Player Matchup

Maui
Maui
GanG-Jahman
Maui
Level 128
God Stats
17W - 11L
1,601 SR
Queue Stats
959W - 989L
1,436 Elo+
Party 1
Sol
Sol
Magia
Sol
Level 137
God Stats
5W - 3L
1,603 SR
Queue Stats
249W - 249L
1,460 Elo+
Party 3
Ix Chel
Ix Chel
Szpak12yPL
Ix Chel
Level 106
God Stats
4W - 6L
1,404 SR
Queue Stats
359W - 331L
1,471 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
intrepide2000
Morgan Le Fay
Level 138
God Stats
1W - 1L
1,292 SR
Queue Stats
221W - 214L
1,538 Elo+
Party 1
Zeus
Zeus
tarelfe
Zeus
Level 157
God Stats
30W - 14L
1,653 SR
Queue Stats
1,696W - 1,782L
1,486 Elo+
Party 1
Team Averages
Level 133
1,511 SR
1,478 Elo+

VS

Team Averages
Level 132
1,586 SR
1,470 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Shenae
Serqet
Level 126
God Stats
4W - 2L
1,769 SR
Queue Stats
206W - 208L
1,513 Elo+
Party 2
Janus
Janus
Tehomuuli
Janus
Level 119
God Stats
3W - 2L
1,679 SR
Queue Stats
169W - 167L
1,503 Elo+
Party 2
Horus
Horus
carloselvaliente
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,443 Elo+
Solo
Mulan
Mulan
r3n4rd
Mulan
Level 147
God Stats
4W - 5L
1,482 SR
Queue Stats
215W - 208L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
6,458
1,076
1,995
5,978
5,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Magia
Sol
13
3 / 1 / 4
7,172
1,195
4,299
5,812
1,995
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ix Chel
Szpak12yPL
Ix Chel
10
1 / 3 / 6
6,255
1,043
2,665
5,446
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Morgan Le Fay
intrepide2000
Morgan Le Fay
12
4 / 1 / 4
6,825
1,138
6,082
4,786
2,056
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
tarelfe
Zeus
13
1 / 0 / 6
6,916
1,153
5,641
3,826
1,494
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 2 / 3
6,031
1,005
3,077
4,064
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Shenae
Serqet
11
0 / 1 / 5
5,918
986
2,606
6,569
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Tehomuuli
Janus
12
2 / 4 / 2
6,367
1,061
6,912
4,905
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
1,640
273
0
0
0
Mulan
r3n4rd
Mulan
11
3 / 3 / 0
6,051
1,009
5,584
6,472
5,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
10
Kills
6
6
Deaths
10
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
3
1.25
W
1
1
7
4.5
W
Sol
Magia
Sol
3
1
4
5
L
Serqet
Shenae
Serqet
0
1
5
2.5
W
Ix Chel
Szpak12yPL
Ix Chel
1
3
6
1.33
L
Janus
Tehomuuli
Janus
2
4
2
0.75
L
0
0
0
0
W
Morgan Le Fay
intrepide2000
Morgan Le Fay
4
1
4
6
L
Mulan
r3n4rd
Mulan
3
3
0
1
W
Zeus
tarelfe
Zeus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,682
Damage
18,179
25,848
Taken
22,010
13,002
Mitigated
16,815
12,107
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,077
0
244
163
4,064
1,765
0
3,890
101
10,935
276
W
1,995
135
381
515
5,978
5,478
0
2,573
3,005
3,209
791
W
Sol
Magia
Sol
4,299
1,117
1,024
2,556
5,812
1,995
910
2,480
3,158
14,329
0
L
Serqet
Shenae
Serqet
2,606
83
913
2,719
6,569
7,722
0
5,671
858
0
3,192
W
Ix Chel
Szpak12yPL
Ix Chel
2,665
299
2,624
1,812
5,446
1,979
71
2,512
2,634
7,303
396
L
Janus
Tehomuuli
Janus
6,912
150
502
515
4,905
1,895
0
4,621
206
19,349
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
intrepide2000
Morgan Le Fay
6,082
556
1,125
1,547
4,786
2,056
98
1,108
3,448
13,861
740
L
Mulan
r3n4rd
Mulan
5,584
277
170
958
6,472
5,433
0
5,540
789
0
8,044
W
Zeus
tarelfe
Zeus
5,641
85
310
213
3,826
1,494
287
600
3,226
15,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,626
Gold Earned
26,007
80
Minions Killed
50
0
Camps Cleared
0
669,327
Distance Traveled
498,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,031
1,005
21
4
0
117,972
0
W
Maui
6,458
1,076
3
1
0
140,610
0
W
Sol
7,172
1,195
24
4
0
131,892
0
L
Serqet
5,918
986
2
0
0
140,906
0
W
Ix Chel
6,255
1,043
8
1
0
136,269
0
L
Janus
6,367
1,061
18
3
0
123,551
0
L
Horus
1,640
273
0
0
0
0
0
W
Morgan Le Fay
6,825
1,138
15
3
0
129,133
0
L
Mulan
6,051
1,009
9
2
0
115,993
0
W
Zeus
6,916
1,153
30
5
0
131,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role