538
6,095
7,026
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Tacajachi11
Ao Kuang
9
1 / 2 / 0
4,926
493
2,677
9,230
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
8
1 / 5 / 1
5,268
527
3,044
10,351
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
zeuswayler
Kukulkan
11
0 / 5 / 0
5,437
544
1,795
6,760
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
18
Kills
5
5
Deaths
18
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
AliGOD2
Vamana
2
2
0
1
W
Morgan Le Fay
Axzar Le Fey
Morgan Le Fay
2
0
2
3
W
3
3
5
1.83
W
Cerberus
KEEVIN 117
Cerberus
6
0
2
7
L
1
4
1
0.38
W
2
2
0
1
L
Ao Kuang
Tacajachi11
Ao Kuang
1
2
0
0.5
L
Ares
1
5
1
0.3
W
Nemesis
tupicador1
Nemesis
5
0
0
5
L
Kukulkan
zeuswayler
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,724
Damage
17,962
30,976
Taken
42,182
11,227
Mitigated
16,566
11,066
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AliGOD2
Vamana
4,351
868
0
3,803
8,815
4,898
0
5,870
2,945
347
37,132
W
Morgan Le Fay
Axzar Le Fey
Morgan Le Fay
4,234
663
85
3,050
4,561
1,498
0
1,802
2,759
45,351
614
W
5,461
1,362
0
647
6,022
1,872
0
2,022
4,000
0
40,096
W
Cerberus
KEEVIN 117
Cerberus
7,102
425
0
2,572
6,479
3,427
0
1,781
4,698
23,217
1,466
L
6,095
1,465
0
250
7,026
2,257
0
1,037
5,890
0
32,075
W
6,524
2,773
0
2,788
5,791
1,466
930
141
5,233
46,840
6,939
L
Ao Kuang
Tacajachi11
Ao Kuang
2,677
721
0
1,821
9,230
2,746
0
1,631
7,560
28,559
0
L
Ares
3,044
451
0
1,546
10,351
4,677
0
3,775
6,174
11,216
0
W
Nemesis
tupicador1
Nemesis
6,403
2,994
0
1,924
8,123
2,964
0
2,003
6,054
0
53,881
L
Kukulkan
zeuswayler
Kukulkan
1,795
241
0
760
6,760
1,988
0
4,093
2,631
37,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
26,898
378
Minions Killed
278
0
Camps Cleared
0
1,083,587
Distance Traveled
1,110,898
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,884
588
73
7
0
229,961
0
W
Morgan Le Fay
6,706
671
81
8
0
220,157
2
W
Skadi
6,284
628
64
6
0
194,634
0
W
Cerberus
6,370
637
52
5
0
240,029
2
L
Da Ji
5,383
538
59
6
0
218,324
0
W
Sol
7,124
712
98
10
0
176,631
4
L
Ao Kuang
4,926
493
43
4
0
244,656
0
L
Ares
5,268
527
16
2
0
208,840
0
W
Nemesis
6,440
644
83
8
0
252,136
3
L
Kukulkan
5,437
544
87
9
0
209,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role