Player Matchup

Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
Shawnii
Cthulhu
Platinum V
Level 166
God Stats
41W - 35L
1,601 SR
Queue Stats
490W - 478L
1,645 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
dyz3L
Hou Yi
Platinum II
Level 116
God Stats
10W - 7L
1,667 SR
Queue Stats
320W - 298L
1,921 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,589 SR
1,689 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,518 SR
1,559 MMR
Baron Samedi
Baron Samedi
Gold IV
AchayBiNa3na3
Baron Samedi
Gold IV
Level 128
God Stats
4W - 5L
1,610 SR
Queue Stats
9W - 11L
1,602 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Narutо
Kumbhakarna
Silver I
Level 155
God Stats
0W - 2L
1,379 SR
Queue Stats
13W - 17L
1,566 MMR
Solo
Mercury
Mercury
Silver II
ProfDrMed
Mercury
Silver II
Level 158
God Stats
0W - 1L
1,566 SR
Queue Stats
2W - 4L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 0 / 8
10,106
919
8,731
5,197
2,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Shawnii
Cthulhu
16
1 / 1 / 10
9,226
839
11,236
13,491
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
dyz3L
Hou Yi
16
7 / 0 / 3
10,175
925
9,154
7,898
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
KuzenboNe ZhaBakasuraAthenaCabrakan

VS

Bans
TyrAwilixBacchusXbalanqueFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AchayBiNa3na3
Baron Samedi
13
1 / 4 / 0
7,598
691
6,552
8,225
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kumbhakarna
Narutо
Kumbhakarna
13
0 / 4 / 0
7,199
654
3,759
16,366
14,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ProfDrMed
Mercury
13
0 / 4 / 0
7,455
678
5,099
11,865
4,030
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
12
Kills
1
1
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
8
8
L
Baron Samedi
AchayBiNa3na3
Baron Samedi
1
4
0
0.25
L
Kumbhakarna
Narutо
Kumbhakarna
0
4
0
0
L
Mercury
ProfDrMed
Mercury
0
4
0
0
W
Cthulhu
Shawnii
Cthulhu
1
1
10
6
W
Hou Yi
dyz3L
Hou Yi
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
15,410
26,586
Taken
36,456
17,517
Mitigated
21,154
6,978
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,731
393
0
2,172
5,197
2,081
886
1,943
3,254
46,691
936
L
Baron Samedi
AchayBiNa3na3
Baron Samedi
6,552
212
562
716
8,225
3,118
0
5,676
2,270
22,870
624
L
Kumbhakarna
Narutо
Kumbhakarna
3,759
312
0
1,164
16,366
14,006
0
5,393
10,715
20,984
0
L
Mercury
ProfDrMed
Mercury
5,099
1,104
0
1,668
11,865
4,030
0
6,314
5,205
0
23,283
W
Cthulhu
Shawnii
Cthulhu
11,236
798
158
2,772
13,491
12,159
413
5,566
7,925
29,803
4,799
W
Hou Yi
dyz3L
Hou Yi
9,154
4,042
0
1,876
7,898
3,277
1,975
2,594
5,304
0
31,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
22,252
166
Minions Killed
105
0
Camps Cleared
0
587,411
Distance Traveled
592,957
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,106
919
81
7
0
202,247
1
L
Baron Samedi
7,598
691
44
4
0
181,793
0
L
Kumbhakarna
7,199
654
19
2
0
181,528
1
L
Mercury
7,455
678
42
4
0
229,636
0
W
Cthulhu
9,226
839
40
4
0
189,426
0
W
Hou Yi
10,175
925
45
4
0
195,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role