Player Matchup

Kuzenbo
Kuzenbo
GottaLoveMondays
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,373 Elo+
Party 1
Scylla
Scylla
Henshinno
Scylla
Level 151
God Stats
7W - 1L
1,802 SR
Queue Stats
163W - 164L
1,536 Elo+
Party 1
Arachne
Arachne
Knives216638
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,382 Elo+
Solo
Zeus
Zeus
Thalanius
Zeus
Level 108
God Stats
3W - 0L
1,839 SR
Queue Stats
125W - 111L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
baltiloco2
Ah Puch
Level 159
God Stats
9W - 5L
1,568 SR
Queue Stats
325W - 325L
1,509 Elo+
Solo
Team Averages
Level 112
1,642 SR
1,463 Elo+

VS

Team Averages
Level 122
1,574 SR
1,491 Elo+
Hachiman
Hachiman
NanBus
Hachiman
Level 143
God Stats
0W - 2L
1,273 SR
Queue Stats
36W - 28L
1,551 Elo+
Solo
Tiamat
Tiamat
Nerodomas
Tiamat
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 222L
1,488 Elo+
Party 2
Nemesis
Nemesis
PlasticCutlery
Nemesis
Level 99
God Stats
4W - 3L
1,599 SR
Queue Stats
242W - 259L
1,499 Elo+
Party 2
Cerberus
Cerberus
krysteldegyves
Cerberus
Level 137
God Stats
1W - 1L
1,725 SR
Queue Stats
133W - 132L
1,493 Elo+
Solo
Danzaburou
Danzaburou
starkillerwolf
Danzaburou
Level 140
God Stats
1W - 1L
1,771 SR
Queue Stats
8W - 10L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 9
8,275
828
4,217
6,250
6,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Henshinno
Scylla
15
4 / 1 / 6
9,068
907
7,215
4,099
1,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Knives216638
Arachne
15
5 / 3 / 4
8,622
862
6,115
7,440
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
15
3 / 2 / 8
8,846
885
10,670
6,464
2,105
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
baltiloco2
Ah Puch
17
6 / 0 / 8
9,282
928
16,157
6,643
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NanBus
Hachiman
14
2 / 1 / 1
6,794
679
2,039
3,627
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
Nerodomas
Tiamat
11
0 / 5 / 2
6,307
631
724
6,626
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 5 / 6
7,127
713
5,751
11,811
10,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
14
3 / 4 / 2
7,449
745
8,440
15,655
8,168
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
starkillerwolf
Danzaburou
14
1 / 3 / 3
6,884
688
7,323
11,062
3,643
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
18
Kills
7
7
Deaths
18
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
Scylla
Henshinno
Scylla
4
1
6
7
W
Arachne
Knives216638
Arachne
5
3
4
2.33
L
Hachiman
NanBus
Hachiman
2
1
1
2.5
L
Tiamat
Nerodomas
Tiamat
0
5
2
0.2
L
1
5
6
0.8
W
Zeus
3
2
8
3.5
W
Ah Puch
baltiloco2
Ah Puch
6
0
8
10
L
Cerberus
3
4
2
1
L
Danzaburou
starkillerwolf
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,374
Damage
24,277
30,896
Taken
48,781
17,763
Mitigated
26,465
13,498
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,217
2,147
1,766
1,401
6,250
6,049
206
2,228
3,718
8,589
808
W
Scylla
Henshinno
Scylla
7,215
821
932
674
4,099
1,783
80
1,408
2,606
20,833
0
W
Arachne
Knives216638
Arachne
6,115
3,735
300
2,853
7,440
4,746
0
309
6,936
0
10,731
L
Hachiman
NanBus
Hachiman
2,039
1,336
275
1,000
3,627
1,181
0
3,009
578
0
11,025
L
Tiamat
Nerodomas
Tiamat
724
0
116
402
6,626
2,882
0
5,065
1,476
4,132
0
L
5,751
1,038
755
3,082
11,811
10,591
0
6,491
4,970
0
12,944
W
Zeus
10,670
615
658
488
6,464
2,105
360
2,882
3,356
22,609
868
W
Ah Puch
baltiloco2
Ah Puch
16,157
485
1,041
3,385
6,643
3,080
86
1,328
5,088
29,739
1,044
L
Cerberus
8,440
270
556
4,004
15,655
8,168
0
12,939
2,643
19,206
846
L
Danzaburou
starkillerwolf
Danzaburou
7,323
1,256
231
5,112
11,062
3,643
0
9,369
1,693
0
22,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,093
Gold Earned
34,561
128
Minions Killed
163
0
Camps Cleared
0
1,001,604
Distance Traveled
736,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,275
828
12
1
0
218,655
0
W
Scylla
9,068
907
41
4
0
171,082
0
W
Arachne
8,622
862
13
1
0
188,299
0
L
Hachiman
6,794
679
30
3
0
74,477
0
L
Tiamat
6,307
631
19
2
0
138,944
0
L
Nemesis
7,127
713
32
3
0
187,824
0
W
Zeus
8,846
885
33
3
0
203,300
0
W
Ah Puch
9,282
928
29
3
0
220,268
0
L
Cerberus
7,449
745
48
5
0
144,809
0
L
Danzaburou
6,884
688
34
3
0
190,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role