Player Matchup

Nemesis
Nemesis
Le gros gars564
Nemesis
Level 81
God Stats
1W - 4L
1,297 SR
Queue Stats
144W - 190L
1,438 Elo+
Solo
Eset
Eset
PrydoManiac
Eset
Level 160
God Stats
3W - 7L
1,392 SR
Queue Stats
490W - 546L
1,531 Elo+
Solo
Amaterasu
Amaterasu
Snoorlex__
Amaterasu
Level 182
God Stats
1W - 2L
1,562 SR
Queue Stats
267W - 301L
1,443 Elo+
Solo
Thanatos
Thanatos
malasnotas
Thanatos
Level 97
God Stats
0W - 2L
1,319 SR
Queue Stats
21W - 16L
1,534 Elo+
Solo
Izanami
Izanami
mokata12
Izanami
Level 144
God Stats
1W - 1L
1,744 SR
Queue Stats
264W - 296L
1,484 Elo+
Solo
Team Averages
Level 133
1,463 SR
1,486 Elo+

VS

Team Averages
Level 141
1,890 SR
1,905 Elo+
Hou Yi
Hou Yi
你看丶荒芜之地那颗太阳
Hou Yi
Level 109
God Stats
2W - 0L
1,918 SR
Queue Stats
32W - 3L
1,937 Elo+
Party 1
Anhur
Anhur
别哭丶你永远是我的太阳
Anhur
Level 158
God Stats
3W - 0L
1,847 SR
Queue Stats
296W - 41L
1,942 Elo+
Party 1
Geb
Geb
君の猪名
Geb
Level 172
God Stats
2W - 0L
1,931 SR
Queue Stats
112W - 21L
1,900 Elo+
Party 1
Artio
Artio
我被抓了位移交了怎么跑啊
Artio
Level 164
God Stats
1W - 0L
1,785 SR
Queue Stats
325W - 49L
1,890 Elo+
Party 1
Hun Batz
Hun Batz
潇洒哥黑大帅
Hun Batz
Level 104
God Stats
7W - 0L
1,967 SR
Queue Stats
245W - 38L
1,856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
6,893
627
5,619
15,291
11,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 11 / 0
7,231
657
9,643
12,640
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Snoorlex__
Amaterasu
13
0 / 7 / 8
7,732
703
6,827
26,940
20,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
malasnotas
Thanatos
14
3 / 8 / 4
8,323
757
4,546
11,977
3,797
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
mokata12
Izanami
14
5 / 8 / 2
9,117
829
8,867
12,869
4,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 30
10,809
983
18,869
7,567
3,834
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
13 / 5 / 20
10,545
959
18,174
12,557
5,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 2 / 28
10,038
913
8,649
13,616
14,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
9 / 3 / 26
10,116
920
13,775
21,470
17,636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 1 / 25
10,836
985
15,668
12,828
7,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
172
9
Kills
43
43
Deaths
11
17
Assists
129
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
1
11
0
0.09
L
Amaterasu
Snoorlex__
Amaterasu
0
7
8
0.57
L
Thanatos
malasnotas
Thanatos
3
8
4
0.63
L
Izanami
mokata12
Izanami
5
8
2
0.75
W
3
2
28
8.5
W
9
1
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,502
Damage
75,135
79,717
Taken
68,038
43,364
Mitigated
48,853
19,797
Healing
29,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,619
772
1,101
1,613
15,291
11,193
0
3,228
12,063
0
10,322
L
9,643
561
1,660
918
12,640
3,604
0
4,010
8,630
15,254
0
L
Amaterasu
Snoorlex__
Amaterasu
6,827
2,222
281
9,068
26,940
20,734
0
7,936
19,004
0
11,780
L
Thanatos
malasnotas
Thanatos
4,546
714
391
3,326
11,977
3,797
0
2,676
9,301
0
10,078
L
Izanami
mokata12
Izanami
8,867
5,165
142
1,297
12,869
4,036
0
4,574
8,295
0
16,949
W
18,869
8,988
0
1,762
7,567
3,834
3,525
2,450
4,722
0
29,364
W
18,174
10,704
0
2,254
12,557
5,379
2,254
1,424
10,610
0
36,095
W
8,649
159
2,672
3,406
13,616
14,424
543
930
12,390
13,214
0
W
13,775
824
5,147
9,515
21,470
17,636
466
1,646
19,197
25,256
0
W
15,668
1,513
828
3,620
12,828
7,580
0
2,295
10,064
0
34,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,296
Gold Earned
52,344
67
Minions Killed
112
0
Camps Cleared
0
783,484
Distance Traveled
1,037,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,893
627
10
1
0
163,914
0
L
Eset
7,231
657
15
1
0
140,722
0
L
Amaterasu
7,732
703
15
1
0
180,671
0
L
Thanatos
8,323
757
12
1
0
168,889
0
L
Izanami
9,117
829
15
1
0
129,288
0
W
Hou Yi
10,809
983
22
2
0
194,237
0
W
Anhur
10,545
959
29
3
0
174,082
0
W
Geb
10,038
913
7
1
0
162,045
0
W
Artio
10,116
920
20
2
0
248,235
0
W
Hun Batz
10,836
985
34
3
0
258,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role