Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
NaveSilva
Hachiman
Level 156
God Stats
3W - 2L
1,668 SR
Queue Stats
372W - 406L
1,499 Elo+
Party 1
Thanatos
Thanatos
finnrd
Thanatos
Level 122
God Stats
5W - 6L
1,463 SR
Queue Stats
222W - 255L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
monszy
Aphrodite
Level 165
God Stats
5W - 7L
1,346 SR
Queue Stats
387W - 372L
1,450 Elo+
Solo
Team Averages
Level 131
1,496 SR
1,480 Elo+

VS

Team Averages
Level 120
1,512 SR
1,551 Elo+
Eset
Eset
 
Eset
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
A-K-S89
Surtr
Level 145
God Stats
14W - 11L
1,583 SR
Queue Stats
635W - 618L
1,487 Elo+
Solo
Apollo
Apollo
Mikkam
Apollo
Level 64
God Stats
3W - 2L
1,486 SR
Queue Stats
115W - 93L
1,470 Elo+
Solo
Geb
Geb
P4to7
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,735 Elo+
Solo
Bakasura
Bakasura
Vehyr
Bakasura
Level 156
God Stats
44W - 62L
1,492 SR
Queue Stats
337W - 328L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
0 / 4 / 2
4,978
553
4,949
4,634
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
 
Cthulhu
7
0 / 4 / 2
4,461
496
5,174
9,809
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hachiman
NaveSilva
Hachiman
8
1 / 6 / 1
4,728
525
4,223
7,198
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
finnrd
Thanatos
8
2 / 5 / 0
4,742
527
2,379
7,942
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
monszy
Aphrodite
10
0 / 1 / 0
5,765
641
2,720
6,822
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
4 / 1 / 6
5,891
655
3,577
5,010
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
A-K-S89
Surtr
10
1 / 0 / 0
5,863
651
4,153
7,488
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Mikkam
Apollo
11
3 / 0 / 7
6,139
682
7,273
7,408
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
P4to7
Geb
11
10 / 0 / 5
7,129
792
8,077
6,516
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Vehyr
Bakasura
10
2 / 3 / 6
5,347
594
2,967
9,100
2,894
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
20
20
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
4
2
0.25
L
Cthulhu
 
Cthulhu
0
4
2
0.25
W
Eset
 
Eset
4
1
6
7
W
Surtr
A-K-S89
Surtr
1
0
0
1
W
Apollo
Mikkam
Apollo
3
0
7
6.5
L
Hachiman
NaveSilva
Hachiman
1
6
1
0.25
W
Geb
P4to7
Geb
10
0
5
12.5
W
Bakasura
Vehyr
Bakasura
2
3
6
1.67
L
Thanatos
finnrd
Thanatos
2
5
0
0.4
L
Aphrodite
monszy
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,445
Damage
26,047
36,405
Taken
35,522
12,745
Mitigated
15,620
9,814
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,949
228
0
837
4,634
1,212
0
1,644
2,566
28,807
441
L
Cthulhu
 
Cthulhu
5,174
793
0
1,126
9,809
5,187
0
3,334
6,265
19,805
1,230
W
Eset
 
Eset
3,577
595
150
2,211
5,010
3,072
113
1,644
3,366
20,488
0
W
Surtr
A-K-S89
Surtr
4,153
938
0
2,380
7,488
4,653
0
3,256
4,134
1,105
34,346
W
Apollo
Mikkam
Apollo
7,273
4,531
0
3,224
7,408
2,564
424
2,163
5,245
0
43,582
L
Hachiman
NaveSilva
Hachiman
4,223
2,242
0
1,077
7,198
1,915
0
2,839
4,221
0
24,187
W
Geb
P4to7
Geb
8,077
1,984
0
3,211
6,516
2,437
0
2,613
3,731
30,565
0
W
Bakasura
Vehyr
Bakasura
2,967
2,177
0
4,381
9,100
2,894
11
2,270
6,694
0
22,419
L
Thanatos
finnrd
Thanatos
2,379
401
0
2,388
7,942
2,479
0
3,143
4,418
0
15,291
L
Aphrodite
monszy
Aphrodite
2,720
30
0
4,386
6,822
1,952
0
220
6,602
34,145
1,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
30,369
264
Minions Killed
284
0
Camps Cleared
0
916,120
Distance Traveled
983,039
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,978
553
60
7
0
159,601
0
L
Cthulhu
4,461
496
32
4
0
199,750
0
W
Eset
5,891
655
16
2
0
170,214
1
W
Surtr
5,863
651
67
7
0
201,245
2
W
Apollo
6,139
682
85
9
0
182,677
0
L
Hachiman
4,728
525
45
5
0
184,998
0
W
Geb
7,129
792
59
7
0
217,229
0
W
Bakasura
5,347
594
57
6
0
211,674
0
L
Thanatos
4,742
527
32
4
0
197,313
0
L
Aphrodite
5,765
641
95
11
0
174,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role