Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Escanor_law
Scylla
Level 124
God Stats
72W - 69L
1,505 SR
Queue Stats
265W - 270L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
jndieg
Baron Samedi
Level 159
God Stats
18W - 8L
1,662 SR
Queue Stats
50W - 43L
1,597 Elo+
Party 1
Team Averages
Level 138
1,533 SR
1,519 Elo+

VS

Team Averages
Level 108
1,581 SR
1,516 Elo+
Nox
Nox
 
Nox
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BluethTeal
Serqet
Level 85
God Stats
18W - 12L
1,653 SR
Queue Stats
261W - 254L
1,606 Elo+
Solo
Surtr
Surtr
Misterchief6862
Surtr
Level 89
God Stats
1W - 1L
1,788 SR
Queue Stats
130W - 115L
1,480 Elo+
Solo
Athena
Athena
PaladinRave
Athena
Level 88
God Stats
6W - 10L
1,416 SR
Queue Stats
109W - 111L
1,499 Elo+
Solo
Xbalanque
Xbalanque
el_bordo2
Xbalanque
Level 157
God Stats
62W - 52L
1,547 SR
Queue Stats
980W - 992L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 0 / 2
6,978
1,396
5,161
3,195
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
 
Athena
11
0 / 1 / 6
6,511
1,302
1,944
4,819
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
 
Erlang Shen
11
1 / 1 / 4
6,214
1,243
3,746
5,377
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
2 / 0 / 2
6,290
1,258
2,520
2,589
513
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
jndieg
Baron Samedi
11
0 / 0 / 5
5,930
1,186
3,175
1,457
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

398

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 2 / 0
5,453
1,091
1,570
4,452
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
BluethTeal
Serqet
11
1 / 3 / 1
6,299
1,260
4,433
5,951
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 2
5,786
1,157
4,789
6,963
4,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
10
0 / 0 / 0
5,352
1,070
0
318
96
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
el_bordo2
Xbalanque
11
1 / 0 / 1
6,328
1,266
4,869
2,576
837
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
7
Kills
2
2
Deaths
7
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
2
5
W
Athena
 
Athena
0
1
6
3
W
Erlang Shen
 
Erlang Shen
1
1
4
3
L
Nox
 
Nox
0
2
0
0
L
Serqet
BluethTeal
Serqet
1
3
1
0.5
W
Scylla
2
0
2
3
L
0
2
2
0.5
L
Athena
0
0
0
0
L
Xbalanque
el_bordo2
Xbalanque
1
0
1
1.5
W
Baron Samedi
jndieg
Baron Samedi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,546
Damage
15,661
17,437
Taken
20,260
9,532
Mitigated
10,510
4,575
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,161
1,682
0
1,895
3,195
1,003
0
818
2,377
0
18,661
W
Athena
 
Athena
1,944
419
0
675
4,819
3,829
0
463
4,252
7,262
148
W
Erlang Shen
 
Erlang Shen
3,746
1,406
0
811
5,377
3,449
0
328
4,860
0
15,683
L
Nox
 
Nox
1,570
52
0
298
4,452
1,489
0
1,764
2,688
5,680
0
L
Serqet
BluethTeal
Serqet
4,433
983
0
957
5,951
3,507
0
2,183
3,768
0
14,144
W
Scylla
2,520
95
0
0
2,589
513
0
122
2,220
7,928
0
L
4,789
1,934
0
899
6,963
4,581
0
2,339
4,624
278
14,100
L
Athena
0
0
174
17
318
96
0
0
318
1,277
0
L
Xbalanque
el_bordo2
Xbalanque
4,869
1,287
0
826
2,576
837
0
1,291
1,285
0
15,984
W
Baron Samedi
jndieg
Baron Samedi
3,175
246
955
239
1,457
738
0
0
1,457
8,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,923
Gold Earned
29,218
89
Minions Killed
91
6
Camps Cleared
6
523,980
Distance Traveled
387,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,978
1,396
30
6
2
110,234
0
W
Athena
6,511
1,302
8
2
0
114,709
0
W
Erlang Shen
6,214
1,243
30
6
3
109,622
0
L
Nox
5,453
1,091
10
2
0
74,042
0
L
Serqet
6,299
1,260
17
3
2
96,628
0
W
Scylla
6,290
1,258
13
3
1
116,185
0
L
Surtr
5,786
1,157
27
5
3
100,893
0
L
Athena
5,352
1,070
3
1
0
14,743
0
L
Xbalanque
6,328
1,266
34
7
1
101,633
0
W
Baron Samedi
5,930
1,186
8
2
0
73,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role