Player Matchup

He Bo
He Bo
AfroPandaJack
He Bo
Level 118
God Stats
2W - 6L
1,337 SR
Queue Stats
389W - 382L
1,457 Elo+
Solo
Thanatos
Thanatos
D_e_S_t_R_o_Y948
Thanatos
Level 126
God Stats
6W - 6L
1,488 SR
Queue Stats
175W - 161L
1,517 Elo+
Party 2
Artemis
Artemis
Timex17-2
Artemis
Level 57
God Stats
42W - 23L
1,612 SR
Queue Stats
117W - 128L
1,425 Elo+
Solo
Sol
Sol
Tresor_Ente
Sol
Level 103
God Stats
18W - 14L
1,598 SR
Queue Stats
147W - 154L
1,448 Elo+
Party 2
Horus
Horus
zRigs
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 106L
1,508 Elo+
Solo
Team Averages
Level 105
1,507 SR
1,471 Elo+

VS

Team Averages
Level 85
1,573 SR
1,496 Elo+
Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
NuMBeR l CrAzY
Cu Chulainn
Level 67
God Stats
27W - 7L
1,665 SR
Queue Stats
88W - 69L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
RAUL_P_M88
Ah Puch
Level 100
God Stats
12W - 15L
1,422 SR
Queue Stats
247W - 257L
1,484 Elo+
Solo
Nut
Nut
tufty101
Nut
Level 84
God Stats
7W - 3L
1,629 SR
Queue Stats
127W - 117L
1,467 Elo+
Solo
Cthulhu
Cthulhu
vVsS iFoXx
Cthulhu
Level 88
God Stats
31W - 15L
1,651 SR
Queue Stats
91W - 69L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,548
555
1,793
4,646
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 4 / 0
5,724
572
3,944
8,670
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Timex17-2
Artemis
6
2 / 6 / 1
4,643
464
2,400
5,699
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 0
6,479
648
3,439
4,114
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
zRigs
Horus
7
0 / 1 / 2
4,327
433
2,118
8,227
6,082
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
8 / 1 / 0
7,064
706
6,325
4,146
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
NuMBeR l CrAzY
Cu Chulainn
10
0 / 0 / 0
5,855
586
1,898
5,323
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
RAUL_P_M88
Ah Puch
11
1 / 2 / 1
5,700
570
2,467
5,567
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 4
5,817
582
7,078
6,084
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
vVsS iFoXx
Cthulhu
9
1 / 2 / 8
5,910
591
3,301
6,471
3,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
14
14
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
0
8
L
0
3
1
0.17
L
4
4
0
1
W
Cu Chulainn
NuMBeR l CrAzY
Cu Chulainn
0
0
0
0
W
Ah Puch
RAUL_P_M88
Ah Puch
1
2
1
0.75
L
Artemis
Timex17-2
Artemis
2
6
1
0.42
L
0
0
0
0
W
4
1
4
6
W
Cthulhu
vVsS iFoXx
Cthulhu
1
2
8
2.5
L
Horus
zRigs
Horus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,694
Damage
21,069
31,356
Taken
27,591
12,832
Mitigated
9,820
11,392
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,325
1,149
0
129
4,146
1,243
108
171
3,975
47,816
0
L
1,793
54
0
500
4,646
1,381
0
3,070
1,440
30,111
1,143
L
3,944
531
0
5,498
8,670
2,679
0
3,354
5,218
0
30,613
W
Cu Chulainn
NuMBeR l CrAzY
Cu Chulainn
1,898
123
0
883
5,323
2,336
0
2,716
2,607
0
40,225
W
Ah Puch
RAUL_P_M88
Ah Puch
2,467
67
0
1,295
5,567
1,527
0
1,527
4,040
31,973
0
L
Artemis
Timex17-2
Artemis
2,400
1,601
0
261
5,699
1,590
0
2,598
3,101
0
14,056
L
3,439
1,018
0
2,525
4,114
1,100
0
158
3,956
42,069
6,021
W
7,078
4,481
0
3,915
6,084
1,520
878
0
6,084
0
30,491
W
Cthulhu
vVsS iFoXx
Cthulhu
3,301
227
54
881
6,471
3,194
81
477
5,994
20,441
392
L
Horus
zRigs
Horus
2,118
1,389
188
2,420
8,227
6,082
0
2,662
5,565
0
8,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
30,346
261
Minions Killed
293
0
Camps Cleared
0
911,278
Distance Traveled
995,582
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,064
706
82
8
0
213,361
3
L
He Bo
5,548
555
71
7
0
190,973
0
L
Thanatos
5,724
572
53
5
0
209,017
0
W
Cu Chulainn
5,855
586
74
7
0
185,088
3
W
Ah Puch
5,700
570
66
7
0
197,593
4
L
Artemis
4,643
464
25
3
0
116,901
0
L
Sol
6,479
648
107
11
0
183,446
4
W
Nut
5,817
582
38
4
0
187,839
0
W
Cthulhu
5,910
591
33
3
0
211,701
3
L
Horus
4,327
433
5
1
0
210,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role