Player Matchup

Bacchus
Bacchus
Madarinha137
Bacchus
Level 64
God Stats
3W - 3L
1,419 SR
Queue Stats
29W - 30L
1,357 Elo+
Solo
Arachne
Arachne
SamiAshura
Arachne
Level 33
God Stats
10W - 11L
1,457 SR
Queue Stats
10W - 13L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
TheGrim816Reaper
Zhong Kui
Level 141
God Stats
3W - 7L
1,216 SR
Queue Stats
376W - 385L
1,392 Elo+
Solo
Cernunnos
Cernunnos
d-boysleeper_TTV
Cernunnos
Level 101
God Stats
80W - 69L
1,565 SR
Queue Stats
130W - 117L
1,503 Elo+
Solo
Hera
Hera
giancarlosxg
Hera
Level 82
God Stats
2W - 1L
1,419 SR
Queue Stats
254W - 246L
1,558 Elo+
Solo
Team Averages
Level 84
1,415 SR
1,432 Elo+

VS

Team Averages
Level 122
1,437 SR
1,347 Elo+
Charon
Charon
 
Charon
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BaBySt1nK
Neith
Level 65
God Stats
1W - 7L
1,370 SR
Queue Stats
1W - 13L
1,119 Elo+
Party 1
He Bo
He Bo
DaDDySt1nK
He Bo
Level 166
God Stats
13W - 28L
1,385 SR
Queue Stats
90W - 115L
1,422 Elo+
Party 1
Shiva
Shiva
NEWMONEYx123
Shiva
Level 85
God Stats
8W - 5L
1,636 SR
Queue Stats
114W - 121L
1,442 Elo+
Solo
Hades
Hades
SPIDERKNIGHT69
Hades
Level 69
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 5L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Madarinha137
Bacchus
11
1 / 1 / 7
7,105
547
2,163
9,732
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SamiAshura
Arachne
11
2 / 1 / 2
6,363
489
2,643
7,893
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
13
2 / 1 / 1
7,748
596
5,843
7,541
5,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
15
8 / 1 / 3
8,499
654
8,740
8,017
2,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
5 / 0 / 3
8,218
632
9,129
4,932
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 5 / 2
5,421
417
4,410
9,684
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
BaBySt1nK
Neith
8
0 / 5 / 0
5,352
412
4,151
6,239
1,824
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
10
1 / 2 / 0
5,703
439
3,033
6,626
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
7,358
566
4,573
11,348
8,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
5,542
426
1,662
7,508
2,376
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
2
4
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
5
2
0.2
L
Neith
BaBySt1nK
Neith
0
5
0
0
L
He Bo
1
2
0
0.5
W
Bacchus
Madarinha137
Bacchus
1
1
7
4.5
L
1
1
1
1.5
L
0
5
1
0.1
W
Arachne
SamiAshura
Arachne
2
1
2
3
W
Zhong Kui
2
1
1
2.5
W
Cernunnos
8
1
3
9.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,518
Damage
17,829
38,115
Taken
41,405
20,714
Mitigated
18,577
17,666
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,410
715
0
805
9,684
3,587
0
2,543
7,141
25,670
2,726
L
Neith
BaBySt1nK
Neith
4,151
1,434
0
697
6,239
1,824
314
986
5,253
0
24,845
L
He Bo
3,033
111
0
3,236
6,626
1,884
0
3,076
3,550
35,607
0
W
Bacchus
Madarinha137
Bacchus
2,163
228
212
3,793
9,732
8,111
367
1,986
7,746
10,905
0
L
4,573
457
135
1,408
11,348
8,906
0
6,687
4,661
6,793
39,821
L
1,662
240
50
1,763
7,508
2,376
0
3,491
4,017
24,325
0
W
Arachne
SamiAshura
Arachne
2,643
2,380
0
1,104
7,893
2,753
328
1,856
6,037
0
34,838
W
Zhong Kui
5,843
771
0
5,239
7,541
5,365
0
585
6,956
50,248
0
W
Cernunnos
8,740
4,199
301
4,565
8,017
2,802
2,099
2,232
5,785
0
74,685
W
9,129
1,247
0
2,452
4,932
1,683
662
2,789
2,143
60,471
1,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,933
Gold Earned
29,376
409
Minions Killed
263
0
Camps Cleared
0
1,301,415
Distance Traveled
1,106,110
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,421
417
32
2
0
214,935
3
L
Neith
5,352
412
39
3
0
193,267
0
L
He Bo
5,703
439
76
6
0
196,573
0
W
Bacchus
7,105
547
14
1
0
259,726
0
L
Shiva
7,358
566
70
5
0
272,512
0
L
Hades
5,542
426
46
4
0
228,823
0
W
Arachne
6,363
489
68
5
0
291,993
0
W
Zhong Kui
7,748
596
95
7
0
208,158
2
W
Cernunnos
8,499
654
133
10
0
254,681
0
W
Hera
8,218
632
99
8
0
286,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role