Player Matchup

Nox
Nox
A-Money050
Nox
Level 104
God Stats
15W - 13L
1,585 SR
Queue Stats
450W - 435L
1,566 Elo+
Solo
Cernunnos
Cernunnos
Condera1
Cernunnos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,503 Elo+
Party 2
The Morrigan
The Morrigan
Knuckles91
The Morrigan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 35L
1,555 Elo+
Party 2
Nike
Nike
Obi1CanBneMe
Nike
Level 129
God Stats
3W - 2L
1,600 SR
Queue Stats
90W - 94L
1,503 Elo+
Party 2
Loki
Loki
xImpiedosa
Loki
Level 143
God Stats
3W - 7L
1,283 SR
Queue Stats
375W - 372L
1,462 Elo+
Solo
Team Averages
Level 121
1,494 SR
1,518 Elo+

VS

Team Averages
Level 145
1,557 SR
1,498 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Fanterion
Chiron
Level 148
God Stats
2W - 3L
1,421 SR
Queue Stats
247W - 249L
1,529 Elo+
Solo
Raijin
Raijin
ScoobyDoo2K8
Raijin
Level 148
God Stats
1W - 0L
1,566 SR
Queue Stats
68W - 56L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
Shaggy2K8
Zhong Kui
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 15L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
Vivid625
Jormungandr
Level 159
God Stats
4W - 1L
1,798 SR
Queue Stats
334W - 299L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
7,675
698
9,209
6,273
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Condera1
Cernunnos
13
0 / 5 / 4
6,941
631
6,806
7,513
1,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Knuckles91
The Morrigan
13
0 / 2 / 5
7,174
652
3,715
8,411
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 3
7,634
694
8,677
9,845
8,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 3
7,223
657
4,724
4,890
1,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 1 / 13
8,203
746
8,248
14,554
10,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Fanterion
Chiron
15
7 / 1 / 6
8,915
810
8,166
6,001
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
6 / 1 / 9
9,397
854
10,415
7,061
2,852
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Shaggy2K8
Zhong Kui
14
1 / 1 / 12
8,240
749
3,020
4,750
3,461
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Vivid625
Jormungandr
13
0 / 3 / 8
7,664
697
4,589
10,099
8,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
6
Kills
16
16
Deaths
7
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
13
8.5
L
2
2
4
2
L
Cernunnos
Condera1
Cernunnos
0
5
4
0.4
W
Chiron
Fanterion
Chiron
7
1
6
10
L
The Morrigan
Knuckles91
The Morrigan
0
2
5
1.25
L
3
4
3
1.13
W
Raijin
6
1
9
10.5
W
Zhong Kui
Shaggy2K8
Zhong Kui
1
1
12
7
W
Jormungandr
Vivid625
Jormungandr
0
3
8
1.33
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,131
Damage
34,438
36,932
Taken
42,465
15,579
Mitigated
27,577
8,560
Healing
18,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,248
140
1,611
7,178
14,554
10,147
36
3,662
10,892
16,708
1,337
L
9,209
722
552
1,920
6,273
1,789
0
3,847
2,213
19,060
340
L
Cernunnos
Condera1
Cernunnos
6,806
2,358
359
521
7,513
1,792
0
5,670
1,533
0
15,985
W
Chiron
Fanterion
Chiron
8,166
1,191
2,941
1,917
6,001
2,425
120
1,742
4,259
0
19,457
L
The Morrigan
Knuckles91
The Morrigan
3,715
228
257
2,392
8,411
2,005
0
6,607
1,376
11,167
0
L
8,677
247
585
621
9,845
8,675
0
4,951
4,519
0
17,488
W
Raijin
10,415
441
0
300
7,061
2,852
47
1,308
5,753
24,372
0
W
Zhong Kui
Shaggy2K8
Zhong Kui
3,020
71
404
904
4,750
3,461
0
1,292
3,458
11,727
138
W
Jormungandr
Vivid625
Jormungandr
4,589
734
795
2,480
10,099
8,692
0
4,691
5,408
20,401
1,443
L
4,724
570
499
854
4,890
1,318
0
2,893
1,900
0
15,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
42,419
101
Minions Killed
151
0
Camps Cleared
0
949,786
Distance Traveled
1,037,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,203
746
32
3
0
222,557
0
L
Nox
7,675
698
36
3
0
201,605
0
L
Cernunnos
6,941
631
18
2
0
177,202
0
W
Chiron
8,915
810
33
3
0
218,569
0
L
The Morrigan
7,174
652
18
2
0
193,544
0
L
Nike
7,634
694
12
1
0
199,659
0
W
Raijin
9,397
854
29
3
0
221,746
0
W
Zhong Kui
8,240
749
34
3
0
176,381
0
W
Jormungandr
7,664
697
23
2
0
198,679
0
L
Loki
7,223
657
17
2
0
177,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role