Player Matchup

Ah Puch
Ah Puch
ºººººººººººººº
Ah Puch
Level 144
God Stats
16W - 2L
1,947 SR
Queue Stats
793W - 92L
2,028 Elo+
Party 1
Bacchus
Bacchus
ºººººººººººººººº
Bacchus
Level 159
God Stats
23W - 4L
2,089 SR
Queue Stats
2,884W - 280L
1,992 Elo+
Party 1
Chaac
Chaac
人影烛火跃婆娑
Chaac
Level 159
God Stats
50W - 4L
2,084 SR
Queue Stats
1,430W - 124L
1,979 Elo+
Party 1
Atlas
Atlas
木偶13
Atlas
Level 155
God Stats
16W - 1L
1,980 SR
Queue Stats
1,200W - 351L
1,803 Elo+
Party 1
Xbalanque
Xbalanque
白白胖胖四川分胖
Xbalanque
Level 155
God Stats
13W - 1L
2,019 SR
Queue Stats
954W - 101L
2,088 Elo+
Party 1
Team Averages
Level 154
2,024 SR
1,978 Elo+

VS

Team Averages
Level 140
1,499 SR
1,483 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
YohgDastoge
Ganesha
Level 129
God Stats
2W - 3L
1,493 SR
Queue Stats
92W - 97L
1,525 Elo+
Solo
Thoth
Thoth
benjamincorne259
Thoth
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 26L
1,402 Elo+
Solo
Da Ji
Da Ji
eldioblo
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
7,749
1,292
9,784
4,340
1,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
1 / 0 / 13
7,665
1,278
3,315
7,004
5,043
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

12
6 / 3 / 8
7,538
1,256
6,279
8,416
6,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
木偶13
Atlas
12
1 / 1 / 15
7,101
1,184
7,257
5,424
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 1 / 8
7,629
1,272
7,969
4,755
1,365
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 5 / 2
5,762
960
4,216
7,588
3,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Surtr
 
Surtr
9
1 / 6 / 2
5,665
944
4,135
10,754
8,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
YohgDastoge
Ganesha
11
0 / 3 / 3
5,402
900
2,736
8,553
8,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 3
5,922
987
2,405
4,008
1,861
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Da Ji
eldioblo
Da Ji
7
1 / 4 / 1
5,367
895
2,174
4,814
2,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
20
Kills
3
5
Deaths
20
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
5
2
0.4
L
Surtr
 
Surtr
1
6
2
0.33
L
Ganesha
YohgDastoge
Ganesha
0
3
3
0.5
L
0
2
3
0.75
L
Da Ji
eldioblo
Da Ji
1
4
1
0.38
W
6
0
7
9.5
W
6
3
8
3.33
W
Atlas
木偶13
Atlas
1
1
15
8.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,604
Damage
15,666
29,939
Taken
35,717
17,915
Mitigated
25,001
13,030
Healing
6,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,216
146
207
979
7,588
3,088
0
4,624
2,824
7,767
0
L
Surtr
 
Surtr
4,135
470
590
830
10,754
8,963
0
5,103
5,462
101
7,397
L
Ganesha
YohgDastoge
Ganesha
2,736
125
476
2,284
8,553
8,447
0
5,084
3,395
4,319
0
L
2,405
118
191
188
4,008
1,861
0
1,617
2,351
12,804
265
L
Da Ji
eldioblo
Da Ji
2,174
345
120
353
4,814
2,642
0
2,801
1,857
0
2,928
W
9,784
453
0
1,030
4,340
1,885
1,224
1,676
2,558
16,226
686
W
3,315
257
1,859
3,755
7,004
5,043
459
1,887
5,017
6,552
0
W
6,279
592
22
2,599
8,416
6,018
610
2,429
5,987
0
16,554
W
Atlas
木偶13
Atlas
7,257
3,166
318
1,398
5,424
3,604
1,285
1,763
3,519
14,230
278
W
7,969
5,234
0
2,049
4,755
1,365
3,474
1,615
3,101
0
26,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,682
Gold Earned
28,118
115
Minions Killed
59
0
Camps Cleared
0
679,510
Distance Traveled
512,768
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,762
960
16
3
0
124,085
2
L
Surtr
5,665
944
8
1
0
92,833
0
L
Ganesha
5,402
900
0
0
0
108,366
0
L
Thoth
5,922
987
30
5
0
112,576
0
L
Da Ji
5,367
895
5
1
0
74,908
0
W
Ah Puch
7,749
1,292
27
5
0
151,578
0
W
Bacchus
7,665
1,278
9
2
0
141,991
0
W
Chaac
7,538
1,256
12
2
0
161,938
0
W
Atlas
7,101
1,184
15
3
0
116,315
0
W
Xbalanque
7,629
1,272
52
9
0
107,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role