Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FerstHelbkit
Thoth
Level 155
God Stats
0W - 1L
1,534 SR
Queue Stats
295W - 269L
1,517 Elo+
Solo
Janus
Janus
GABRIELSU
Janus
Level 64
God Stats
28W - 34L
1,511 SR
Queue Stats
36W - 35L
1,523 Elo+
Solo
Medusa
Medusa
NiborRb
Medusa
Level 87
God Stats
7W - 13L
1,476 SR
Queue Stats
22W - 38L
1,390 Elo+
Party 1
Aphrodite
Aphrodite
chloex9
Aphrodite
Level 153
God Stats
11W - 19L
1,530 SR
Queue Stats
64W - 97L
1,394 Elo+
Party 1
Team Averages
Level 123
1,510 SR
1,465 Elo+

VS

Team Averages
Level 127
1,501 SR
1,493 Elo+
Charybdis
Charybdis
J00L5
Charybdis
Level 210
God Stats
7W - 4L
1,583 SR
Queue Stats
689W - 670L
1,444 Elo+
Solo
Kali
Kali
KyleGarvie
Kali
Level 109
God Stats
4W - 3L
1,539 SR
Queue Stats
209W - 175L
1,512 Elo+
Solo
Maui
Maui
Milkshake Man67
Maui
Level 87
God Stats
4W - 5L
1,521 SR
Queue Stats
19W - 27L
1,394 Elo+
Solo
Aphrodite
Aphrodite
kalarim1
Aphrodite
Level 115
God Stats
3W - 7L
1,365 SR
Queue Stats
710W - 586L
1,603 Elo+
Solo
Pele
Pele
nilla888
Pele
Level 115
God Stats
23W - 24L
1,496 SR
Queue Stats
86W - 92L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 1 / 0
9,352
668
6,795
10,175
9,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 4 / 0
7,158
511
3,364
6,597
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Janus
GABRIELSU
Janus
8
0 / 1 / 0
5,135
367
244
2,527
673
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
NiborRb
Medusa
12
2 / 1 / 0
6,724
480
6,240
5,742
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
chloex9
Aphrodite
12
0 / 1 / 2
6,288
449
2,794
9,149
4,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
J00L5
Charybdis
12
1 / 2 / 1
6,831
488
5,271
6,670
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 1 / 3
6,783
485
2,310
8,930
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 0 / 2
7,042
503
3,474
7,706
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
kalarim1
Aphrodite
17
4 / 1 / 0
9,269
662
4,277
8,101
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
15
1 / 3 / 1
7,808
558
2,939
10,464
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
7
Kills
8
8
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
1
0
4
L
1
4
0
0.25
L
Janus
GABRIELSU
Janus
0
1
0
0
W
Charybdis
J00L5
Charybdis
1
2
1
0.75
W
2
1
3
3.5
W
0
0
2
1
L
Medusa
NiborRb
Medusa
2
1
0
2
L
Aphrodite
chloex9
Aphrodite
0
1
2
1
W
Aphrodite
kalarim1
Aphrodite
4
1
0
4
W
Pele
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
18,271
34,190
Taken
41,871
17,622
Mitigated
17,364
11,509
Healing
20,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,795
824
0
3,532
10,175
9,126
163
0
10,175
0
70,133
L
3,364
53
0
625
6,597
1,843
0
3,839
2,409
43,053
363
L
Janus
GABRIELSU
Janus
244
0
0
259
2,527
673
215
0
2,527
18,654
0
W
Charybdis
J00L5
Charybdis
5,271
2,201
0
2,698
6,670
2,587
34
1,187
5,483
0
67,401
W
2,310
679
0
5,280
8,930
2,839
0
244
8,686
0
53,065
W
3,474
569
313
1,388
7,706
5,544
0
1,458
6,248
23,820
589
L
Medusa
NiborRb
Medusa
6,240
1,273
0
39
5,742
1,873
0
1,668
4,074
0
52,856
L
Aphrodite
chloex9
Aphrodite
2,794
194
1,977
5,077
9,149
4,107
0
1,709
7,440
34,164
689
W
Aphrodite
kalarim1
Aphrodite
4,277
427
0
6,226
8,101
2,701
0
3,323
4,778
69,688
1,199
W
Pele
2,939
336
0
4,146
10,464
3,693
0
0
10,464
0
60,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
37,733
404
Minions Killed
536
0
Camps Cleared
0
1,109,316
Distance Traveled
1,384,357
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,352
668
136
10
0
241,722
0
L
Thoth
7,158
511
97
7
0
213,993
0
L
Janus
5,135
367
23
2
0
79,419
0
W
Charybdis
6,831
488
128
9
0
253,075
0
W
Kali
6,783
485
77
6
0
300,155
0
W
Maui
7,042
503
35
3
0
287,095
4
L
Medusa
6,724
480
89
6
0
316,025
0
L
Aphrodite
6,288
449
59
4
0
258,157
0
W
Aphrodite
9,269
662
173
12
0
271,689
0
W
Pele
7,808
558
123
9
0
272,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role