Player Matchup

Merlin
Merlin
CloutyDayz
Merlin
Level 148
God Stats
4W - 3L
1,530 SR
Queue Stats
215W - 223L
1,431 Elo+
Party 2
Artemis
Artemis
Fade Divine
Artemis
Level 165
God Stats
3W - 1L
1,562 SR
Queue Stats
198W - 201L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Matt18ok2
Baron Samedi
Level 81
God Stats
3W - 2L
1,480 SR
Queue Stats
107W - 80L
1,556 Elo+
Solo
Charon
Charon
UniQUe1205
Charon
Level 130
God Stats
8W - 4L
1,648 SR
Queue Stats
417W - 410L
1,548 Elo+
Solo
Hera
Hera
xXTheLastJediXx
Hera
Level 144
God Stats
4W - 1L
1,689 SR
Queue Stats
87W - 86L
1,467 Elo+
Party 2
Team Averages
Level 134
1,582 SR
1,508 Elo+

VS

Team Averages
Level 156
1,518 SR
1,514 Elo+
Nut
Nut
 
Nut
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
 
Poseidon
Level 332
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BellonaButtSweat
Ne Zha
Level 98
God Stats
6W - 11L
1,380 SR
Queue Stats
366W - 365L
1,471 Elo+
Party 1
Artio
Artio
NJaing
Artio
Level 129
God Stats
0W - 1L
1,598 SR
Queue Stats
69W - 70L
1,575 Elo+
Party 3
Bastet
Bastet
NeithsThighSweat
Bastet
Level 107
God Stats
2W - 2L
1,614 SR
Queue Stats
197W - 209L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CloutyDayz
Merlin
15
4 / 1 / 15
8,905
891
6,813
6,577
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Fade Divine
Artemis
13
4 / 2 / 17
8,476
848
11,977
9,152
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Matt18ok2
Baron Samedi
16
9 / 1 / 12
10,051
1,005
11,427
10,109
5,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
UniQUe1205
Charon
16
4 / 1 / 19
9,763
976
7,316
14,094
11,350
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 12
8,701
870
9,961
6,706
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
3 / 3 / 1
7,855
786
8,793
8,111
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
 
Poseidon
13
0 / 5 / 3
7,297
730
7,665
8,652
3,301
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 1
7,743
774
11,442
11,634
6,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
NJaing
Artio
12
0 / 5 / 3
6,708
671
4,945
12,877
13,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 7 / 4
7,012
701
6,765
11,212
4,001
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
25
Kills
6
7
Deaths
25
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
3
1
1.17
L
Poseidon
 
Poseidon
0
5
3
0.3
L
2
5
1
0.5
W
Merlin
CloutyDayz
Merlin
4
1
15
11.5
W
Artemis
Fade Divine
Artemis
4
2
17
6.25
W
Baron Samedi
Matt18ok2
Baron Samedi
9
1
12
15
L
Artio
NJaing
Artio
0
5
3
0.3
L
1
7
4
0.43
W
Charon
UniQUe1205
Charon
4
1
19
13.5
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,494
Damage
39,610
46,638
Taken
52,486
26,209
Mitigated
31,300
18,247
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,793
3,945
173
1,591
8,111
3,407
43
5,459
2,652
0
21,282
L
Poseidon
 
Poseidon
7,665
378
725
2,147
8,652
3,301
0
6,296
2,356
25,143
0
L
11,442
1,449
0
2,270
11,634
6,724
0
8,406
3,228
0
23,930
W
Merlin
CloutyDayz
Merlin
6,813
262
411
1,154
6,577
2,679
549
1,503
5,074
21,328
0
W
Artemis
Fade Divine
Artemis
11,977
3,882
0
1,180
9,152
3,882
1,613
2,010
7,142
0
20,685
W
Baron Samedi
Matt18ok2
Baron Samedi
11,427
1,253
3,412
2,694
10,109
5,691
1,255
2,073
8,036
19,382
992
L
Artio
NJaing
Artio
4,945
129
557
3,079
12,877
13,867
0
8,011
4,866
10,189
640
L
6,765
1,759
1,149
1,651
11,212
4,001
0
6,533
4,679
0
8,996
W
Charon
UniQUe1205
Charon
7,316
769
3,676
4,565
14,094
11,350
699
4,812
9,282
16,159
407
W
9,961
1,513
819
336
6,706
2,607
953
1,957
4,749
18,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,896
Gold Earned
36,615
130
Minions Killed
102
0
Camps Cleared
0
848,224
Distance Traveled
878,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,855
786
30
3
0
172,425
0
L
Poseidon
7,297
730
39
4
0
152,591
0
L
Ne Zha
7,743
774
14
1
0
193,513
0
W
Merlin
8,905
891
36
4
0
170,235
0
W
Artemis
8,476
848
31
3
0
153,359
0
W
Baron Samedi
10,051
1,005
25
3
0
169,384
0
L
Artio
6,708
671
10
1
0
171,517
0
L
Bastet
7,012
701
9
1
0
188,930
0
W
Charon
9,763
976
12
1
0
186,634
0
W
Hera
8,701
870
26
3
0
168,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role