Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Kaan74
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,136 Elo+
Party 1
Xbalanque
Xbalanque
lTroYl
Xbalanque
Level 48
God Stats
0W - 2L
1,170 SR
Queue Stats
0W - 5L
1,136 Elo+
Party 1
Team Averages
Level 29
1,390 SR
1,257 Elo+

VS

Team Averages
Level 110
1,503 SR
1,555 Elo+
Izanami
Izanami
Eldurien
Izanami
Level 45
God Stats
2W - 1L
1,488 SR
Queue Stats
3W - 2L
1,556 Elo+
Solo
Chaac
Chaac
PegaΣuΣ
Chaac
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,659 Elo+
Solo
Merlin
Merlin
SigmaMan
Merlin
Level 148
God Stats
74W - 75L
1,521 SR
Queue Stats
242W - 261L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 5 / 6
8,395
700
3,027
14,478
17,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Kaan74
Freya
14
3 / 6 / 3
9,412
784
3,898
10,860
4,080
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
lTroYl
Xbalanque
16
4 / 7 / 2
10,220
852
6,840
11,964
5,070
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eldurien
Izanami
16
3 / 3 / 11
10,009
834
6,217
7,529
3,039
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
PegaΣuΣ
Chaac
18
9 / 1 / 6
12,347
1,029
8,880
11,484
14,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
SigmaMan
Merlin
18
6 / 3 / 12
11,277
940
14,490
7,642
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
18
18
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
6
0.6
W
Izanami
Eldurien
Izanami
3
3
11
2.83
L
Freya
Kaan74
Freya
3
6
3
0.75
W
Chaac
PegaΣuΣ
Chaac
9
1
6
12
W
Merlin
SigmaMan
Merlin
6
3
12
4
L
Xbalanque
lTroYl
Xbalanque
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,765
Damage
29,587
37,302
Taken
26,655
26,508
Mitigated
20,880
6,693
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,027
590
0
2,444
14,478
17,358
0
6,144
8,334
10,265
0
W
Izanami
Eldurien
Izanami
6,217
3,421
0
629
7,529
3,039
2,973
2,138
5,341
0
20,453
L
Freya
Kaan74
Freya
3,898
989
0
1,344
10,860
4,080
0
5,134
5,726
17,995
0
W
Chaac
PegaΣuΣ
Chaac
8,880
799
0
1,140
11,484
14,788
177
2,405
9,070
0
56,136
W
Merlin
SigmaMan
Merlin
14,490
419
0
1,456
7,642
3,053
395
2,432
5,160
44,300
0
L
Xbalanque
lTroYl
Xbalanque
6,840
3,549
0
2,905
11,964
5,070
0
4,202
7,762
0
35,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,027
Gold Earned
33,633
99
Minions Killed
190
0
Camps Cleared
0
588,576
Distance Traveled
613,378
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,395
700
7
1
0
227,572
0
W
Izanami
10,009
834
41
3
0
186,104
0
L
Freya
9,412
784
28
2
0
186,711
0
W
Chaac
12,347
1,029
86
7
0
228,082
0
W
Merlin
11,277
940
63
5
0
199,192
8
L
Xbalanque
10,220
852
64
5
0
174,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role