Player Matchup

Fenrir
Fenrir
Gold I
DarkIsraelD123
Fenrir
Gold I
Level 117
God Stats
28W - 18L
1,615 SR
Queue Stats
215W - 212L
1,734 MMR
Solo
Artio
Artio
Platinum IV
Nimbleen
Artio
Platinum IV
Level 143
God Stats
50W - 49L
1,596 SR
Queue Stats
105W - 112L
1,696 MMR
Solo
Janus
Janus
Diamond II
NotBolivian
Janus
Diamond II
Level 179
God Stats
7W - 5L
1,766 SR
Queue Stats
256W - 229L
2,361 MMR
Solo
Jing Wei
Jing Wei
Diamond I
Sebasthanks
Jing Wei
Diamond I
Level 170
God Stats
36W - 33L
1,625 SR
Queue Stats
234W - 225L
2,316 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
SourBreath
Sun Wukong
Platinum II
Level 143
God Stats
2W - 1L
1,572 SR
Queue Stats
126W - 114L
1,818 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 150
1,635 SR
1,985 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 169
1,665 SR
1,988 MMR
Zeus
Zeus
Masters
DanielYao
Zeus
Masters
Level 180
God Stats
9W - 8L
1,646 SR
Queue Stats
38W - 30L
2,236 MMR
Solo
Rama
Rama
Platinum IV
Mairelynnn
Rama
Platinum IV
Level 151
God Stats
10W - 5L
1,707 SR
Queue Stats
210W - 201L
1,771 MMR
Solo
Chaac
Chaac
Platinum II
Rmariscal23
Chaac
Platinum II
Level 147
God Stats
65W - 55L
1,623 SR
Queue Stats
773W - 777L
1,930 MMR
Solo
Geb
Geb
Platinum I
iLars
Geb
Platinum I
Level 167
God Stats
0W - 1L
1,697 SR
Queue Stats
17W - 21L
1,653 MMR
Solo
Sobek
Sobek
Masters
kingkongkennedy
Sobek
Masters
Level 199
God Stats
134W - 105L
1,651 SR
Queue Stats
197W - 176L
2,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 0 / 1
3,539
708
1,636
2,046
623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Nimbleen
Artio
5
0 / 1 / 3
3,387
677
533
3,240
1,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
3 / 0 / 0
4,429
886
1,863
1,310
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Sebasthanks
Jing Wei
7
2 / 0 / 0
3,895
779
1,776
1,753
432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
SourBreath
Sun Wukong
7
0 / 0 / 1
3,780
756
0
2,057
785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CabrakanMaman BrigitteHeraRavana

VS

Bans
CerberusAgniCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
1 / 1 / 0
3,233
647
1,599
1,920
390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 2 / 1
3,222
644
895
2,857
558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 1 / 0
2,839
568
466
1,540
491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
iLars
Geb
1
0 / 4 / 0
2,478
496
150
2,586
564
2
0 / 0 / 0
2,646
529
263
1,460
656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
1
0
1
W
3
0
1
3.5
L
0
2
1
0.25
W
Artio
Nimbleen
Artio
0
1
3
1.5
W
3
0
0
3
L
0
1
0
0
W
Jing Wei
Sebasthanks
Jing Wei
2
0
0
2
W
Sun Wukong
SourBreath
Sun Wukong
0
0
1
0.5
L
Geb
iLars
Geb
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,808
Damage
3,373
10,406
Taken
10,363
3,328
Mitigated
2,659
4,282
Healing
2,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
1,599
123
0
891
1,920
390
0
684
1,200
14,805
306
W
1,636
492
0
712
2,046
623
0
512
1,534
0
10,213
L
895
819
0
398
2,857
558
0
257
2,600
0
14,090
W
Artio
Nimbleen
Artio
533
0
484
1,052
3,240
1,215
0
1,038
2,202
5,170
0
W
1,863
319
0
690
1,310
273
0
198
1,112
23,837
430
L
466
49
0
365
1,540
491
0
0
1,540
0
7,780
W
Jing Wei
Sebasthanks
Jing Wei
1,776
1,551
0
494
1,753
432
0
192
1,561
0
26,308
W
Sun Wukong
SourBreath
Sun Wukong
0
0
0
850
2,057
785
0
0
2,057
0
19,678
L
Geb
iLars
Geb
150
150
0
0
2,586
564
0
1,105
1,401
402
0
L
263
0
0
1,004
1,460
656
0
216
1,244
2,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,030
Gold Earned
14,418
176
Minions Killed
76
0
Camps Cleared
0
494,885
Distance Traveled
368,495
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,233
647
28
6
0
94,969
2
W
Fenrir
3,539
708
23
5
0
113,905
0
L
Rama
3,222
644
24
5
0
90,625
0
W
Artio
3,387
677
10
2
0
101,421
2
W
Janus
4,429
886
53
11
0
101,263
0
L
Chaac
2,839
568
16
3
0
39,523
0
W
Jing Wei
3,895
779
50
10
0
89,282
0
W
Sun Wukong
3,780
756
40
8
0
89,014
0
L
Geb
2,478
496
1
0
0
100,485
0
L
Sobek
2,646
529
7
1
0
42,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role