Player Matchup

Achilles
Achilles
 
Achilles
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GolDen GhoSt165
Arachne
Level 133
God Stats
17W - 15L
1,567 SR
Queue Stats
375W - 374L
1,533 Elo+
Solo
Persephone
Persephone
MiamiMarkus
Persephone
Level 155
God Stats
6W - 12L
1,437 SR
Queue Stats
360W - 390L
1,512 Elo+
Party 1
Raijin
Raijin
SirLivid
Raijin
Level 170
God Stats
10W - 7L
1,645 SR
Queue Stats
355W - 189L
1,640 Elo+
Solo
Aphrodite
Aphrodite
schepperl
Aphrodite
Level 158
God Stats
28W - 36L
1,483 SR
Queue Stats
553W - 587L
1,496 Elo+
Party 1
Team Averages
Level 158
1,527 SR
1,536 Elo+

VS

Team Averages
Level 125
1,551 SR
1,520 Elo+
Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Erythropoietin
Anhur
Level 101
God Stats
11W - 7L
1,548 SR
Queue Stats
63W - 45L
1,572 Elo+
Solo
Atlas
Atlas
JoshuaAskew1
Atlas
Level 155
God Stats
4W - 3L
1,518 SR
Queue Stats
242W - 231L
1,501 Elo+
Solo
Odin
Odin
byHiTan
Odin
Level 60
God Stats
2W - 1L
1,689 SR
Queue Stats
102W - 89L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
2
0 / 2 / 0
3,576
358
735
1,876
534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 0
5,173
517
5,042
10,279
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Persephone
MiamiMarkus
Persephone
9
0 / 3 / 0
5,232
523
2,934
4,409
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
SirLivid
Raijin
10
2 / 2 / 0
5,715
572
5,550
6,848
1,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Aphrodite
schepperl
Aphrodite
8
0 / 3 / 0
4,393
439
1,813
6,533
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
6 / 0 / 0
6,894
689
4,238
2,346
579
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
 
Ne Zha
11
1 / 0 / 3
5,577
558
4,339
7,140
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 0 / 0
7,722
772
5,215
4,218
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 0 / 7
5,263
526
2,499
5,772
3,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
byHiTan
Odin
10
1 / 3 / 0
5,487
549
1,852
9,681
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
14
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
Scylla
 
Scylla
6
0
0
6
W
Ne Zha
 
Ne Zha
1
0
3
2.5
W
6
0
0
6
L
1
4
0
0.25
W
0
0
7
3.5
L
Persephone
MiamiMarkus
Persephone
0
3
0
0
L
Raijin
SirLivid
Raijin
2
2
0
1
W
Odin
byHiTan
Odin
1
3
0
0.33
L
Aphrodite
schepperl
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,074
Damage
18,143
29,945
Taken
29,157
8,367
Mitigated
12,293
10,663
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
735
0
0
386
1,876
534
0
266
1,610
0
4,221
W
Scylla
 
Scylla
4,238
268
0
360
2,346
579
0
1,432
914
46,145
0
W
Ne Zha
 
Ne Zha
4,339
1,397
0
3,639
7,140
2,218
0
1,513
5,627
0
39,891
W
5,215
3,239
0
2,801
4,218
1,276
2,162
706
3,428
0
64,963
L
5,042
3,378
0
4,390
10,279
2,649
0
1,164
8,995
0
39,919
W
2,499
962
0
1,924
5,772
3,753
0
1,970
3,802
19,002
0
L
Persephone
MiamiMarkus
Persephone
2,934
118
0
589
4,409
1,144
0
2,438
1,745
31,403
1,489
L
Raijin
SirLivid
Raijin
5,550
1,308
0
2,400
6,848
1,869
0
1,216
5,594
35,022
966
W
Odin
byHiTan
Odin
1,852
369
0
1,777
9,681
4,467
0
4,343
5,338
0
29,806
L
Aphrodite
schepperl
Aphrodite
1,813
95
372
2,526
6,533
2,171
0
1,263
5,264
16,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,089
Gold Earned
30,943
215
Minions Killed
392
0
Camps Cleared
0
792,369
Distance Traveled
1,000,731
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,576
358
7
1
0
43,260
0
W
Scylla
6,894
689
107
11
0
203,868
2
W
Ne Zha
5,577
558
67
7
0
226,913
0
W
Anhur
7,722
772
132
13
0
155,008
0
L
Arachne
5,173
517
64
6
0
207,747
0
W
Atlas
5,263
526
27
3
0
221,647
4
L
Persephone
5,232
523
67
7
0
192,303
0
L
Raijin
5,715
572
60
6
0
169,387
0
W
Odin
5,487
549
59
6
0
193,295
0
L
Aphrodite
4,393
439
17
2
0
179,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role