Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
MastaShot
Chiron
Level 157
God Stats
4W - 3L
1,508 SR
Queue Stats
89W - 67L
1,518 Elo+
Party 1
Bake Kujira
Bake Kujira
TheDrainBit
Bake Kujira
Level 145
God Stats
1W - 0L
1,545 SR
Queue Stats
30W - 37L
1,501 Elo+
Party 1
Ra
Ra
TheEurodance
Ra
Level 80
God Stats
1W - 0L
1,435 SR
Queue Stats
14W - 12L
1,548 Elo+
Party 1
Skadi
Skadi
syrnikk
Skadi
Level 94
God Stats
3W - 1L
1,638 SR
Queue Stats
32W - 46L
1,430 Elo+
Party 1
Team Averages
Level 127
1,525 SR
1,499 Elo+

VS

Team Averages
Level 143
1,564 SR
1,505 Elo+
Hercules
Hercules
 
Hercules
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Blaztify
Skadi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 143L
1,482 Elo+
Party 2
Merlin
Merlin
Dronde
Merlin
Level 141
God Stats
4W - 5L
1,518 SR
Queue Stats
143W - 129L
1,528 Elo+
Party 2
Horus
Horus
MrKoalem
Horus
Level 144
God Stats
4W - 2L
1,710 SR
Queue Stats
234W - 219L
1,550 Elo+
Solo
Hades
Hades
exnihilo83
Hades
Level 144
God Stats
20W - 14L
1,591 SR
Queue Stats
652W - 658L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 2 / 5
6,441
1,074
3,962
8,255
9,109
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
MastaShot
Chiron
14
6 / 0 / 3
7,582
1,264
11,091
4,175
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
TheDrainBit
Bake Kujira
11
2 / 2 / 5
6,641
1,107
4,358
10,104
13,139
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 0 / 4
6,292
1,049
3,109
2,976
1,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
syrnikk
Skadi
11
1 / 1 / 6
6,334
1,056
4,771
5,136
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 1 / 4
5,801
967
3,957
7,208
6,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
Blaztify
Skadi
12
1 / 2 / 2
6,087
1,015
10,492
4,939
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Dronde
Merlin
13
3 / 2 / 2
6,510
1,085
7,123
3,612
1,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
MrKoalem
Horus
9
0 / 2 / 4
5,598
933
2,191
6,573
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
7
0 / 4 / 3
5,098
850
2,686
6,318
2,733
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
11
Kills
5
5
Deaths
11
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
5
1.75
L
Hercules
 
Hercules
1
1
4
3
L
Skadi
Blaztify
Skadi
1
2
2
1
L
Merlin
Dronde
Merlin
3
2
2
2
W
Chiron
MastaShot
Chiron
6
0
3
7.5
L
Horus
MrKoalem
Horus
0
2
4
1
W
Bake Kujira
TheDrainBit
Bake Kujira
2
2
5
2.25
W
1
0
4
3
L
Hades
0
4
3
0.38
W
Skadi
syrnikk
Skadi
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
26,449
30,646
Taken
28,650
27,361
Mitigated
17,425
12,200
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,962
422
0
1,697
8,255
9,109
0
2,625
5,523
4,383
1,411
L
Hercules
 
Hercules
3,957
466
1,116
3,487
7,208
6,213
0
2,793
4,415
0
4,532
L
Skadi
Blaztify
Skadi
10,492
2,852
0
0
4,939
1,836
0
1,460
3,479
0
23,356
L
Merlin
Dronde
Merlin
7,123
541
0
730
3,612
1,157
0
684
2,928
19,916
0
W
Chiron
MastaShot
Chiron
11,091
2,665
909
491
4,175
1,885
535
1,227
2,948
0
23,635
L
Horus
MrKoalem
Horus
2,191
713
1,022
2,077
6,573
5,486
0
3,342
3,231
0
2,616
W
Bake Kujira
TheDrainBit
Bake Kujira
4,358
2,054
1,149
1,799
10,104
13,139
205
2,577
7,229
9,953
57
W
3,109
124
4,225
1,240
2,976
1,211
99
1,417
1,559
9,127
87
L
Hades
2,686
157
175
1,121
6,318
2,733
0
2,532
3,786
4,851
0
W
Skadi
syrnikk
Skadi
4,771
1,034
0
690
5,136
2,017
555
1,963
3,096
0
11,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
29,094
77
Minions Killed
71
0
Camps Cleared
0
640,634
Distance Traveled
561,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,441
1,074
3
1
0
130,344
0
L
Hercules
5,801
967
3
1
0
139,699
0
L
Skadi
6,087
1,015
34
6
0
112,369
0
L
Merlin
6,510
1,085
24
4
0
117,725
0
W
Chiron
7,582
1,264
32
5
0
123,348
0
L
Horus
5,598
933
0
0
0
110,749
0
W
Bake Kujira
6,641
1,107
10
2
0
124,420
0
W
Ra
6,292
1,049
16
3
0
142,665
0
L
Hades
5,098
850
10
2
0
80,889
0
W
Skadi
6,334
1,056
16
3
0
119,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role