Player Matchup

Ao Kuang
Ao Kuang
DaredevilTMWF7
Ao Kuang
Level 40
God Stats
8W - 8L
1,652 SR
Queue Stats
26W - 27L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GastyG19
Heimdallr
Level 60
God Stats
8W - 8L
1,480 SR
Queue Stats
22W - 20L
1,468 Elo+
Party 1
Kumbhakarna
Kumbhakarna
enzoagueropo
Kumbhakarna
Level 68
God Stats
12W - 3L
1,704 SR
Queue Stats
66W - 56L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
korraobaid550
Morgan Le Fay
Level 89
God Stats
432W - 411L
1,530 SR
Queue Stats
437W - 421L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
pumped_by_arii
Gilgamesh
Level 94
God Stats
1W - 1L
1,274 SR
Queue Stats
114W - 110L
1,459 Elo+
Party 1
Team Averages
Level 70
1,528 SR
1,477 Elo+

VS

Team Averages
Level 74
1,507 SR
1,453 Elo+
Surtr
Surtr
Almighty_Kojima
Surtr
Level 99
God Stats
46W - 40L
1,611 SR
Queue Stats
252W - 233L
1,574 Elo+
Solo
Yemoja
Yemoja
OmNom0416
Yemoja
Level 38
God Stats
12W - 19L
1,391 SR
Queue Stats
13W - 26L
1,318 Elo+
Solo
Izanami
Izanami
Sir_WALLACE20
Izanami
Level 85
God Stats
8W - 5L
1,548 SR
Queue Stats
145W - 135L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SolDi_L2
Tsukuyomi
Level 64
God Stats
7W - 5L
1,564 SR
Queue Stats
66W - 57L
1,466 Elo+
Party 2
Zeus
Zeus
WhaleSyndrome
Zeus
Level 83
God Stats
1W - 3L
1,420 SR
Queue Stats
59W - 54L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
13 / 2 / 4
8,717
623
12,546
12,568
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
GastyG19
Heimdallr
13
3 / 1 / 3
6,984
499
8,076
6,447
2,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
enzoagueropo
Kumbhakarna
13
4 / 2 / 5
6,803
486
5,931
10,103
7,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
korraobaid550
Morgan Le Fay
13
2 / 0 / 6
7,836
560
5,478
6,763
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gilgamesh
pumped_by_arii
Gilgamesh
13
0 / 2 / 2
7,130
509
8,504
14,156
10,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,502
536
12,324
16,154
9,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
OmNom0416
Yemoja
11
0 / 4 / 3
6,407
458
6,336
11,610
5,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
12
2 / 3 / 2
6,464
462
4,209
9,449
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
SolDi_L2
Tsukuyomi
12
3 / 5 / 0
6,779
484
4,632
12,353
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 6 / 0
6,800
486
6,706
8,711
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
22
Kills
7
7
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Ao Kuang
13
2
4
7.5
W
Heimdallr
GastyG19
Heimdallr
3
1
3
4.5
L
Yemoja
OmNom0416
Yemoja
0
4
3
0.38
L
Izanami
2
3
2
1
L
Tsukuyomi
SolDi_L2
Tsukuyomi
3
5
0
0.6
L
0
6
0
0
W
Kumbhakarna
enzoagueropo
Kumbhakarna
4
2
5
3.25
W
Morgan Le Fay
korraobaid550
Morgan Le Fay
2
0
6
5
W
Gilgamesh
pumped_by_arii
Gilgamesh
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,535
Damage
34,207
50,037
Taken
58,277
26,633
Mitigated
23,265
16,582
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,324
4,549
0
4,048
16,154
9,391
0
3,300
12,185
2,554
55,943
W
Ao Kuang
12,546
4,429
112
6,973
12,568
4,002
0
3,925
8,643
41,724
2,780
W
Heimdallr
GastyG19
Heimdallr
8,076
4,552
0
2,849
6,447
2,264
0
1,809
4,638
0
44,171
L
Yemoja
OmNom0416
Yemoja
6,336
1,099
1,407
2,357
11,610
5,595
0
5,061
6,448
26,754
0
L
Izanami
4,209
2,152
0
1,087
9,449
2,653
0
2,970
6,479
0
39,928
L
Tsukuyomi
SolDi_L2
Tsukuyomi
4,632
1,104
0
4,851
12,353
3,663
0
5,106
7,157
0
44,429
L
6,706
525
0
165
8,711
1,963
0
6,815
1,450
46,945
0
W
Kumbhakarna
enzoagueropo
Kumbhakarna
5,931
721
0
1,495
10,103
7,863
0
3,013
7,090
28,566
0
W
Morgan Le Fay
korraobaid550
Morgan Le Fay
5,478
564
0
1,744
6,763
2,251
336
4,164
2,599
46,846
898
W
Gilgamesh
pumped_by_arii
Gilgamesh
8,504
2,803
0
3,409
14,156
10,253
63
1,012
13,144
0
59,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
33,952
362
Minions Killed
378
0
Camps Cleared
0
1,354,401
Distance Traveled
1,373,888
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,502
536
89
6
0
266,148
2
W
Ao Kuang
8,717
623
66
5
0
317,707
0
W
Heimdallr
6,984
499
71
5
0
259,896
2
L
Yemoja
6,407
458
44
3
0
300,793
8
L
Izanami
6,464
462
77
6
0
234,568
2
L
Tsukuyomi
6,779
484
72
5
0
314,120
0
L
Zeus
6,800
486
96
7
0
258,259
0
W
Kumbhakarna
6,803
486
23
2
0
272,523
8
W
Morgan Le Fay
7,836
560
94
7
0
257,721
3
W
Gilgamesh
7,130
509
108
8
0
246,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role