Player Matchup

Ravana
Ravana
Dornellinhas
Ravana
Level 55
God Stats
1W - 2L
1,514 SR
Queue Stats
117W - 112L
1,512 Elo+
Solo
Geb
Geb
Rippinglips8
Geb
Level 26
God Stats
0W - 2L
1,253 SR
Queue Stats
19W - 32L
1,406 Elo+
Party 1
Medusa
Medusa
bambam018
Medusa
Level 104
God Stats
1W - 4L
1,267 SR
Queue Stats
156W - 160L
1,472 Elo+
Party 1
Artemis
Artemis
chiftharip
Artemis
Level 80
God Stats
1W - 5L
1,226 SR
Queue Stats
96W - 105L
1,434 Elo+
Party 1
Agni
Agni
jakenosliw
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,399 Elo+
Party 1
Team Averages
Level 67
1,352 SR
1,445 Elo+

VS

Team Averages
Level 140
1,542 SR
1,469 Elo+
Sun Wukong
Sun Wukong
BloodLine_72
Sun Wukong
Level 119
God Stats
4W - 1L
1,560 SR
Queue Stats
68W - 56L
1,475 Elo+
Party 2
Ares
Ares
Hollings_JR
Ares
Level 137
God Stats
3W - 2L
1,540 SR
Queue Stats
290W - 293L
1,504 Elo+
Solo
Artemis
Artemis
Mysterious1ONE
Artemis
Level 142
God Stats
4W - 2L
1,414 SR
Queue Stats
172W - 171L
1,454 Elo+
Party 2
Neith
Neith
SunShine_XD_
Neith
Level 86
God Stats
7W - 6L
1,377 SR
Queue Stats
215W - 204L
1,467 Elo+
Party 2
Hades
Hades
Sylnt69
Hades
Level 217
God Stats
3W - 0L
1,820 SR
Queue Stats
103W - 131L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
4 / 2 / 3
8,623
784
7,735
11,008
13,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 5
7,047
641
5,184
13,389
7,234
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
bambam018
Medusa
15
1 / 5 / 6
8,028
730
7,134
9,346
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
chiftharip
Artemis
15
4 / 7 / 3
8,156
741
8,728
11,651
4,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 5
7,270
661
8,788
8,647
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BloodLine_72
Sun Wukong
15
4 / 2 / 18
9,153
832
10,120
13,492
11,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 9
7,243
658
1,663
5,540
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
13 / 1 / 8
11,175
1,016
16,966
8,342
3,600
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 0 / 14
9,366
851
12,852
8,018
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Sylnt69
Hades
14
1 / 4 / 12
8,354
759
8,464
13,510
10,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
9
Kills
24
24
Deaths
9
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BloodLine_72
Sun Wukong
4
2
18
6.5
L
Ravana
4
2
3
2.75
W
0
2
9
2.25
W
13
1
8
17
L
0
4
5
0.63
W
6
0
14
13
W
Hades
Sylnt69
Hades
1
4
12
1.75
L
Medusa
bambam018
Medusa
1
5
6
0.8
L
Artemis
chiftharip
Artemis
4
7
3
0.79
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,569
Damage
50,065
54,041
Taken
48,902
31,460
Mitigated
33,100
10,837
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BloodLine_72
Sun Wukong
10,120
889
0
2,097
13,492
11,535
97
4,678
8,635
0
20,516
L
Ravana
7,735
534
1,572
2,864
11,008
13,033
0
2,405
8,603
4,512
7,862
W
1,663
0
433
496
5,540
4,019
74
1,395
4,145
1,910
1,057
W
16,966
4,583
1,279
1,769
8,342
3,600
1,014
3,140
4,944
0
36,251
L
5,184
105
0
2,570
13,389
7,234
0
2,683
10,706
8,390
0
W
12,852
554
3,791
3,712
8,018
3,315
507
3,256
4,556
0
22,330
W
Hades
Sylnt69
Hades
8,464
563
35
2,868
13,510
10,631
371
4,032
9,192
15,662
149
L
Medusa
bambam018
Medusa
7,134
2,055
0
924
9,346
3,858
0
1,232
8,114
0
22,534
L
Artemis
chiftharip
Artemis
8,728
2,763
1,075
1,832
11,651
4,704
0
2,466
9,185
0
24,228
L
8,788
0
0
0
8,647
2,631
0
884
7,763
17,160
881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,124
Gold Earned
45,291
98
Minions Killed
112
0
Camps Cleared
0
984,139
Distance Traveled
898,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,153
832
15
1
0
199,810
0
L
Ravana
8,623
784
6
1
0
204,228
0
W
Ares
7,243
658
2
0
0
87,781
0
W
Artemis
11,175
1,016
54
5
0
211,281
0
L
Geb
7,047
641
7
1
0
182,448
0
W
Neith
9,366
851
24
2
0
212,178
0
W
Hades
8,354
759
17
2
0
187,755
0
L
Medusa
8,028
730
35
3
0
211,312
0
L
Artemis
8,156
741
26
2
0
171,888
0
L
Agni
7,270
661
24
2
0
214,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role