Player Matchup

Thanatos
Thanatos
Bronze V
 
Thanatos
Bronze V
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
FreakyMan_Cahleb
Bellona
Silver I
Level 105
God Stats
0W - 2L
1,305 SR
Queue Stats
46W - 67L
1,171 MMR
Solo
Geb
Geb
Silver I
LianinaBlastoise
Geb
Silver I
Level 154
God Stats
147W - 127L
1,557 SR
Queue Stats
241W - 254L
1,285 MMR
Solo
Nu Wa
Nu Wa
Silver II
Luxhio
Nu Wa
Silver II
Level 247
God Stats
4W - 4L
1,493 SR
Queue Stats
79W - 82L
1,157 MMR
Solo
Neith
Neith
Silver II
W1nterWolf17
Neith
Silver II
Level 75
God Stats
5W - 3L
1,491 SR
Queue Stats
85W - 95L
1,126 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,469 SR
1,248 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,517 SR
1,159 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold IV
Shuckle lvl 92
Terra
Gold IV
Level 178
God Stats
12W - 5L
1,691 SR
Queue Stats
377W - 383L
1,448 MMR
Solo
Hades
Hades
Gold III
Tango1095
Hades
Gold III
Level 147
God Stats
53W - 44L
1,621 SR
Queue Stats
64W - 60L
1,332 MMR
Solo
Artio
Artio
Bronze III
Worldpower442
Artio
Bronze III
Level 124
God Stats
8W - 10L
1,412 SR
Queue Stats
881W - 1,015L
56 MMR
Solo
Ne Zha
Ne Zha
Silver II
yocantrell
Ne Zha
Silver II
Level 162
God Stats
1W - 0L
1,361 SR
Queue Stats
9W - 16L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
1
0 / 3 / 0
3,444
344
0
1,482
331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 2
5,870
587
5,065
8,527
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 2 / 3
5,415
542
4,209
9,455
3,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Luxhio
Nu Wa
11
2 / 1 / 2
6,020
602
5,572
4,053
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 0
5,220
522
7,023
4,791
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
HeraJormungandrSkadi

VS

Bans
LokiPoseidonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 0
6,249
625
2,834
5,448
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 0 / 1
5,030
503
5,014
7,391
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Tango1095
Hades
10
3 / 2 / 1
6,311
631
5,811
8,032
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 2
5,117
512
2,387
8,965
6,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
yocantrell
Ne Zha
11
2 / 1 / 2
6,010
601
3,213
7,627
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
7
9
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
0
0
W
Janus
 
Janus
1
2
0
0.5
L
2
3
2
1
L
1
2
3
1.25
L
Nu Wa
Luxhio
Nu Wa
2
1
2
3
W
1
0
1
1.5
W
Hades
Tango1095
Hades
3
2
1
1.75
L
1
0
0
1
W
0
2
2
0.5
W
Ne Zha
yocantrell
Ne Zha
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,869
Damage
19,259
28,308
Taken
37,463
10,076
Mitigated
16,646
8,177
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
0
1,482
331
0
438
1,002
0
142
W
Janus
 
Janus
2,834
0
0
1,212
5,448
1,607
0
2,331
2,846
59,603
0
L
5,065
2,549
0
2,257
8,527
4,036
0
5,048
3,461
0
28,036
L
4,209
272
1,512
2,313
9,455
3,349
1
4,745
4,382
12,532
0
L
Nu Wa
Luxhio
Nu Wa
5,572
1,703
0
690
4,053
1,138
0
2,117
1,800
36,169
587
W
5,014
691
1,438
3,929
7,391
3,461
0
1,191
6,130
28,649
0
W
Hades
Tango1095
Hades
5,811
634
0
4,729
8,032
2,959
489
815
7,104
32,382
3,301
L
7,023
2,525
0
1,405
4,791
1,222
0
2,627
1,856
0
42,636
W
2,387
324
40
2,933
8,965
6,348
0
2,545
6,290
13,175
0
W
Ne Zha
yocantrell
Ne Zha
3,213
480
0
4,166
7,627
2,271
0
2,074
5,393
0
43,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
28,717
210
Minions Killed
338
0
Camps Cleared
0
927,146
Distance Traveled
1,018,278
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,444
344
0
0
0
143,050
0
W
Janus
6,249
625
122
12
0
208,374
0
L
Bellona
5,870
587
58
6
0
189,752
3
L
Geb
5,415
542
19
2
0
204,110
3
L
Nu Wa
6,020
602
68
7
0
200,389
0
W
Terra
5,030
503
69
7
0
230,312
3
W
Hades
6,311
631
58
6
0
158,022
0
L
Neith
5,220
522
65
7
0
189,845
0
W
Artio
5,117
512
9
1
0
191,499
3
W
Ne Zha
6,010
601
80
8
0
230,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role