Player Matchup

Ravana
Ravana
Musician0069
Ravana
Level 125
God Stats
17W - 23L
1,440 SR
Queue Stats
697W - 663L
1,447 Elo+
Party 1
Yemoja
Yemoja
OmNom0416
Yemoja
Level 38
God Stats
17W - 24L
1,431 SR
Queue Stats
20W - 34L
1,343 Elo+
Solo
Ishtar
Ishtar
YAGOREX
Ishtar
Level 93
God Stats
7W - 8L
1,538 SR
Queue Stats
20W - 19L
1,444 Elo+
Solo
Surtr
Surtr
mzaquine
Surtr
Level 272
God Stats
2W - 8L
1,478 SR
Queue Stats
133W - 148L
1,453 Elo+
Solo
Aphrodite
Aphrodite
zpm2006
Aphrodite
Level 94
God Stats
29W - 26L
1,477 SR
Queue Stats
244W - 251L
1,474 Elo+
Party 1
Team Averages
Level 124
1,473 SR
1,432 Elo+

VS

Team Averages
Level 95
1,474 SR
1,466 Elo+
Hachiman
Hachiman
CamaChambrln
Hachiman
Level 127
God Stats
18W - 23L
1,494 SR
Queue Stats
515W - 491L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
YosukeTaku
Sun Wukong
Level 146
God Stats
1W - 1L
1,413 SR
Queue Stats
38W - 38L
1,471 Elo+
Solo
Artemis
Artemis
crismsq
Artemis
Level 66
God Stats
48W - 45L
1,497 SR
Queue Stats
53W - 49L
1,417 Elo+
Solo
Fenrir
Fenrir
sharkknight1670
Fenrir
Level 85
God Stats
3W - 2L
1,437 SR
Queue Stats
67W - 68L
1,430 Elo+
Solo
Vulcan
Vulcan
ty4theKILL516
Vulcan
Level 49
God Stats
83W - 85L
1,531 SR
Queue Stats
87W - 100L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
3 / 4 / 0
6,164
514
4,681
7,380
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
OmNom0416
Yemoja
10
0 / 0 / 2
6,173
514
4,710
8,555
6,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
YAGOREX
Ishtar
9
1 / 2 / 1
5,327
444
3,823
6,190
1,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
mzaquine
Surtr
10
0 / 3 / 1
5,986
499
4,703
10,515
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
zpm2006
Aphrodite
9
0 / 6 / 1
5,339
445
2,426
8,543
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CamaChambrln
Hachiman
11
1 / 0 / 1
6,392
533
3,864
8,146
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
YosukeTaku
Sun Wukong
13
4 / 0 / 1
8,115
676
6,697
9,497
6,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
crismsq
Artemis
11
0 / 2 / 1
5,531
461
4,017
6,875
2,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 1 / 2
6,941
578
3,634
9,752
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 2
8,165
680
8,266
6,695
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
15
15
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CamaChambrln
Hachiman
1
0
1
1.5
L
Ravana
3
4
0
0.75
L
Yemoja
OmNom0416
Yemoja
0
0
2
1
L
Ishtar
YAGOREX
Ishtar
1
2
1
0.75
W
Sun Wukong
YosukeTaku
Sun Wukong
4
0
1
4.5
W
Artemis
crismsq
Artemis
0
2
1
0.25
L
Surtr
mzaquine
Surtr
0
3
1
0.17
W
4
1
2
5
W
6
1
2
7
L
Aphrodite
zpm2006
Aphrodite
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,343
Damage
26,478
41,183
Taken
40,965
19,823
Mitigated
16,919
12,365
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CamaChambrln
Hachiman
3,864
1,734
0
3,945
8,146
2,433
0
2,196
5,950
0
43,944
L
Ravana
4,681
1,393
0
2,311
7,380
2,611
0
1,414
5,966
0
31,299
L
Yemoja
OmNom0416
Yemoja
4,710
683
416
2,388
8,555
6,412
0
694
7,861
25,723
1,259
L
Ishtar
YAGOREX
Ishtar
3,823
1,605
0
1,605
6,190
1,641
0
679
5,511
0
30,633
W
Sun Wukong
YosukeTaku
Sun Wukong
6,697
2,180
0
1,774
9,497
6,920
503
238
9,259
0
60,481
W
Artemis
crismsq
Artemis
4,017
736
0
1,970
6,875
2,125
0
1,612
5,263
0
28,826
L
Surtr
mzaquine
Surtr
4,703
1,711
0
2,955
10,515
6,824
83
0
10,515
950
32,741
W
3,634
201
0
4,968
9,752
3,169
0
617
9,109
0
44,056
W
8,266
152
0
1,124
6,695
2,272
575
2,292
4,175
41,965
1,439
L
Aphrodite
zpm2006
Aphrodite
2,426
600
0
2,690
8,543
2,335
0
5,455
3,088
22,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
35,144
250
Minions Killed
365
0
Camps Cleared
0
1,021,726
Distance Traveled
1,194,061
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,392
533
72
6
0
212,763
2
L
Ravana
6,164
514
56
5
0
257,790
0
L
Yemoja
6,173
514
36
3
0
189,508
6
L
Ishtar
5,327
444
49
4
0
225,560
0
W
Sun Wukong
8,115
676
114
10
0
220,895
0
W
Artemis
5,531
461
37
3
0
208,250
5
L
Surtr
5,986
499
60
5
0
184,165
3
W
Fenrir
6,941
578
71
6
0
283,220
0
W
Vulcan
8,165
680
71
6
0
268,933
4
L
Aphrodite
5,339
445
49
4
0
164,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role