Player Matchup

Zhong Kui
Zhong Kui
Bigblack768087
Zhong Kui
Level 107
God Stats
6W - 6L
1,437 SR
Queue Stats
139W - 136L
1,493 Elo+
Solo
Nemesis
Nemesis
LittleKuro
Nemesis
Level 176
God Stats
6W - 10L
1,550 SR
Queue Stats
417W - 416L
1,445 Elo+
Solo
Thoth
Thoth
OafLord
Thoth
Level 88
God Stats
1W - 0L
1,364 SR
Queue Stats
38W - 38L
1,499 Elo+
Solo
Skadi
Skadi
Shelly05
Skadi
Level 105
God Stats
19W - 16L
1,420 SR
Queue Stats
247W - 198L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
Tarnished3616
Cthulhu
Level 69
God Stats
7W - 3L
1,624 SR
Queue Stats
145W - 129L
1,455 Elo+
Party 2
Team Averages
Level 109
1,479 SR
1,477 Elo+

VS

Team Averages
Level 138
1,417 SR
1,461 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Deneault12
Kuzenbo
Level 206
God Stats
23W - 29L
1,487 SR
Queue Stats
478W - 418L
1,486 Elo+
Solo
Charybdis
Charybdis
Tunico23
Charybdis
Level 156
God Stats
0W - 4L
1,317 SR
Queue Stats
127W - 126L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
UgghhghNifty
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,377 Elo+
Solo
Ymir
Ymir
VISIONIN
Ymir
Level 50
God Stats
2W - 7L
1,279 SR
Queue Stats
73W - 79L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bigblack768087
Zhong Kui
17
2 / 0 / 2
10,413
651
9,510
8,995
6,941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
LittleKuro
Nemesis
16
5 / 2 / 0
9,119
570
7,629
11,960
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
OafLord
Thoth
14
0 / 1 / 1
8,298
519
2,969
6,398
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Shelly05
Skadi
14
4 / 6 / 3
8,516
532
8,020
10,011
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
13
2 / 2 / 5
8,352
522
10,772
13,543
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 1 / 0
8,755
547
4,671
6,370
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Deneault12
Kuzenbo
14
3 / 2 / 4
7,878
492
6,688
11,045
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Tunico23
Charybdis
15
3 / 4 / 3
8,368
523
9,137
10,734
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
UgghhghNifty
Amaterasu
14
0 / 2 / 0
7,477
467
2,924
12,263
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ymir
11
3 / 4 / 4
7,745
484
7,646
16,452
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
13
Kills
11
11
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
1
0
2
W
Zhong Kui
Bigblack768087
Zhong Kui
2
0
2
3
L
Kuzenbo
Deneault12
Kuzenbo
3
2
4
2.5
W
Nemesis
LittleKuro
Nemesis
5
2
0
2.5
W
Thoth
OafLord
Thoth
0
1
1
0.5
W
Skadi
Shelly05
Skadi
4
6
3
0.92
W
Cthulhu
2
2
5
2.25
L
Charybdis
Tunico23
Charybdis
3
4
3
1.13
L
Amaterasu
UgghhghNifty
Amaterasu
0
2
0
0
L
Ymir
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,900
Damage
31,066
50,907
Taken
56,864
26,472
Mitigated
33,594
19,323
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,671
51
0
1,829
6,370
2,180
1,217
2,225
4,145
64,169
1,257
W
Zhong Kui
Bigblack768087
Zhong Kui
9,510
1,142
0
7,420
8,995
6,941
399
1,606
7,349
80,972
2,029
L
Kuzenbo
Deneault12
Kuzenbo
6,688
2,216
0
748
11,045
6,686
65
2,927
8,118
47,357
0
W
Nemesis
LittleKuro
Nemesis
7,629
2,904
0
4,848
11,960
4,436
0
2,833
9,023
0
77,401
W
Thoth
OafLord
Thoth
2,969
111
0
1,347
6,398
1,983
597
3,988
2,410
52,478
0
W
Skadi
Shelly05
Skadi
8,020
3,075
0
680
10,011
3,565
343
4,318
5,529
0
50,474
W
Cthulhu
10,772
1,498
605
4,423
13,543
9,547
0
5,439
7,860
39,035
0
L
Charybdis
Tunico23
Charybdis
9,137
4,449
0
2,994
10,734
4,139
0
4,630
6,104
0
72,624
L
Amaterasu
UgghhghNifty
Amaterasu
2,924
990
0
5,043
12,263
5,254
0
6,231
6,032
0
44,714
L
Ymir
7,646
1,675
0
2,178
16,452
15,335
0
7,115
9,337
16,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,698
Gold Earned
40,223
498
Minions Killed
443
0
Camps Cleared
0
1,641,170
Distance Traveled
1,517,865
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,755
547
138
9
0
266,888
5
W
Zhong Kui
10,413
651
159
10
0
271,289
0
L
Kuzenbo
7,878
492
87
5
0
338,634
5
W
Nemesis
9,119
570
103
6
0
386,315
10
W
Thoth
8,298
519
103
6
0
345,764
5
W
Skadi
8,516
532
83
5
0
306,974
0
W
Cthulhu
8,352
522
50
3
0
330,828
0
L
Charybdis
8,368
523
109
7
0
307,700
1
L
Amaterasu
7,477
467
79
5
0
278,617
0
L
Ymir
7,745
484
30
2
0
326,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role