Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AllahOogway
Cupid
Level 102
God Stats
1W - 4L
1,168 SR
Queue Stats
259W - 249L
1,463 Elo+
Party 2
Bake Kujira
Bake Kujira
Ice Dragon4154
Bake Kujira
Level 103
God Stats
0W - 1L
1,398 SR
Queue Stats
27W - 27L
1,495 Elo+
Party 3
Hercules
Hercules
Ice JMV
Hercules
Level 106
God Stats
1W - 2L
1,564 SR
Queue Stats
27W - 26L
1,507 Elo+
Party 3
Atlas
Atlas
XSkibidiRizzlerX
Atlas
Level 109
God Stats
2W - 5L
1,470 SR
Queue Stats
560W - 522L
1,493 Elo+
Party 2
Team Averages
Level 121
1,420 SR
1,492 Elo+

VS

Team Averages
Level 88
1,522 SR
1,525 Elo+
Cthulhu
Cthulhu
ChagoTj
Cthulhu
Level 126
God Stats
2W - 1L
1,653 SR
Queue Stats
46W - 32L
1,546 Elo+
Solo
Skadi
Skadi
OsmosisRB
Skadi
Level 112
God Stats
325W - 290L
1,561 SR
Queue Stats
327W - 297L
1,524 Elo+
Solo
Arachne
Arachne
Senju JS
Arachne
Level 126
God Stats
5W - 6L
1,418 SR
Queue Stats
290W - 377L
1,532 Elo+
Party 1
Agni
Agni
maxrpg
Agni
Level 68
God Stats
15W - 14L
1,480 SR
Queue Stats
218W - 196L
1,531 Elo+
Solo
Charybdis
Charybdis
saullrt
Charybdis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 4 / 1
5,235
436
3,226
12,722
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 0
5,822
485
3,874
7,448
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bake Kujira
Ice Dragon4154
Bake Kujira
9
0 / 3 / 2
5,481
457
4,010
10,694
5,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Ice JMV
Hercules
9
1 / 5 / 0
5,396
450
3,810
10,589
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
6 / 2 / 0
6,642
554
5,741
8,899
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChagoTj
Cthulhu
13
4 / 0 / 1
8,341
695
3,883
7,524
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
OsmosisRB
Skadi
13
5 / 0 / 3
7,752
646
10,933
6,059
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Senju JS
Arachne
11
2 / 4 / 4
6,505
542
8,169
12,365
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
maxrpg
Agni
12
1 / 4 / 2
6,987
582
4,941
6,240
1,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
saullrt
Charybdis
12
3 / 1 / 2
6,506
542
8,805
6,626
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
8
Kills
15
15
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
1
0.13
L
1
1
0
1
W
Cthulhu
ChagoTj
Cthulhu
4
0
1
4.5
L
Bake Kujira
Ice Dragon4154
Bake Kujira
0
3
2
0.33
L
Hercules
Ice JMV
Hercules
1
5
0
0.2
W
Skadi
OsmosisRB
Skadi
5
0
3
6.5
W
Arachne
Senju JS
Arachne
2
4
4
1
L
6
2
0
3
W
Agni
maxrpg
Agni
1
4
2
0.5
W
Charybdis
saullrt
Charybdis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,661
Damage
36,731
50,352
Taken
38,814
27,305
Mitigated
13,757
12,414
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,226
821
350
5,209
12,722
7,941
0
189
12,516
19,479
0
L
3,874
1,868
116
1,293
7,448
2,008
0
0
7,448
0
38,991
W
Cthulhu
ChagoTj
Cthulhu
3,883
365
39
2,828
7,524
3,616
317
1,492
5,753
44,845
3,914
L
Bake Kujira
Ice Dragon4154
Bake Kujira
4,010
1,677
0
1,666
10,694
5,372
1
1,440
9,196
30,248
996
L
Hercules
Ice JMV
Hercules
3,810
885
0
2,669
10,589
8,213
0
4,444
5,477
0
25,918
W
Skadi
OsmosisRB
Skadi
10,933
3,932
0
750
6,059
1,858
648
2,182
3,871
0
60,683
W
Arachne
Senju JS
Arachne
8,169
4,589
0
4,392
12,365
4,267
0
4,007
8,052
0
40,046
L
5,741
1,256
0
1,111
8,899
3,771
0
2,047
6,797
35,977
0
W
Agni
maxrpg
Agni
4,941
949
0
1,446
6,240
1,953
0
2,030
3,903
54,001
0
W
Charybdis
saullrt
Charybdis
8,805
4,965
0
2,608
6,626
2,063
729
3,291
3,295
0
38,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
36,091
275
Minions Killed
385
0
Camps Cleared
0
1,203,168
Distance Traveled
1,200,773
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,235
436
21
2
0
264,891
0
L
Cupid
5,822
485
72
6
0
222,747
0
W
Cthulhu
8,341
695
107
9
0
229,949
1
L
Bake Kujira
5,481
457
54
5
0
238,714
0
L
Hercules
5,396
450
38
3
0
216,669
0
W
Skadi
7,752
646
83
7
0
237,675
0
W
Arachne
6,505
542
53
4
0
297,774
0
L
Atlas
6,642
554
90
8
0
260,147
0
W
Agni
6,987
582
89
7
0
233,642
2
W
Charybdis
6,506
542
53
4
0
201,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role