Player Matchup

Sun Wukong
Sun Wukong
Darcka21
Sun Wukong
Level 127
God Stats
1W - 2L
1,314 SR
Queue Stats
313W - 312L
1,571 Elo+
Solo
Arachne
Arachne
HeraMIDD
Arachne
Level 159
God Stats
17W - 14L
1,598 SR
Queue Stats
1,189W - 1,136L
1,558 Elo+
Party 1
Neith
Neith
Lilsleezy2502
Neith
Level 128
God Stats
27W - 20L
1,562 SR
Queue Stats
224W - 217L
1,504 Elo+
Party 1
Eset
Eset
OGmudddy
Eset
Level 149
God Stats
24W - 18L
1,581 SR
Queue Stats
377W - 375L
1,535 Elo+
Party 1
Athena
Athena
OptimusChub
Athena
Level 85
God Stats
16W - 9L
1,596 SR
Queue Stats
172W - 174L
1,453 Elo+
Solo
Team Averages
Level 130
1,530 SR
1,524 Elo+

VS

Team Averages
Level 160
1,537 SR
1,521 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
BEHOLDERWiF3
Aphrodite
Level 154
God Stats
204W - 151L
1,595 SR
Queue Stats
239W - 214L
1,535 Elo+
Party 2
Scylla
Scylla
FirexIceDragon
Scylla
Level 155
God Stats
6W - 8L
1,408 SR
Queue Stats
286W - 277L
1,478 Elo+
Solo
Odin
Odin
Minaln
Odin
Level 158
God Stats
7W - 3L
1,680 SR
Queue Stats
107W - 83L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darcka21
Sun Wukong
9
0 / 1 / 1
5,321
532
3,059
8,476
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
HeraMIDD
Arachne
9
2 / 0 / 1
5,230
523
3,654
6,194
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 1 / 1
5,533
553
4,301
6,995
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
12
1 / 2 / 1
6,509
651
3,583
4,853
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
7
0 / 4 / 1
4,329
433
2,024
6,610
4,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 1 / 0
6,383
638
3,785
5,965
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
 
Skadi
11
2 / 0 / 2
6,111
611
4,614
3,092
853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Aphrodite
BEHOLDERWiF3
Aphrodite
10
0 / 0 / 2
5,856
586
3,480
6,905
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 1
5,983
598
1,766
4,171
1,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Minaln
Odin
11
1 / 1 / 1
6,625
663
6,872
7,704
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
8
8
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
0
4
W
Skadi
 
Skadi
2
0
2
3
W
Aphrodite
BEHOLDERWiF3
Aphrodite
0
0
2
1
L
Sun Wukong
Darcka21
Sun Wukong
0
1
1
0.5
W
1
1
1
1.5
L
Arachne
HeraMIDD
Arachne
2
0
1
2.5
L
0
1
1
0.5
W
Odin
Minaln
Odin
1
1
1
1.5
L
Eset
1
2
1
0.75
L
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
20,517
33,128
Taken
27,837
17,762
Mitigated
10,609
10,180
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,785
1,220
0
2,892
5,965
1,739
0
746
5,219
0
37,495
W
Skadi
 
Skadi
4,614
1,605
0
1,174
3,092
853
829
552
2,540
0
41,367
W
Aphrodite
BEHOLDERWiF3
Aphrodite
3,480
609
1,463
4,492
6,905
2,765
202
1,738
5,167
27,275
1,405
L
Sun Wukong
Darcka21
Sun Wukong
3,059
975
0
2,065
8,476
7,755
0
1,026
7,450
0
33,235
W
1,766
277
0
1,264
4,171
1,096
0
2,096
2,075
40,291
0
L
Arachne
HeraMIDD
Arachne
3,654
2,288
0
3,820
6,194
1,813
0
779
5,415
0
32,034
L
4,301
1,136
0
2,793
6,995
1,900
0
1,170
5,825
0
40,562
W
Odin
Minaln
Odin
6,872
1,483
0
1,061
7,704
4,156
0
338
7,024
6,382
38,916
L
Eset
3,583
113
75
857
4,853
1,533
0
1,652
3,201
55,257
1,151
L
Athena
2,024
536
0
570
6,610
4,761
0
1,635
4,975
13,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,922
Gold Earned
30,958
332
Minions Killed
377
0
Camps Cleared
0
1,128,300
Distance Traveled
1,097,288
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,383
638
68
7
0
252,095
2
W
Skadi
6,111
611
72
7
0
226,353
0
W
Aphrodite
5,856
586
51
5
0
193,138
0
L
Sun Wukong
5,321
532
55
6
0
217,671
1
W
Scylla
5,983
598
86
9
0
215,349
2
L
Arachne
5,230
523
52
5
0
276,253
4
L
Neith
5,533
553
87
9
0
202,560
4
W
Odin
6,625
663
100
10
0
210,353
0
L
Eset
6,509
651
117
12
0
214,848
2
L
Athena
4,329
433
21
2
0
216,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role