Player Matchup

Hun Batz
Hun Batz
Brodie Grodie
Hun Batz
Level 25
God Stats
10W - 4L
1,801 SR
Queue Stats
86W - 68L
1,605 Elo+
Party 1
Ymir
Ymir
Dongoatie
Ymir
Level 89
God Stats
98W - 88L
1,603 SR
Queue Stats
585W - 616L
1,538 Elo+
Party 1
Olorun
Olorun
HAudiTX
Olorun
Level 124
God Stats
2W - 5L
1,249 SR
Queue Stats
74W - 70L
1,393 Elo+
Solo
Team Averages
Level 79
1,551 SR
1,512 Elo+

VS

Team Averages
Level 136
1,307 SR
1,488 Elo+
Hun Batz
Hun Batz
ACampingKoala
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,518 Elo+
Party 2
Horus
Horus
Gutsy Xenomorph
Horus
Level 156
God Stats
0W - 4L
1,161 SR
Queue Stats
283W - 278L
1,402 Elo+
Solo
Janus
Janus
XxAbundancexX9
Janus
Level 129
God Stats
0W - 1L
1,260 SR
Queue Stats
52W - 40L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brodie Grodie
Hun Batz
14
2 / 1 / 3
8,242
916
6,480
6,307
4,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
14
2 / 0 / 5
7,819
869
4,198
6,764
5,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
HAudiTX
Olorun
13
3 / 1 / 2
7,892
877
2,882
4,100
1,432
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ACampingKoala
Hun Batz
10
1 / 4 / 1
6,369
708
3,380
7,226
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
5,939
660
0
1,431
1,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
1 / 3 / 1
7,099
789
5,538
6,805
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
2
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ACampingKoala
Hun Batz
1
4
1
0.38
W
Hun Batz
Brodie Grodie
Hun Batz
2
1
3
3.5
W
Ymir
2
0
5
4.5
L
0
0
0
0
W
Olorun
HAudiTX
Olorun
3
1
2
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,560
Damage
8,918
17,171
Taken
15,462
11,409
Mitigated
5,839
6,669
Healing
289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ACampingKoala
Hun Batz
3,380
1,058
0
0
7,226
2,595
0
3,549
3,470
0
16,098
W
Hun Batz
Brodie Grodie
Hun Batz
6,480
1,464
0
2,409
6,307
4,709
706
2,636
3,671
0
40,915
W
Ymir
4,198
193
0
2,523
6,764
5,268
402
1,818
4,946
12,984
0
L
0
0
0
44
1,431
1,162
0
641
705
0
1,014
W
Olorun
HAudiTX
Olorun
2,882
1,776
320
1,417
4,100
1,432
2,653
1,150
2,950
25,849
244
L
5,538
388
0
245
6,805
2,082
0
2,437
3,965
25,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,953
Gold Earned
19,407
118
Minions Killed
71
0
Camps Cleared
0
480,108
Distance Traveled
354,213
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,369
708
23
3
0
116,951
0
W
Hun Batz
8,242
916
47
5
0
169,407
0
W
Ymir
7,819
869
15
2
0
173,377
0
L
Horus
5,939
660
2
0
0
86,675
0
W
Olorun
7,892
877
56
6
0
137,324
0
L
Janus
7,099
789
46
5
0
150,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role