Player Matchup

Xing Tian
Xing Tian
Gold II
Cmoney2025
Xing Tian
Gold II
Level 127
God Stats
71W - 62L
1,589 SR
Queue Stats
134W - 141L
1,553 MMR
Solo
Medusa
Medusa
Gold II
MauFitzgerald
Medusa
Gold II
Level 63
God Stats
5W - 8L
1,527 SR
Queue Stats
50W - 50L
1,591 MMR
Solo
Discordia
Discordia
Gold I
OmegaG2
Discordia
Gold I
Level 129
God Stats
18W - 10L
1,620 SR
Queue Stats
68W - 66L
1,761 MMR
Party 1
Bacchus
Bacchus
Platinum III
iJeffReyn
Bacchus
Platinum III
Level 203
God Stats
22W - 17L
1,595 SR
Queue Stats
99W - 92L
1,631 MMR
Solo
Ravana
Ravana
Gold IV
pimatu
Ravana
Gold IV
Level 125
God Stats
3W - 1L
1,574 SR
Queue Stats
75W - 81L
1,483 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,581 SR
1,604 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,451 SR
1,575 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
ImmortalZodd27
Neith
Gold II
Level 78
God Stats
0W - 5L
1,392 SR
Queue Stats
127W - 123L
1,580 MMR
Party 2
Chaac
Chaac
Gold III
Killer_Pumper
Chaac
Gold III
Level 182
God Stats
1W - 4L
1,362 SR
Queue Stats
473W - 492L
1,533 MMR
Solo
Sylvanus
Sylvanus
Gold II
ParisDrakeDoee
Sylvanus
Gold II
Level 158
God Stats
0W - 2L
1,458 SR
Queue Stats
343W - 339L
1,658 MMR
Party 2
Fenrir
Fenrir
Gold I
beltsucksatcod2
Fenrir
Gold I
Level 125
God Stats
5W - 4L
1,547 SR
Queue Stats
357W - 355L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cmoney2025
Xing Tian
14
3 / 1 / 1
8,825
679
7,976
8,341
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 2 / 1
8,356
643
5,902
7,119
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
OmegaG2
Discordia
13
4 / 3 / 1
8,243
634
6,314
6,964
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
iJeffReyn
Bacchus
11
1 / 1 / 5
6,924
533
6,304
10,820
7,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
pimatu
Ravana
13
1 / 3 / 3
7,128
548
3,574
8,273
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SusanoDanzaburouShivaThanatos

VS

Bans
PoseidonLokiCabrakanSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 3 / 2
6,823
525
5,303
7,450
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 3
7,234
556
5,302
5,215
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
6,987
537
4,414
12,158
6,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
11
0 / 4 / 6
6,508
501
6,249
12,300
10,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 2 / 4
7,019
540
5,263
8,749
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
12
Kills
10
10
Deaths
12
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
2
1
W
Xing Tian
Cmoney2025
Xing Tian
3
1
1
3.5
L
3
0
3
4.5
L
1
3
1
0.5
W
3
2
1
1.75
W
Discordia
OmegaG2
Discordia
4
3
1
1.5
L
Sylvanus
0
4
6
0.75
L
4
2
4
3
W
Bacchus
iJeffReyn
Bacchus
1
1
5
3.5
W
Ravana
pimatu
Ravana
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,070
Damage
26,531
41,517
Taken
45,872
20,722
Mitigated
24,393
10,180
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,303
43
0
823
7,450
1,926
0
4,615
2,200
47,284
0
W
Xing Tian
Cmoney2025
Xing Tian
7,976
538
0
500
8,341
5,881
0
1,207
7,076
49,785
1,535
L
5,302
1,243
0
2,472
5,215
1,583
0
882
4,333
0
46,162
L
4,414
612
0
5,427
12,158
6,943
0
5,617
5,890
0
55,930
W
5,902
1,973
0
534
7,119
2,301
1,082
1,184
5,935
0
73,433
W
Discordia
OmegaG2
Discordia
6,314
132
0
590
6,964
2,008
77
3,358
3,394
47,544
1,626
L
Sylvanus
6,249
1,248
615
3,088
12,300
10,901
0
4,323
7,629
20,676
2,663
L
5,263
1,098
0
1,187
8,749
3,040
0
2,794
5,719
0
33,883
W
Bacchus
iJeffReyn
Bacchus
6,304
801
2,031
2,876
10,820
7,992
0
2,808
7,938
17,816
0
W
Ravana
pimatu
Ravana
3,574
1,459
0
3,649
8,273
2,540
0
2,019
6,142
0
53,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,476
Gold Earned
34,571
456
Minions Killed
384
0
Camps Cleared
0
1,390,788
Distance Traveled
1,356,979
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,823
525
95
7
0
310,053
1
W
Xing Tian
8,825
679
112
9
0
245,543
4
L
Neith
7,234
556
101
8
0
251,823
4
L
Chaac
6,987
537
102
8
0
246,611
3
W
Medusa
8,356
643
132
10
0
281,280
1
W
Discordia
8,243
634
104
8
0
278,980
1
L
Sylvanus
6,508
501
31
2
0
244,629
0
L
Fenrir
7,019
540
55
4
0
303,863
0
W
Bacchus
6,924
533
18
1
0
275,838
4
W
Ravana
7,128
548
90
7
0
309,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role