Player Matchup

Chang'e
Chang'e
Claymask
Chang'e
Level 105
God Stats
1W - 2L
1,409 SR
Queue Stats
534W - 505L
1,540 Elo+
Solo
Mercury
Mercury
Hitt-That
Mercury
Level 105
God Stats
0W - 1L
1,639 SR
Queue Stats
279W - 283L
1,418 Elo+
Solo
Cerberus
Cerberus
Pennybags78
Cerberus
Level 173
God Stats
4W - 5L
1,587 SR
Queue Stats
631W - 644L
1,544 Elo+
Solo
Jormungandr
Jormungandr
ailingeric
Jormungandr
Level 158
God Stats
9W - 7L
1,612 SR
Queue Stats
636W - 655L
1,528 Elo+
Solo
Anubis
Anubis
oMSEo iValedor
Anubis
Level 160
God Stats
4W - 6L
1,580 SR
Queue Stats
273W - 244L
1,593 Elo+
Solo
Team Averages
Level 140
1,565 SR
1,525 Elo+

VS

Team Averages
Level 144
1,578 SR
1,584 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CAZM100
Hera
Level 153
God Stats
9W - 2L
1,772 SR
Queue Stats
247W - 151L
1,648 Elo+
Solo
Guan Yu
Guan Yu
FedeZl00
Guan Yu
Level 132
God Stats
1W - 0L
1,515 SR
Queue Stats
2W - 1L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
SKL97
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
psiconap
Morgan Le Fay
Level 160
God Stats
9W - 5L
1,604 SR
Queue Stats
562W - 565L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Claymask
Chang'e
11
0 / 6 / 5
6,427
803
4,391
10,561
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mercury
Hitt-That
Mercury
9
0 / 5 / 4
5,918
740
878
6,589
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Pennybags78
Cerberus
10
0 / 7 / 2
6,058
757
3,600
15,331
12,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
ailingeric
Jormungandr
13
2 / 5 / 5
7,195
899
8,598
10,285
10,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
5 / 3 / 0
8,172
1,022
5,296
8,076
3,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
9 / 2 / 13
8,645
1,081
8,564
9,647
7,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
CAZM100
Hera
15
4 / 1 / 17
8,558
1,070
15,461
4,414
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
FedeZl00
Guan Yu
12
5 / 3 / 9
8,170
1,021
3,416
11,578
5,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
SKL97
Ah Puch
16
4 / 1 / 18
8,806
1,101
11,487
3,317
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
psiconap
Morgan Le Fay
12
4 / 2 / 12
7,544
943
8,158
6,793
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
95
7
Kills
26
26
Deaths
9
16
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
2
13
7.75
W
Hera
CAZM100
Hera
4
1
17
12.5
L
Chang'e
Claymask
Chang'e
0
6
5
0.42
W
Guan Yu
FedeZl00
Guan Yu
5
3
9
3.17
L
Mercury
Hitt-That
Mercury
0
5
4
0.4
L
Cerberus
Pennybags78
Cerberus
0
7
2
0.14
W
Ah Puch
SKL97
Ah Puch
4
1
18
13
L
Jormungandr
ailingeric
Jormungandr
2
5
5
0.9
L
5
3
0
1.67
W
Morgan Le Fay
psiconap
Morgan Le Fay
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,763
Damage
47,086
50,842
Taken
35,749
31,959
Mitigated
18,189
14,533
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,564
980
601
2,234
9,647
7,732
425
4,630
4,761
0
12,055
W
Hera
CAZM100
Hera
15,461
3,145
125
955
4,414
1,424
807
3,341
946
26,836
1,805
L
Chang'e
Claymask
Chang'e
4,391
362
2,059
3,158
10,561
3,652
0
7,618
2,943
8,084
0
W
Guan Yu
FedeZl00
Guan Yu
3,416
160
4,222
4,695
11,578
5,953
508
6,078
5,366
0
5,247
L
Mercury
Hitt-That
Mercury
878
108
156
1,090
6,589
2,375
0
4,653
1,936
0
1,922
L
Cerberus
Pennybags78
Cerberus
3,600
30
0
2,007
15,331
12,151
0
8,418
6,913
9,593
247
W
Ah Puch
SKL97
Ah Puch
11,487
274
0
590
3,317
1,162
915
1,724
1,500
25,465
416
L
Jormungandr
ailingeric
Jormungandr
8,598
425
339
1,392
10,285
10,214
0
6,168
4,117
21,153
0
L
5,296
42
1,334
2,998
8,076
3,567
0
6,532
1,544
22,345
0
W
Morgan Le Fay
psiconap
Morgan Le Fay
8,158
1,604
0
1,169
6,793
1,918
412
5,141
1,412
13,554
1,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
41,723
107
Minions Killed
97
0
Camps Cleared
0
715,004
Distance Traveled
797,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,645
1,081
8
1
0
155,309
0
W
Hera
8,558
1,070
24
3
0
165,115
0
L
Chang'e
6,427
803
12
2
0
159,202
0
W
Guan Yu
8,170
1,021
5
1
0
170,331
0
L
Mercury
5,918
740
8
1
0
106,482
0
L
Cerberus
6,058
757
13
2
0
156,895
0
W
Ah Puch
8,806
1,101
44
6
0
162,838
0
L
Jormungandr
7,195
899
27
3
0
144,532
0
L
Anubis
8,172
1,022
47
6
0
147,893
0
W
Morgan Le Fay
7,544
943
16
2
0
143,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role