Player Matchup

Hel
Hel
Ebesi
Hel
Level 109
God Stats
2W - 0L
1,738 SR
Queue Stats
40W - 33L
1,548 Elo+
Party 3
Thanatos
Thanatos
SmokingDaOps
Thanatos
Level 69
God Stats
6W - 6L
1,526 SR
Queue Stats
83W - 88L
1,492 Elo+
Party 2
Charybdis
Charybdis
kingofsnipers
Charybdis
Level 158
God Stats
90W - 80L
1,651 SR
Queue Stats
383W - 368L
1,514 Elo+
Solo
Skadi
Skadi
okcoolshutup
Skadi
Level 101
God Stats
5W - 0L
1,902 SR
Queue Stats
110W - 98L
1,496 Elo+
Party 2
Cerberus
Cerberus
Μardröm
Cerberus
Level 107
God Stats
7W - 3L
1,693 SR
Queue Stats
209W - 177L
1,506 Elo+
Party 3
Team Averages
Level 109
1,702 SR
1,511 Elo+

VS

Team Averages
Level 155
1,590 SR
1,489 Elo+
Mercury
Mercury
Violette-Misaki
Mercury
Level 198
God Stats
1W - 7L
1,399 SR
Queue Stats
151W - 163L
1,456 Elo+
Party 1
Bellona
Bellona
WheresChloeAt
Bellona
Level 163
God Stats
2W - 2L
1,683 SR
Queue Stats
244W - 247L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
X0FrozenBlade0X
Nu Wa
Level 122
God Stats
9W - 8L
1,600 SR
Queue Stats
66W - 62L
1,499 Elo+
Party 1
Neith
Neith
scorch_oblivion
Neith
Level 144
God Stats
23W - 15L
1,586 SR
Queue Stats
173W - 184L
1,467 Elo+
Party 1
Kumbhakarna
Kumbhakarna
tva463
Kumbhakarna
Level 146
God Stats
2W - 3L
1,682 SR
Queue Stats
280W - 274L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ebesi
Hel
17
14 / 2 / 2
10,944
730
16,458
9,966
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
SmokingDaOps
Thanatos
16
5 / 2 / 4
8,837
589
6,411
13,155
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
kingofsnipers
Charybdis
13
1 / 4 / 0
8,507
567
6,073
10,995
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 3
8,118
541
6,094
8,848
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Μardröm
Cerberus
14
0 / 0 / 16
8,851
590
9,986
14,651
13,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
7,739
516
7,925
12,375
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
14
3 / 2 / 2
8,231
549
8,049
13,407
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 8 / 3
7,348
490
6,204
10,211
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 7 / 0
6,673
445
6,820
12,754
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
tva463
Kumbhakarna
11
1 / 3 / 3
7,133
476
7,480
15,606
9,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
22
Kills
11
11
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
Ebesi
Hel
14
2
2
7.5
W
Thanatos
SmokingDaOps
Thanatos
5
2
4
3.5
L
5
2
1
2.75
L
Bellona
3
2
2
2
L
2
8
3
0.44
W
Charybdis
kingofsnipers
Charybdis
1
4
0
0.25
W
2
3
3
1.17
L
0
7
0
0
L
Kumbhakarna
tva463
Kumbhakarna
1
3
3
0.83
W
Cerberus
Μardröm
Cerberus
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,022
Damage
36,478
57,615
Taken
64,353
29,172
Mitigated
28,968
27,471
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Ebesi
Hel
16,458
996
4,190
5,638
9,966
3,806
155
5,246
4,368
93,637
3,469
W
Thanatos
SmokingDaOps
Thanatos
6,411
675
0
9,389
13,155
5,601
554
2,320
10,563
0
60,912
L
7,925
3,720
0
3,745
12,375
4,175
0
3,580
8,795
0
62,320
L
Bellona
8,049
2,281
0
4,356
13,407
10,161
0
2,905
10,502
0
50,736
L
6,204
1,126
0
587
10,211
1,892
0
8,613
1,598
36,841
0
W
Charybdis
kingofsnipers
Charybdis
6,073
2,276
0
4,141
10,995
3,337
491
810
9,598
0
63,152
W
6,094
2,047
0
774
8,848
3,345
580
1,810
6,983
0
54,603
L
6,820
1,086
0
2,967
12,754
3,222
30
3,425
9,329
0
48,888
L
Kumbhakarna
tva463
Kumbhakarna
7,480
1,069
149
1,876
15,606
9,518
0
7,467
8,139
31,702
0
W
Cerberus
Μardröm
Cerberus
9,986
788
0
3,339
14,651
13,083
0
3,089
11,206
32,913
1,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
37,124
558
Minions Killed
399
0
Camps Cleared
0
1,507,389
Distance Traveled
1,466,999
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,944
730
171
11
0
315,826
2
W
Thanatos
8,837
589
98
7
0
326,968
1
L
Mercury
7,739
516
104
7
0
365,235
5
L
Bellona
8,231
549
88
6
0
321,992
2
L
Nu Wa
7,348
490
71
5
0
266,240
0
W
Charybdis
8,507
567
120
8
0
258,658
2
W
Skadi
8,118
541
110
7
0
280,988
0
L
Neith
6,673
445
92
6
0
242,969
2
L
Kumbhakarna
7,133
476
44
3
0
270,563
2
W
Cerberus
8,851
590
59
4
0
324,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role