Player Matchup

Loki
Loki
DeBuke
Loki
Level 249
God Stats
15W - 20L
1,399 SR
Queue Stats
1,245W - 1,330L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Hypheab
Baron Samedi
Level 123
God Stats
5W - 2L
1,656 SR
Queue Stats
304W - 327L
1,502 Elo+
Party 1
Merlin
Merlin
Jerejjas
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 181L
1,464 Elo+
Solo
Geb
Geb
Keeners
Geb
Level 46
God Stats
6W - 0L
1,939 SR
Queue Stats
167W - 187L
1,477 Elo+
Party 1
Ares
Ares
Tingling Tip
Ares
Level 176
God Stats
8W - 9L
1,484 SR
Queue Stats
822W - 840L
1,485 Elo+
Solo
Team Averages
Level 144
1,596 SR
1,482 Elo+

VS

Team Averages
Level 141
1,608 SR
1,482 Elo+
Morgan Le Fay
Morgan Le Fay
Dcoun
Morgan Le Fay
Level 145
God Stats
2W - 1L
1,795 SR
Queue Stats
34W - 37L
1,503 Elo+
Solo
Eset
Eset
Itrustn0Body
Eset
Level 169
God Stats
1W - 1L
1,695 SR
Queue Stats
178W - 211L
1,446 Elo+
Solo
Sol
Sol
NikolaiStarshov
Sol
Level 118
God Stats
1W - 1L
1,422 SR
Queue Stats
28W - 36L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
nova9855
Ah Muzen Cab
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,581 Elo+
Solo
Achilles
Achilles
saintcronos
Achilles
Level 157
God Stats
3W - 2L
1,630 SR
Queue Stats
374W - 391L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DeBuke
Loki
9
0 / 5 / 2
6,744
749
2,260
5,833
2,177
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Hypheab
Baron Samedi
14
4 / 3 / 8
8,610
957
11,063
8,338
4,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Merlin
Jerejjas
Merlin
17
5 / 1 / 8
9,800
1,089
5,937
8,387
3,741
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
13
0 / 2 / 11
8,285
921
6,356
14,345
13,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
4 / 1 / 9
9,063
1,007
5,727
14,464
10,186
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dcoun
Morgan Le Fay
14
7 / 3 / 3
7,983
887
13,184
8,110
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 6
7,190
799
7,422
7,792
2,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 6
7,273
808
9,777
9,521
6,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
nova9855
Ah Muzen Cab
6
0 / 1 / 1
5,625
625
922
1,131
330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
saintcronos
Achilles
14
3 / 2 / 7
7,772
864
7,809
8,295
8,103
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
13
Kills
11
12
Deaths
13
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dcoun
Morgan Le Fay
7
3
3
2.83
W
Loki
DeBuke
Loki
0
5
2
0.2
W
Baron Samedi
Hypheab
Baron Samedi
4
3
8
2.67
L
1
4
6
1
W
Merlin
Jerejjas
Merlin
5
1
8
9
W
Geb
0
2
11
2.75
L
0
3
6
1
W
4
1
9
8.5
L
Ah Muzen Cab
nova9855
Ah Muzen Cab
0
1
1
0.5
L
Achilles
saintcronos
Achilles
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,343
Damage
39,114
51,367
Taken
34,849
34,512
Mitigated
20,603
21,939
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dcoun
Morgan Le Fay
13,184
469
660
2,613
8,110
2,892
0
6,440
1,670
22,821
0
W
Loki
DeBuke
Loki
2,260
642
130
199
5,833
2,177
168
3,285
2,548
0
6,930
W
Baron Samedi
Hypheab
Baron Samedi
11,063
297
5,061
2,230
8,338
4,844
1,395
5,782
2,556
20,466
0
L
7,422
0
1,443
1,579
7,792
2,616
0
6,957
835
16,961
0
W
Merlin
Jerejjas
Merlin
5,937
366
764
2,663
8,387
3,741
412
4,788
3,599
23,589
0
W
Geb
6,356
217
2,675
2,334
14,345
13,564
796
9,517
4,828
14,981
0
L
9,777
3,147
389
2,912
9,521
6,662
0
8,799
722
18,832
989
W
5,727
480
2,746
3,137
14,464
10,186
710
8,862
5,602
8,594
0
L
Ah Muzen Cab
nova9855
Ah Muzen Cab
922
0
25
82
1,131
330
0
1,033
98
0
5,026
L
Achilles
saintcronos
Achilles
7,809
1,011
744
1,691
8,295
8,103
0
5,854
2,441
4,221
10,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
35,843
95
Minions Killed
84
0
Camps Cleared
0
839,957
Distance Traveled
729,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,983
887
23
3
0
161,495
0
W
Loki
6,744
749
6
1
0
118,683
0
W
Baron Samedi
8,610
957
26
3
0
172,437
0
L
Eset
7,190
799
24
3
0
164,326
0
W
Merlin
9,800
1,089
38
4
0
195,981
0
W
Geb
8,285
921
16
2
0
179,930
0
L
Sol
7,273
808
19
2
0
162,090
0
W
Ares
9,063
1,007
9
1
0
172,926
0
L
Ah Muzen Cab
5,625
625
0
0
0
67,174
0
L
Achilles
7,772
864
18
2
0
174,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role