Player Matchup

Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
LavljeSrce97
Kuzenbo
Platinum III
Level 165
God Stats
8W - 6L
1,759 SR
Queue Stats
50W - 48L
1,903 MMR
Party 1
Danzaburou
Danzaburou
Gold III
UbicaHladnogSrca
Danzaburou
Gold III
Level 147
God Stats
7W - 8L
1,552 SR
Queue Stats
37W - 46L
1,580 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,603 SR
1,661 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,732 SR
1,766 MMR
Anubis
Anubis
Platinum IV
Opiclo
Anubis
Platinum IV
Level 145
God Stats
5W - 3L
1,812 SR
Queue Stats
171W - 148L
1,758 MMR
Party 2
Charybdis
Charybdis
Gold I
medykutz95
Charybdis
Gold I
Level 116
God Stats
2W - 2L
1,761 SR
Queue Stats
54W - 48L
1,649 MMR
Party 2
Xing Tian
Xing Tian
Platinum II
vornicescu
Xing Tian
Platinum II
Level 145
God Stats
7W - 8L
1,623 SR
Queue Stats
208W - 192L
1,890 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 2 / 9
9,965
830
8,165
11,928
10,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
LavljeSrce97
Kuzenbo
17
2 / 2 / 10
10,230
853
9,876
13,417
15,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
UbicaHladnogSrca
Danzaburou
18
8 / 1 / 4
12,372
1,031
14,795
8,017
3,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
XbalanqueChaacCabrakanHou YiCthulhu

VS

Bans
AchillesAnhurChironNeithMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Opiclo
Anubis
16
1 / 3 / 4
9,887
824
4,356
9,700
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
medykutz95
Charybdis
14
3 / 4 / 2
9,201
767
10,017
13,229
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xing Tian
vornicescu
Xing Tian
15
1 / 5 / 4
9,038
753
7,389
14,879
11,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
5
5
Deaths
12
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
9
3.25
W
Kuzenbo
LavljeSrce97
Kuzenbo
2
2
10
3.5
L
Anubis
Opiclo
Anubis
1
3
4
1
W
Danzaburou
UbicaHladnogSrca
Danzaburou
8
1
4
10
L
Charybdis
medykutz95
Charybdis
3
4
2
1
L
Xing Tian
vornicescu
Xing Tian
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,836
Damage
21,762
33,362
Taken
37,808
29,592
Mitigated
22,839
8,273
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,165
349
0
3,832
11,928
10,305
528
4,474
7,448
21,717
670
W
Kuzenbo
LavljeSrce97
Kuzenbo
9,876
2,156
0
1,494
13,417
15,726
766
4,204
9,190
29,104
1,760
L
Anubis
Opiclo
Anubis
4,356
95
364
2,129
9,700
6,048
130
4,393
5,057
46,592
0
W
Danzaburou
UbicaHladnogSrca
Danzaburou
14,795
5,505
0
2,947
8,017
3,561
2,552
2,666
5,351
0
67,678
L
Charybdis
medykutz95
Charybdis
10,017
4,925
0
2,721
13,229
4,898
0
5,445
7,395
0
36,748
L
Xing Tian
vornicescu
Xing Tian
7,389
145
0
2,228
14,879
11,893
0
6,276
8,040
15,664
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
28,126
194
Minions Killed
168
0
Camps Cleared
0
713,262
Distance Traveled
626,012
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,965
830
45
4
0
234,448
3
W
Kuzenbo
10,230
853
27
2
0
242,676
0
L
Anubis
9,887
824
78
7
0
193,517
0
W
Danzaburou
12,372
1,031
122
10
0
236,138
0
L
Charybdis
9,201
767
72
6
0
204,902
0
L
Xing Tian
9,038
753
18
2
0
227,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role