Player Matchup

Mulan
Mulan
Platinum IV
 
Mulan
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
RustMan007
Baron Samedi
Gold III
Level 170
God Stats
19W - 25L
1,493 SR
Queue Stats
471W - 513L
1,504 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
jawar692
Hou Yi
Gold IV
Level 109
God Stats
1W - 1L
1,362 SR
Queue Stats
187W - 198L
1,423 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,452 SR
1,476 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,426 SR
1,352 MMR
Kuzenbo
Kuzenbo
Gold V
ChrisEmory
Kuzenbo
Gold V
Level 85
God Stats
8W - 15L
1,373 SR
Queue Stats
181W - 203L
1,278 MMR
Solo
Merlin
Merlin
Gold III
EvilBerry676412
Merlin
Gold III
Level 204
God Stats
1W - 6L
1,383 SR
Queue Stats
605W - 637L
1,499 MMR
Solo
Arachne
Arachne
Silver I
JohnaANDmari87
Arachne
Silver I
Level 127
God Stats
13W - 18L
1,522 SR
Queue Stats
454W - 564L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
9 / 1 / 8
10,215
1,022
12,965
10,728
7,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
RustMan007
Baron Samedi
14
6 / 2 / 9
9,188
919
8,476
7,582
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
jawar692
Hou Yi
15
3 / 0 / 15
9,324
932
5,404
6,673
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuAchillesCharybdisNe Zha

VS

Bans
BacchusDiscordiaCerberusFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChrisEmory
Kuzenbo
13
0 / 3 / 1
7,411
741
5,496
11,730
12,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 8 / 2
7,416
742
5,315
7,597
1,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 7 / 0
7,914
791
5,169
10,721
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
2
3
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
1
8
13
L
Kuzenbo
ChrisEmory
Kuzenbo
0
3
1
0.17
L
0
8
2
0.13
L
2
7
0
0.29
W
Baron Samedi
RustMan007
Baron Samedi
6
2
9
5.25
W
Hou Yi
jawar692
Hou Yi
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,845
Damage
15,980
24,983
Taken
30,048
13,188
Mitigated
19,684
11,176
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
12,965
1,324
0
3,983
10,728
7,364
1,307
3,444
7,064
0
42,188
L
Kuzenbo
ChrisEmory
Kuzenbo
5,496
1,693
0
1,694
11,730
12,252
0
3,596
7,744
14,705
240
L
5,315
237
0
250
7,597
1,963
0
2,079
5,212
25,178
0
L
5,169
3,913
0
862
10,721
5,469
0
2,774
7,554
0
13,480
W
Baron Samedi
RustMan007
Baron Samedi
8,476
469
1,334
2,574
7,582
3,459
719
3,051
4,150
24,001
978
W
Hou Yi
jawar692
Hou Yi
5,404
2,175
0
3,285
6,673
2,365
1,763
3,358
3,179
0
29,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
22,741
153
Minions Killed
84
0
Camps Cleared
0
571,636
Distance Traveled
437,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,215
1,022
54
5
0
230,263
0
L
Kuzenbo
7,411
741
22
2
0
180,253
0
L
Merlin
7,416
742
37
4
0
112,010
0
L
Arachne
7,914
791
25
3
0
145,268
0
W
Baron Samedi
9,188
919
28
3
0
162,040
0
W
Hou Yi
9,324
932
71
7
0
179,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role