Player Matchup

Baron Samedi
Baron Samedi
Silver II
Ed-Snow93
Baron Samedi
Silver II
Level 137
God Stats
6W - 1L
1,657 SR
Queue Stats
25W - 31L
942 MMR
Party 2
Sobek
Sobek
Silver IV
NoSurrender2393
Sobek
Silver IV
Level 146
God Stats
64W - 95L
1,443 SR
Queue Stats
222W - 282L
694 MMR
Solo
Kali
Kali
Gold IV
ayizquierdo14
Kali
Gold IV
Level 146
God Stats
39W - 29L
1,564 SR
Queue Stats
264W - 303L
1,128 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,555 SR
922 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,311 SR
971 MMR
Neith
Neith
Bronze I
Bvby Drvk0
Neith
Bronze I
Level 87
God Stats
0W - 12L
989 SR
Queue Stats
32W - 66L
823 MMR
Party 1
Janus
Janus
Silver V
Chaotic ZB
Janus
Silver V
Level 122
God Stats
4W - 8L
1,447 SR
Queue Stats
41W - 75L
833 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
HongoLocoRojo
Kuzenbo
Silver I
Level 152
God Stats
5W - 12L
1,496 SR
Queue Stats
214W - 272L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ed-Snow93
Baron Samedi
19
4 / 1 / 11
12,842
917
14,269
12,512
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 2 / 8
11,585
828
4,145
13,922
13,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 0 / 6
13,272
948
12,784
17,427
8,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AgniAphroditeThothChaacMulan

VS

Bans
AwilixHou YiAthenaArtemisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 4 / 0
9,849
704
6,427
11,536
3,323
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
17
1 / 7 / 0
10,212
729
11,711
10,411
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
15
1 / 4 / 2
9,890
706
9,340
14,376
11,163
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
3
3
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
0
0.25
L
Janus
1
7
0
0.14
W
Baron Samedi
Ed-Snow93
Baron Samedi
4
1
11
9.5
L
Kuzenbo
1
4
2
0.5
W
3
2
8
3.5
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,198
Damage
27,478
43,861
Taken
36,323
27,414
Mitigated
17,189
20,053
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,427
2,123
188
2,574
11,536
3,323
0
5,657
5,484
0
33,850
L
Janus
11,711
508
0
776
10,411
2,703
0
5,869
4,242
45,027
0
W
Baron Samedi
Ed-Snow93
Baron Samedi
14,269
70
1,866
4,574
12,512
5,425
1,257
7,359
5,118
67,934
0
L
Kuzenbo
9,340
2,103
0
2,748
14,376
11,163
0
6,661
7,235
25,889
1,097
W
4,145
85
532
4,286
13,922
13,583
0
7,320
6,558
21,543
1,893
W
12,784
5,741
0
8,795
17,427
8,406
2,175
6,510
10,873
0
39,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,699
Gold Earned
29,951
197
Minions Killed
157
0
Camps Cleared
0
810,056
Distance Traveled
678,413
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,849
704
46
3
0
212,270
0
L
Janus
10,212
729
79
6
0
237,112
3
W
Baron Samedi
12,842
917
111
8
0
264,530
1
L
Kuzenbo
9,890
706
32
2
0
229,031
3
W
Sobek
11,585
828
30
2
0
240,380
0
W
Kali
13,272
948
56
4
0
305,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role