Player Matchup

Ares
Ares
Dreams910
Ares
Level 88
God Stats
5W - 6L
1,330 SR
Queue Stats
349W - 308L
1,567 Elo+
Solo
Hun Batz
Hun Batz
HendSonic
Hun Batz
Level 157
God Stats
3W - 3L
1,538 SR
Queue Stats
460W - 364L
1,608 Elo+
Solo
Cthulhu
Cthulhu
RioT x Tr1gg3r
Cthulhu
Level 134
God Stats
6W - 3L
1,627 SR
Queue Stats
390W - 386L
1,514 Elo+
Solo
Chronos
Chronos
ShaielOctavio
Chronos
Level 83
God Stats
1W - 2L
1,179 SR
Queue Stats
62W - 52L
1,525 Elo+
Solo
Agni
Agni
dividedgrain320
Agni
Level 68
God Stats
2W - 0L
1,729 SR
Queue Stats
10W - 1L
1,935 Elo+
Solo
Team Averages
Level 106
1,481 SR
1,630 Elo+

VS

Team Averages
Level 146
1,557 SR
1,516 Elo+
Anhur
Anhur
AstroCulo
Anhur
Level 156
God Stats
2W - 2L
1,451 SR
Queue Stats
98W - 112L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
Hacle
Cthulhu
Level 149
God Stats
2W - 1L
1,670 SR
Queue Stats
94W - 107L
1,441 Elo+
Party 1
Arachne
Arachne
Harrbear24
Arachne
Level 148
God Stats
16W - 7L
1,756 SR
Queue Stats
232W - 206L
1,521 Elo+
Solo
Raijin
Raijin
PolloOwL
Raijin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,543 Elo+
Party 1
Chronos
Chronos
Solaire Curse
Chronos
Level 174
God Stats
0W - 1L
1,410 SR
Queue Stats
164W - 120L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 2 / 3
6,249
481
1,899
6,869
4,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
HendSonic
Hun Batz
15
6 / 1 / 3
8,012
616
8,723
8,181
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 5 / 3
6,593
507
4,969
10,077
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
14
1 / 2 / 0
7,424
571
1,946
6,173
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

14
4 / 0 / 2
8,029
618
6,638
5,414
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AstroCulo
Anhur
14
2 / 2 / 1
7,826
602
5,712
6,310
2,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hacle
Cthulhu
12
1 / 5 / 1
6,912
532
3,325
10,536
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Harrbear24
Arachne
11
3 / 1 / 1
6,477
498
5,358
11,460
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
PolloOwL
Raijin
1
0 / 0 / 0
4,064
313
0
0
0
Chronos
14
3 / 3 / 0
8,471
652
6,071
11,348
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
9
10
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
AstroCulo
Anhur
2
2
1
1.25
W
Ares
0
2
3
0.75
L
Cthulhu
Hacle
Cthulhu
1
5
1
0.3
L
Arachne
Harrbear24
Arachne
3
1
1
3.5
W
Hun Batz
HendSonic
Hun Batz
6
1
3
7.5
L
Raijin
PolloOwL
Raijin
0
0
0
0
W
0
5
3
0.3
W
Chronos
1
2
0
0.5
L
Chronos
3
3
0
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
20,466
36,714
Taken
39,654
15,100
Mitigated
13,534
7,059
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AstroCulo
Anhur
5,712
4,132
0
2,168
6,310
2,213
0
2,698
3,536
0
60,713
W
Ares
1,899
108
0
1,161
6,869
4,181
60
268
6,601
13,492
375
L
Cthulhu
Hacle
Cthulhu
3,325
64
0
1,087
10,536
4,047
0
3,380
6,647
43,263
1,017
L
Arachne
Harrbear24
Arachne
5,358
4,351
0
1,424
11,460
3,810
0
2,959
8,206
0
34,358
W
Hun Batz
HendSonic
Hun Batz
8,723
3,515
0
583
8,181
3,362
0
1,566
6,573
0
64,786
L
Raijin
PolloOwL
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
4,969
49
8
2,975
10,077
3,751
395
5,269
4,609
38,100
664
W
Chronos
1,946
745
0
1,731
6,173
2,173
1,348
0
6,173
64,758
631
L
Chronos
6,071
2,513
0
4,916
11,348
3,464
1,233
4,713
6,019
58,092
2,900
W
6,638
1,095
0
601
5,414
1,633
336
1,497
3,917
51,099
1,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,307
Gold Earned
33,750
447
Minions Killed
373
0
Camps Cleared
0
1,310,336
Distance Traveled
1,027,470
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,826
602
114
9
0
235,470
5
W
Ares
6,249
481
27
2
0
232,890
4
L
Cthulhu
6,912
532
93
7
0
282,252
0
L
Arachne
6,477
498
51
4
0
267,442
0
W
Hun Batz
8,012
616
101
8
0
307,671
0
L
Raijin
4,064
313
0
0
0
0
0
W
Cthulhu
6,593
507
77
6
0
236,240
1
W
Chronos
7,424
571
123
9
0
259,364
0
L
Chronos
8,471
652
115
9
0
242,306
2
W
Agni
8,029
618
119
9
0
274,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role