Player Matchup

Janus
Janus
CHRIStark04 629
Janus
Level 87
God Stats
25W - 18L
1,613 SR
Queue Stats
393W - 370L
1,528 Elo+
Solo
Mulan
Mulan
Chill_Plz420
Mulan
Level 149
God Stats
245W - 204L
1,473 SR
Queue Stats
1,130W - 1,127L
1,435 Elo+
Solo
Neith
Neith
Pills04
Neith
Level 58
God Stats
6W - 6L
1,504 SR
Queue Stats
9W - 9L
1,462 Elo+
Party 2
Mercury
Mercury
Relikmoon
Mercury
Level 158
God Stats
2W - 2L
1,288 SR
Queue Stats
67W - 60L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Sk8erBoi316
Cthulhu
Level 49
God Stats
22W - 18L
1,529 SR
Queue Stats
57W - 75L
1,436 Elo+
Party 2
Team Averages
Level 100
1,481 SR
1,455 Elo+

VS

Team Averages
Level 87
1,449 SR
1,433 Elo+
Hades
Hades
BeHiNDYou7119
Hades
Level 116
God Stats
62W - 60L
1,493 SR
Queue Stats
690W - 677L
1,445 Elo+
Solo
Achilles
Achilles
Frostadevil92
Achilles
Level 75
God Stats
3W - 11L
1,259 SR
Queue Stats
250W - 278L
1,383 Elo+
Solo
Sobek
Sobek
Rusito123
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,436 Elo+
Solo
Xbalanque
Xbalanque
TheLastCraatki
Xbalanque
Level 128
God Stats
14W - 5L
1,678 SR
Queue Stats
193W - 182L
1,449 Elo+
Party 1
Cliodhna
Cliodhna
XX__Z__progamer
Cliodhna
Level 70
God Stats
1W - 3L
1,317 SR
Queue Stats
249W - 230L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,941
594
2,762
3,698
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
6,642
664
3,273
6,704
3,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Pills04
Neith
9
2 / 0 / 2
5,300
530
5,432
4,947
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
Relikmoon
Mercury
11
4 / 0 / 3
6,496
650
5,186
6,964
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
Sk8erBoi316
Cthulhu
9
0 / 2 / 3
5,380
538
4,337
8,732
4,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,509
351
0
285
55
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
Frostadevil92
Achilles
10
0 / 1 / 0
5,391
539
3,963
7,759
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Rusito123
Sobek
8
0 / 2 / 3
5,016
502
3,703
11,177
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
TheLastCraatki
Xbalanque
8
1 / 3 / 1
4,760
476
5,017
5,837
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
10
1 / 4 / 0
5,106
511
4,056
8,174
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
2
3
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
3
1
0
3
W
1
0
0
1
L
Achilles
Frostadevil92
Achilles
0
1
0
0
W
Neith
Pills04
Neith
2
0
2
3
W
Mercury
Relikmoon
Mercury
4
0
3
5.5
L
Sobek
Rusito123
Sobek
0
2
3
0.75
W
Cthulhu
Sk8erBoi316
Cthulhu
0
2
3
0.75
L
Xbalanque
TheLastCraatki
Xbalanque
1
3
1
0.5
L
Cliodhna
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,990
Damage
16,739
31,045
Taken
33,232
12,981
Mitigated
15,497
11,816
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
21
285
55
0
0
285
525
0
W
2,762
206
0
500
3,698
871
1,219
197
3,501
35,567
0
W
3,273
361
0
3,864
6,704
3,648
0
0
6,704
0
41,373
L
Achilles
Frostadevil92
Achilles
3,963
436
0
1,092
7,759
5,065
0
333
6,896
0
36,175
W
Neith
Pills04
Neith
5,432
1,808
0
1,466
4,947
1,399
573
1,476
3,471
0
28,448
W
Mercury
Relikmoon
Mercury
5,186
2,319
0
2,120
6,964
2,314
0
261
6,703
0
39,643
L
Sobek
Rusito123
Sobek
3,703
212
0
5,338
11,177
6,437
0
3,970
7,087
14,089
0
W
Cthulhu
Sk8erBoi316
Cthulhu
4,337
199
1,411
2,455
8,732
4,749
0
1,769
6,963
15,557
1,449
L
Xbalanque
TheLastCraatki
Xbalanque
5,017
1,952
0
394
5,837
1,499
0
1,874
3,843
0
29,187
L
Cliodhna
4,056
650
0
2,567
8,174
2,441
0
367
7,807
0
32,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,759
Gold Earned
23,782
277
Minions Killed
205
0
Camps Cleared
0
1,018,436
Distance Traveled
803,293
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,509
351
1
0
0
14,313
0
W
Janus
5,941
594
67
7
0
196,063
4
W
Mulan
6,642
664
73
7
0
177,282
5
L
Achilles
5,391
539
69
7
0
191,880
0
W
Neith
5,300
530
47
5
0
203,924
0
W
Mercury
6,496
650
61
6
0
235,671
3
L
Sobek
5,016
502
13
1
0
204,721
0
W
Cthulhu
5,380
538
29
3
0
205,496
0
L
Xbalanque
4,760
476
59
6
0
190,507
0
L
Cliodhna
5,106
511
63
6
0
201,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role