Player Matchup

Khepri
Khepri
Argus Primus
Khepri
Level 82
God Stats
16W - 16L
1,557 SR
Queue Stats
59W - 72L
1,453 Elo+
Party 1
Rama
Rama
Chamon24
Rama
Level 85
God Stats
33W - 22L
1,620 SR
Queue Stats
63W - 54L
1,468 Elo+
Solo
Da Ji
Da Ji
DarkEnviious
Da Ji
Level 88
God Stats
1W - 3L
1,123 SR
Queue Stats
191W - 197L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
GRM SHAD0
Cthulhu
Level 101
God Stats
10W - 7L
1,584 SR
Queue Stats
408W - 450L
1,451 Elo+
Party 1
Chaac
Chaac
SNZOR
Chaac
Level 89
God Stats
1W - 1L
1,203 SR
Queue Stats
334W - 335L
1,475 Elo+
Solo
Team Averages
Level 89
1,418 SR
1,476 Elo+

VS

Team Averages
Level 109
1,490 SR
1,387 Elo+
Artemis
Artemis
AliceMp4
Artemis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,090 Elo+
Solo
Bacchus
Bacchus
BLoCcWoRK
Bacchus
Level 154
God Stats
16W - 20L
1,519 SR
Queue Stats
198W - 182L
1,490 Elo+
Solo
Thanatos
Thanatos
GGJiraiyaSonin
Thanatos
Level 146
God Stats
1W - 1L
1,483 SR
Queue Stats
79W - 89L
1,452 Elo+
Solo
Chaac
Chaac
Preta5170
Chaac
Level 62
God Stats
4W - 5L
1,366 SR
Queue Stats
134W - 147L
1,433 Elo+
Solo
Nu Wa
Nu Wa
SHUTUPWoMAN4742
Nu Wa
Level 105
God Stats
7W - 5L
1,584 SR
Queue Stats
95W - 81L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
3 / 2 / 5
8,532
569
5,754
9,900
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Rama
13
0 / 3 / 0
7,127
475
2,757
10,990
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 5 / 5
9,061
604
9,447
14,957
6,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
GRM SHAD0
Cthulhu
13
3 / 9 / 5
7,654
510
8,944
16,757
5,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
SNZOR
Chaac
14
3 / 4 / 2
8,638
576
7,993
13,567
9,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AliceMp4
Artemis
14
2 / 1 / 5
7,979
532
11,147
7,380
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
BLoCcWoRK
Bacchus
14
6 / 1 / 4
7,956
530
6,946
12,692
10,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
15
8 / 6 / 4
8,963
598
10,017
16,581
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chaac
Preta5170
Chaac
7
2 / 3 / 0
6,288
419
2,764
5,123
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 10
9,221
615
17,714
10,857
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
16
Kills
23
23
Deaths
16
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
AliceMp4
Artemis
2
1
5
4.5
W
Khepri
3
2
5
2.75
L
Bacchus
BLoCcWoRK
Bacchus
6
1
4
8
W
Rama
0
3
0
0
W
7
5
5
1.9
L
Thanatos
8
6
4
1.67
W
Cthulhu
GRM SHAD0
Cthulhu
3
9
5
0.61
L
Chaac
Preta5170
Chaac
2
3
0
0.67
L
5
5
10
2
W
Chaac
SNZOR
Chaac
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,895
Damage
48,588
66,171
Taken
52,633
34,126
Mitigated
26,987
16,442
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AliceMp4
Artemis
11,147
5,176
0
3,305
7,380
2,907
0
2,674
4,608
0
53,388
W
Khepri
5,754
860
0
1,448
9,900
9,945
0
3,440
6,155
19,348
0
L
Bacchus
BLoCcWoRK
Bacchus
6,946
716
0
1,888
12,692
10,103
0
4,133
8,254
24,164
0
W
Rama
2,757
1,880
0
3,886
10,990
3,864
0
3,818
7,017
0
55,607
W
9,447
1,981
0
4,646
14,957
6,042
0
3,653
11,032
0
47,555
L
Thanatos
10,017
2,940
0
10,297
16,581
6,934
0
2,903
13,533
0
73,040
W
Cthulhu
GRM SHAD0
Cthulhu
8,944
530
287
1,628
16,757
5,136
0
9,657
6,582
52,932
0
L
Chaac
Preta5170
Chaac
2,764
570
0
1,066
5,123
3,546
0
0
5,123
0
18,597
L
17,714
3,396
0
3,090
10,857
3,497
446
4,349
6,417
58,405
843
W
Chaac
SNZOR
Chaac
7,993
1,889
0
4,547
13,567
9,139
190
2,578
10,802
0
64,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
40,407
386
Minions Killed
369
0
Camps Cleared
0
1,481,579
Distance Traveled
1,312,882
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,979
532
91
6
0
271,279
0
W
Khepri
8,532
569
25
2
0
318,902
0
L
Bacchus
7,956
530
39
3
0
322,427
0
W
Rama
7,127
475
111
7
0
286,486
0
W
Da Ji
9,061
604
75
5
0
345,140
0
L
Thanatos
8,963
598
104
7
0
311,621
0
W
Cthulhu
7,654
510
76
5
0
274,043
0
L
Chaac
6,288
419
37
2
0
135,045
0
L
Nu Wa
9,221
615
98
7
0
272,510
0
W
Chaac
8,638
576
99
7
0
257,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role