Player Matchup

Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold V
Cansdale1
Hades
Gold V
Level 188
God Stats
81W - 49L
1,663 SR
Queue Stats
752W - 779L
1,282 MMR
Solo
Nu Wa
Nu Wa
Gold III
GEHDYC
Nu Wa
Gold III
Level 181
God Stats
98W - 71L
1,585 SR
Queue Stats
188W - 191L
1,441 MMR
Solo
Shiva
Shiva
Silver IV
Golum_89
Shiva
Silver IV
Level 124
God Stats
9W - 7L
1,512 SR
Queue Stats
178W - 218L
809 MMR
Party 1
Artemis
Artemis
Silver I
XxPapiXuloxX16
Artemis
Silver I
Level 109
God Stats
11W - 9L
1,501 SR
Queue Stats
246W - 261L
1,265 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,552 SR
1,260 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,511 SR
1,403 MMR
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver III
 
Raijin
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver II
Baldwin 5th7015
Ullr
Silver II
Level 89
God Stats
10W - 15L
1,514 SR
Queue Stats
314W - 328L
1,023 MMR
Solo
Thoth
Thoth
Gold IV
XxL1oNxX5K
Thoth
Gold IV
Level 69
God Stats
7W - 10L
1,532 SR
Queue Stats
27W - 28L
1,396 MMR
Party 2
Chronos
Chronos
Platinum III
itsTatee
Chronos
Platinum III
Level 106
God Stats
13W - 19L
1,508 SR
Queue Stats
155W - 146L
1,596 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 2 / 4
6,977
698
2,457
6,166
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Cansdale1
Hades
12
6 / 1 / 0
6,586
659
3,381
7,946
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
GEHDYC
Nu Wa
12
3 / 1 / 2
6,610
661
6,437
4,587
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Golum_89
Shiva
10
2 / 2 / 7
6,318
632
5,076
10,586
6,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 3 / 4
5,751
575
4,576
7,326
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KukulkanAwilixCthulhuAo Kuang

VS

Bans
JanusCabrakanSun WukongNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
1 / 4 / 2
5,163
516
2,962
7,312
4,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
 
Raijin
8
0 / 5 / 1
4,513
451
1,379
5,891
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 3 / 1
5,582
558
4,863
7,488
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
10
0 / 2 / 1
5,244
524
2,927
4,210
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
itsTatee
Chronos
11
5 / 1 / 0
6,110
611
4,205
5,398
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
9
9
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
2
4
1.5
L
Ganesha
 
Ganesha
1
4
2
0.5
L
Raijin
 
Raijin
0
5
1
0.1
L
3
3
1
1.17
W
Hades
Cansdale1
Hades
6
1
0
6
W
Nu Wa
GEHDYC
Nu Wa
3
1
2
4
W
Shiva
Golum_89
Shiva
2
2
7
2.75
L
Thoth
0
2
1
0.25
W
3
3
4
1.67
L
Chronos
itsTatee
Chronos
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
16,336
36,611
Taken
30,299
16,407
Mitigated
10,396
14,636
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,457
574
0
1,400
6,166
3,463
0
2,497
3,669
39,171
1,010
L
Ganesha
 
Ganesha
2,962
335
0
1,021
7,312
4,193
0
1,860
5,452
8,973
555
L
Raijin
 
Raijin
1,379
307
0
0
5,891
1,248
0
3,320
2,529
22,553
215
L
4,863
2,134
0
1,004
7,488
2,481
0
768
6,720
0
33,511
W
Hades
Cansdale1
Hades
3,381
468
77
5,338
7,946
3,139
0
2,076
5,870
44,135
0
W
Nu Wa
GEHDYC
Nu Wa
6,437
1,923
0
2,173
4,587
1,022
774
3,565
1,022
41,809
1,490
W
Shiva
Golum_89
Shiva
5,076
965
0
3,500
10,586
6,779
0
1,981
8,605
0
27,979
L
Thoth
2,927
78
0
625
4,210
1,151
0
2,727
1,443
40,794
0
W
4,576
1,778
0
2,148
7,326
2,004
12
1,062
6,264
0
28,880
L
Chronos
itsTatee
Chronos
4,205
1,229
0
2,290
5,398
1,323
0
3,141
1,981
33,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
26,612
326
Minions Killed
261
0
Camps Cleared
0
980,610
Distance Traveled
1,000,245
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,977
698
86
9
0
175,417
3
L
Ganesha
5,163
516
4
0
0
209,443
4
L
Raijin
4,513
451
43
4
0
146,148
0
L
Ullr
5,582
558
62
6
0
207,399
2
W
Hades
6,586
659
82
8
0
217,187
0
W
Nu Wa
6,610
661
72
7
0
175,342
5
W
Shiva
6,318
632
40
4
0
222,327
0
L
Thoth
5,244
524
79
8
0
208,153
1
W
Artemis
5,751
575
46
5
0
190,337
2
L
Chronos
6,110
611
73
7
0
229,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role