Player Matchup

Zeus
Zeus
AgentBuckwald3
Zeus
Level 153
God Stats
2W - 2L
1,659 SR
Queue Stats
115W - 91L
1,593 Elo+
Solo
Sol
Sol
LcB-_Zombie
Sol
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,491 Elo+
Solo
Ullr
Ullr
Run-Dem_Pockets_
Ullr
Level 166
God Stats
1W - 1L
1,697 SR
Queue Stats
76W - 85L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
RunUpG3tD0N3Up21
Cernunnos
Level 148
God Stats
2W - 3L
1,497 SR
Queue Stats
163W - 174L
1,397 Elo+
Party 2
Odin
Odin
ShiningStarr
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 108L
1,394 Elo+
Solo
Team Averages
Level 131
1,571 SR
1,474 Elo+

VS

Team Averages
Level 99
1,525 SR
1,562 Elo+
Cerberus
Cerberus
BlackSnnix
Cerberus
Level 138
God Stats
3W - 0L
1,942 SR
Queue Stats
153W - 95L
1,581 Elo+
Solo
Ares
Ares
Såmælle
Ares
Level 109
God Stats
6W - 5L
1,478 SR
Queue Stats
398W - 371L
1,466 Elo+
Solo
Achilles
Achilles
TDaddyyy
Achilles
Level 102
God Stats
1W - 0L
1,541 SR
Queue Stats
13W - 8L
1,583 Elo+
Party 1
Anubis
Anubis
yDafy
Anubis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,692 Elo+
Party 1
Janus
Janus
yoselaMachuco
Janus
Level 18
God Stats
1W - 2L
1,166 SR
Queue Stats
26W - 25L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
8,737
874
19,671
5,072
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 3
6,792
679
5,087
7,251
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 4 / 4
6,947
695
3,474
7,465
2,409
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
15
4 / 5 / 3
8,328
833
8,864
9,774
2,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 7 / 4
6,819
682
2,834
10,318
8,165
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlackSnnix
Cerberus
14
1 / 1 / 18
8,774
877
7,036
11,773
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
14
1 / 3 / 16
8,204
820
4,639
13,836
15,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Achilles
TDaddyyy
Achilles
16
10 / 2 / 7
9,625
963
7,643
12,541
12,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
yDafy
Anubis
15
3 / 1 / 14
8,701
870
5,488
5,474
2,717
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 8
9,440
944
12,250
7,792
3,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
9
Kills
23
23
Deaths
9
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
W
Cerberus
BlackSnnix
Cerberus
1
1
18
10
L
1
5
3
0.5
L
0
4
4
0.5
L
Cernunnos
4
5
3
1.1
L
1
7
4
0.43
W
Ares
1
3
16
3
W
Achilles
TDaddyyy
Achilles
10
2
7
6.75
W
Anubis
yDafy
Anubis
3
1
14
10
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,930
Damage
37,056
39,880
Taken
51,416
17,207
Mitigated
46,074
4,777
Healing
20,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,671
1,720
50
304
5,072
1,698
0
3,394
1,584
26,141
537
W
Cerberus
BlackSnnix
Cerberus
7,036
97
1,730
4,296
11,773
11,483
264
5,113
6,660
11,348
562
L
5,087
756
223
991
7,251
2,044
0
5,492
1,640
10,427
0
L
3,474
2,061
69
1,204
7,465
2,409
0
5,221
2,132
0
18,614
L
Cernunnos
8,864
5,351
160
1,012
9,774
2,891
0
7,000
2,688
0
20,955
L
2,834
523
0
764
10,318
8,165
0
7,412
2,741
0
6,673
W
Ares
4,639
59
1,626
1,905
13,836
15,877
575
5,453
8,383
9,154
1,474
W
Achilles
TDaddyyy
Achilles
7,643
865
1,163
2,508
12,541
12,439
322
5,304
7,237
0
16,209
W
Anubis
yDafy
Anubis
5,488
62
2,306
1,647
5,474
2,717
970
3,963
1,511
16,381
0
W
12,250
140
1,102
1,843
7,792
3,558
935
4,640
3,152
33,077
544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
44,744
99
Minions Killed
135
0
Camps Cleared
0
820,223
Distance Traveled
1,054,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,737
874
28
3
0
175,385
0
W
Cerberus
8,774
877
33
3
0
231,753
0
L
Sol
6,792
679
12
1
0
175,916
0
L
Ullr
6,947
695
21
2
0
169,165
0
L
Cernunnos
8,328
833
32
3
0
151,756
0
L
Odin
6,819
682
6
1
0
148,001
0
W
Ares
8,204
820
12
1
0
203,257
0
W
Achilles
9,625
963
13
1
0
217,607
0
W
Anubis
8,701
870
23
2
0
200,542
0
W
Janus
9,440
944
54
5
0
200,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role