Player Matchup

Cerberus
Cerberus
Ribou
Cerberus
Level 144
God Stats
39W - 21L
1,616 SR
Queue Stats
538W - 549L
1,459 Elo+
Solo
Nox
Nox
Shrikedown
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
932 Elo+
Party 1
Neith
Neith
tinxsaurus
Neith
Level 84
God Stats
4W - 2L
1,496 SR
Queue Stats
41W - 44L
1,366 Elo+
Party 1
Team Averages
Level 78
1,537 SR
1,252 Elo+

VS

Team Averages
Level 96
1,685 SR
1,397 Elo+
Danzaburou
Danzaburou
Bryanj262001
Danzaburou
Level 86
God Stats
8W - 3L
1,657 SR
Queue Stats
27W - 31L
1,383 Elo+
Party 2
Vulcan
Vulcan
KIllermaus112
Vulcan
Level 104
God Stats
4W - 1L
1,898 SR
Queue Stats
35W - 40L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
LOSTA1R
Erlang Shen
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ribou
Cerberus
15
2 / 0 / 13
9,209
837
8,613
12,807
10,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 7
9,849
895
5,038
6,021
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
16
8 / 2 / 8
10,415
947
11,433
7,638
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bryanj262001
Danzaburou
14
2 / 5 / 2
8,932
812
7,759
10,330
3,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 0
8,542
777
10,383
6,883
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
LOSTA1R
Erlang Shen
12
0 / 7 / 2
7,313
665
4,073
11,911
4,857
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
4
4
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bryanj262001
Danzaburou
2
5
2
0.6
L
2
4
0
0.5
L
Erlang Shen
LOSTA1R
Erlang Shen
0
7
2
0.14
W
Cerberus
Ribou
Cerberus
2
0
13
8.5
W
6
2
7
4.75
W
Neith
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,084
Damage
22,215
26,466
Taken
29,124
15,215
Mitigated
10,397
8,938
Healing
3,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bryanj262001
Danzaburou
7,759
2,352
52
926
10,330
3,381
0
4,473
5,651
0
28,452
L
10,383
382
0
472
6,883
2,159
0
3,333
3,384
32,772
0
L
Erlang Shen
LOSTA1R
Erlang Shen
4,073
1,771
71
2,219
11,911
4,857
0
4,531
7,138
0
10,275
W
Cerberus
Ribou
Cerberus
8,613
544
0
6,681
12,807
10,572
288
5,103
7,290
34,593
3,656
W
5,038
636
0
0
6,021
2,149
879
2,325
3,541
17,777
129
W
Neith
11,433
5,025
0
2,257
7,638
2,494
453
2,316
5,179
0
36,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
24,787
182
Minions Killed
123
0
Camps Cleared
0
563,343
Distance Traveled
533,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,932
812
61
6
0
170,332
0
L
Vulcan
8,542
777
51
5
0
191,156
0
L
Erlang Shen
7,313
665
11
1
0
171,981
0
W
Cerberus
9,209
837
84
8
0
192,954
0
W
Nox
9,849
895
43
4
0
190,209
0
W
Neith
10,415
947
55
5
0
180,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role