Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AIphaZero2
Nemesis
Level 225
God Stats
0W - 2L
1,403 SR
Queue Stats
36W - 64L
1,371 Elo+
Solo
Pele
Pele
G4WDLUV54NA7
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 385L
1,548 Elo+
Solo
King Arthur
King Arthur
Jord0man
King Arthur
Level 163
God Stats
10W - 17L
1,390 SR
Queue Stats
1,025W - 1,055L
1,499 Elo+
Solo
Hel
Hel
Tregrin
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,521 Elo+
Solo
Team Averages
Level 132
1,459 SR
1,488 Elo+

VS

Team Averages
Level 133
1,496 SR
1,452 Elo+
Baba Yaga
Baba Yaga
Bill3027
Baba Yaga
Level 129
God Stats
12W - 15L
1,420 SR
Queue Stats
703W - 720L
1,502 Elo+
Party 2
Ravana
Ravana
Froġ
Ravana
Level 206
God Stats
1W - 0L
1,430 SR
Queue Stats
18W - 36L
1,376 Elo+
Party 1
Ymir
Ymir
Hunt4Dave
Ymir
Level 63
God Stats
1W - 0L
1,548 SR
Queue Stats
4W - 6L
1,401 Elo+
Party 1
Skadi
Skadi
ZTR26
Skadi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,498 Elo+
Solo
Aphrodite
Aphrodite
zzerroh
Aphrodite
Level 138
God Stats
6W - 3L
1,580 SR
Queue Stats
358W - 373L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
1 / 4 / 3
7,944
722
15,913
10,827
4,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
AIphaZero2
Nemesis
13
0 / 5 / 4
7,394
672
5,648
12,241
8,435
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
1 / 8 / 1
7,554
687
5,777
14,210
5,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Jord0man
King Arthur
14
3 / 6 / 1
8,285
753
8,161
13,626
14,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
12
1 / 7 / 3
7,852
714
6,218
10,818
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bill3027
Baba Yaga
18
7 / 1 / 21
10,815
983
16,459
10,775
12,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
Froġ
Ravana
16
5 / 1 / 25
10,618
965
14,103
19,638
27,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ymir
15
2 / 2 / 22
9,695
881
7,582
17,485
19,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Skadi
ZTR26
Skadi
17
14 / 1 / 14
11,040
1,004
14,376
9,237
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
zzerroh
Aphrodite
15
2 / 1 / 16
9,052
823
5,639
8,752
5,339
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
128
6
Kills
30
30
Deaths
6
12
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
4
3
0.63
L
Nemesis
AIphaZero2
Nemesis
0
5
4
0.4
W
Baba Yaga
Bill3027
Baba Yaga
7
1
21
17.5
W
Ravana
Froġ
Ravana
5
1
25
17.5
L
1
8
1
0.19
W
Ymir
2
2
22
6.5
L
King Arthur
Jord0man
King Arthur
3
6
1
0.58
L
Hel
1
7
3
0.36
W
Skadi
ZTR26
Skadi
14
1
14
21
W
Aphrodite
zzerroh
Aphrodite
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,717
Damage
58,159
61,722
Taken
65,887
38,109
Mitigated
69,000
14,691
Healing
30,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
15,913
1,331
327
871
10,827
4,924
0
7,368
3,459
0
33,606
L
Nemesis
AIphaZero2
Nemesis
5,648
2,159
1,044
2,187
12,241
8,435
0
5,404
6,837
0
12,460
W
Baba Yaga
Bill3027
Baba Yaga
16,459
677
1,313
2,953
10,775
12,678
845
1,456
9,319
41,963
0
W
Ravana
Froġ
Ravana
14,103
1,576
584
2,919
19,638
27,307
831
1,498
18,140
2,334
21,924
L
5,777
1,302
283
1,246
14,210
5,822
0
6,700
7,510
0
16,104
W
Ymir
7,582
598
1,269
2,553
17,485
19,195
449
1,935
15,550
14,437
0
L
King Arthur
Jord0man
King Arthur
8,161
608
93
85
13,626
14,161
0
6,675
6,951
1,339
12,502
L
Hel
6,218
472
6,053
2,502
10,818
4,767
0
5,604
5,214
12,314
0
W
Skadi
ZTR26
Skadi
14,376
3,059
1,501
925
9,237
4,481
3,505
1,353
7,884
0
27,561
W
Aphrodite
zzerroh
Aphrodite
5,639
547
11,709
4,341
8,752
5,339
647
985
7,767
17,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
51,220
96
Minions Killed
134
0
Camps Cleared
0
919,109
Distance Traveled
1,099,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,944
722
24
2
0
193,033
0
L
Nemesis
7,394
672
17
2
0
179,604
0
W
Baba Yaga
10,815
983
44
4
0
228,048
0
W
Ravana
10,618
965
21
2
0
227,896
0
L
Pele
7,554
687
22
2
0
191,763
0
W
Ymir
9,695
881
13
1
0
198,413
0
L
King Arthur
8,285
753
21
2
0
167,357
0
L
Hel
7,852
714
12
1
0
187,352
0
W
Skadi
11,040
1,004
24
2
0
214,244
0
W
Aphrodite
9,052
823
32
3
0
230,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role