Player Matchup

Kuzenbo
Kuzenbo
Masterjuju217
Kuzenbo
Level 122
God Stats
1W - 1L
1,272 SR
Queue Stats
112W - 114L
1,477 Elo+
Solo
Guan Yu
Guan Yu
gaspar130578
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,349 Elo+
Party 1
Kumbhakarna
Kumbhakarna
papagas_gordo
Kumbhakarna
Level 86
God Stats
8W - 6L
1,422 SR
Queue Stats
30W - 38L
1,392 Elo+
Party 1
Ah Puch
Ah Puch
pinto_feio
Ah Puch
Level 28
God Stats
5W - 4L
1,341 SR
Queue Stats
21W - 33L
1,361 Elo+
Party 1
Xbalanque
Xbalanque
quimico-tebeo235
Xbalanque
Level 107
God Stats
2W - 4L
1,321 SR
Queue Stats
103W - 107L
1,449 Elo+
Solo
Team Averages
Level 90
1,371 SR
1,406 Elo+

VS

Team Averages
Level 126
1,523 SR
1,444 Elo+
Cerberus
Cerberus
 
Cerberus
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dabster-kun
Bacchus
Level 149
God Stats
9W - 4L
1,772 SR
Queue Stats
105W - 108L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Punk_Esponja
Nu Wa
Level 151
God Stats
50W - 48L
1,538 SR
Queue Stats
283W - 276L
1,441 Elo+
Solo
Thanatos
Thanatos
Topher204
Thanatos
Level 32
God Stats
2W - 4L
1,475 SR
Queue Stats
3W - 7L
1,350 Elo+
Solo
Artemis
Artemis
qwertyfenix
Artemis
Level 105
God Stats
1W - 4L
1,330 SR
Queue Stats
168W - 160L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
2 / 1 / 5
7,078
544
5,433
9,268
8,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
gaspar130578
Guan Yu
12
2 / 0 / 6
7,289
561
6,616
11,601
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kumbhakarna
papagas_gordo
Kumbhakarna
12
7 / 1 / 7
7,437
572
7,879
10,470
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
pinto_feio
Ah Puch
13
7 / 0 / 6
7,746
596
11,119
8,483
2,680
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
13
0 / 3 / 2
7,393
569
4,504
7,261
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 6 / 0
6,151
473
7,162
14,922
9,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bacchus
Dabster-kun
Bacchus
8
1 / 2 / 2
6,029
464
6,124
10,372
10,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 1
5,724
440
4,300
5,938
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Topher204
Thanatos
11
1 / 5 / 1
5,974
460
1,948
10,582
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Artemis
qwertyfenix
Artemis
13
2 / 2 / 2
7,406
570
7,099
8,671
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
4
5
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
6
0
0
L
Bacchus
Dabster-kun
Bacchus
1
2
2
1
W
Kuzenbo
2
1
5
4.5
L
0
3
1
0.17
L
Thanatos
Topher204
Thanatos
1
5
1
0.3
W
Guan Yu
gaspar130578
Guan Yu
2
0
6
5
W
Kumbhakarna
papagas_gordo
Kumbhakarna
7
1
7
10.5
W
Ah Puch
pinto_feio
Ah Puch
7
0
6
10
W
Xbalanque
0
3
2
0.33
L
Artemis
qwertyfenix
Artemis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,551
Damage
26,633
47,083
Taken
50,485
22,525
Mitigated
27,455
21,669
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,162
694
0
6,200
14,922
9,015
0
4,411
10,511
39,992
1,944
L
Bacchus
Dabster-kun
Bacchus
6,124
813
0
1,499
10,372
10,047
0
5,615
4,757
17,726
0
W
Kuzenbo
5,433
2,267
0
1,879
9,268
8,169
7
3,187
5,893
18,245
483
L
4,300
996
0
658
5,938
1,767
120
4,520
1,418
26,311
515
L
Thanatos
Topher204
Thanatos
1,948
262
0
5,338
10,582
3,668
0
5,847
4,735
0
39,344
W
Guan Yu
gaspar130578
Guan Yu
6,616
905
625
6,240
11,601
5,880
105
4,588
6,081
0
37,240
W
Kumbhakarna
papagas_gordo
Kumbhakarna
7,879
1,290
0
4,161
10,470
3,673
0
2,686
7,508
32,074
1,718
W
Ah Puch
pinto_feio
Ah Puch
11,119
554
0
6,370
8,483
2,680
126
3,517
4,630
51,282
0
W
Xbalanque
4,504
1,356
0
2,394
7,261
2,123
1,032
1,304
5,897
0
58,002
L
Artemis
qwertyfenix
Artemis
7,099
2,818
0
2,328
8,671
2,958
0
3,564
5,107
0
59,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,943
Gold Earned
31,284
328
Minions Killed
418
0
Camps Cleared
0
1,308,742
Distance Traveled
1,158,777
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,151
473
119
9
0
200,603
1
L
Bacchus
6,029
464
32
2
0
272,596
0
W
Kuzenbo
7,078
544
16
1
0
252,766
0
L
Nu Wa
5,724
440
78
6
0
216,202
0
L
Thanatos
5,974
460
76
6
0
243,114
0
W
Guan Yu
7,289
561
61
5
0
266,420
0
W
Kumbhakarna
7,437
572
63
5
0
279,008
0
W
Ah Puch
7,746
596
72
6
0
260,757
0
W
Xbalanque
7,393
569
116
9
0
249,791
2
L
Artemis
7,406
570
113
9
0
226,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role