Player Matchup

Anubis
Anubis
FaeTraveler
Anubis
Level 119
God Stats
1W - 2L
1,695 SR
Queue Stats
96W - 91L
1,477 Elo+
Solo
Heimdallr
Heimdallr
Hiphoppinhippo1
Heimdallr
Level 124
God Stats
6W - 4L
1,497 SR
Queue Stats
296W - 278L
1,486 Elo+
Party 1
Ratatoskr
Ratatoskr
RedVelvet107077
Ratatoskr
Level 137
God Stats
5W - 1L
1,685 SR
Queue Stats
352W - 325L
1,506 Elo+
Party 1
Thanatos
Thanatos
Underdog Truth
Thanatos
Level 122
God Stats
21W - 10L
1,647 SR
Queue Stats
176W - 163L
1,499 Elo+
Solo
Discordia
Discordia
iKiNg Priest
Discordia
Level 87
God Stats
2W - 3L
1,474 SR
Queue Stats
91W - 82L
1,473 Elo+
Solo
Team Averages
Level 118
1,600 SR
1,488 Elo+

VS

Team Averages
Level 93
1,581 SR
1,488 Elo+
Surtr
Surtr
 
Surtr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
IlIlIlIlIv42
Anhur
Level 26
God Stats
1W - 1L
1,854 SR
Queue Stats
31W - 25L
1,504 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MulanIsZaddy
Morgan Le Fay
Level 46
God Stats
7W - 7L
1,560 SR
Queue Stats
17W - 18L
1,504 Elo+
Solo
Susano
Susano
RavenantJoke
Susano
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,521 Elo+
Party 2
Khepri
Khepri
xXdante2003Xx
Khepri
Level 103
God Stats
1W - 1L
1,492 SR
Queue Stats
10W - 8L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 2 / 1
9,394
626
5,855
9,624
5,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Hiphoppinhippo1
Heimdallr
15
7 / 4 / 2
9,405
627
19,869
12,383
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ratatoskr
RedVelvet107077
Ratatoskr
13
2 / 1 / 8
8,231
549
9,650
13,462
8,977
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
15
3 / 2 / 5
8,333
556
8,375
12,098
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Discordia
iKiNg Priest
Discordia
16
3 / 1 / 0
9,269
618
7,945
7,093
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 1 / 1
7,506
500
4,040
10,380
7,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 5 / 3
6,332
422
5,708
13,335
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morgan Le Fay
MulanIsZaddy
Morgan Le Fay
13
1 / 4 / 2
7,972
531
4,495
12,716
5,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
14
5 / 3 / 3
7,768
518
9,863
15,695
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 4 / 3
7,069
471
6,084
18,815
14,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
17
Kills
10
10
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
1
1.5
W
Anubis
2
2
1
1.25
W
Heimdallr
Hiphoppinhippo1
Heimdallr
7
4
2
2
L
1
5
3
0.5
L
Morgan Le Fay
MulanIsZaddy
Morgan Le Fay
1
4
2
0.5
L
Susano
5
3
3
2.17
W
Ratatoskr
RedVelvet107077
Ratatoskr
2
1
8
6
W
Thanatos
3
2
5
2.75
W
Discordia
iKiNg Priest
Discordia
3
1
0
3
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,694
Damage
30,190
54,660
Taken
70,941
26,564
Mitigated
37,580
26,442
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,040
1,314
0
3,511
10,380
7,075
0
2,507
7,791
1,325
43,804
W
Anubis
5,855
276
0
5,599
9,624
5,637
138
363
9,261
67,157
753
W
Heimdallr
Hiphoppinhippo1
Heimdallr
19,869
12,167
0
5,717
12,383
4,248
1,303
2,543
9,840
0
77,792
L
5,708
3,871
0
3,212
13,335
4,118
0
265
12,933
0
37,832
L
Morgan Le Fay
MulanIsZaddy
Morgan Le Fay
4,495
360
0
2,312
12,716
5,873
0
7,603
5,113
58,422
3,026
L
Susano
9,863
2,666
0
4,240
15,695
5,556
0
2,807
12,800
0
59,208
W
Ratatoskr
RedVelvet107077
Ratatoskr
9,650
2,517
0
5,676
13,462
8,977
209
3,183
10,279
0
38,295
W
Thanatos
8,375
2,304
0
8,712
12,098
5,299
266
988
11,110
0
66,260
W
Discordia
iKiNg Priest
Discordia
7,945
416
0
738
7,093
2,403
0
3,441
3,652
68,485
939
L
6,084
1,167
131
5,677
18,815
14,958
0
134
18,153
30,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,632
Gold Earned
36,647
510
Minions Killed
377
0
Camps Cleared
0
1,580,365
Distance Traveled
1,559,121
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,506
500
74
5
0
280,109
8
W
Anubis
9,394
626
134
9
0
271,657
5
W
Heimdallr
9,405
627
114
8
0
264,618
4
L
Anhur
6,332
422
56
4
0
359,907
0
L
Morgan Le Fay
7,972
531
109
7
0
252,304
8
L
Susano
7,768
518
92
6
0
338,360
0
W
Ratatoskr
8,231
549
46
3
0
347,649
1
W
Thanatos
8,333
556
88
6
0
389,416
0
W
Discordia
9,269
618
128
9
0
307,025
8
L
Khepri
7,069
471
46
3
0
328,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role