Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
 
Kumbhakarna
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze IV
Distinct Maz
Cliodhna
Bronze IV
Level 174
God Stats
2W - 0L
1,775 SR
Queue Stats
15W - 37L
573 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Golum_89
Cthulhu
Silver IV
Level 124
God Stats
15W - 6L
1,634 SR
Queue Stats
178W - 218L
761 MMR
Party 2
Artemis
Artemis
Silver I
XxPapiXuloxX16
Artemis
Silver I
Level 109
God Stats
11W - 9L
1,472 SR
Queue Stats
246W - 261L
1,217 MMR
Party 2
Agni
Agni
Silver IV
hamoud89
Agni
Silver IV
Level 103
God Stats
5W - 4L
1,451 SR
Queue Stats
138W - 157L
726 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,566 SR
955 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,464 SR
1,022 MMR
Janus
Janus
Silver III
 
Janus
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver V
Blackridge13
Skadi
Silver V
Level 154
God Stats
16W - 23L
1,382 SR
Queue Stats
338W - 398L
633 MMR
Party 1
Kukulkan
Kukulkan
Bronze II
ScarletGlove613
Kukulkan
Bronze II
Level 154
God Stats
6W - 14L
1,280 SR
Queue Stats
78W - 130L
497 MMR
Solo
Thor
Thor
Silver II
TH3 PR3D4T0R 97
Thor
Silver II
Level 60
God Stats
6W - 3L
1,660 SR
Queue Stats
53W - 70L
979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 1 / 1
5,191
519
1,679
7,709
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Distinct Maz
Cliodhna
10
1 / 0 / 3
5,173
517
1,628
4,175
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Golum_89
Cthulhu
11
4 / 0 / 0
6,574
657
2,482
4,617
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 0
5,216
522
4,232
4,752
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
11
3 / 1 / 0
6,171
617
2,967
3,921
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
RavanaCharybdisSusanoArachne

VS

Bans
Zhong KuiThanatosAo KuangPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 0
5,571
557
557
2,396
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
8
1 / 3 / 0
5,033
503
2,897
8,124
5,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 1
4,800
480
5,009
4,400
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
9
0 / 2 / 0
4,856
486
1,732
3,233
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,306
431
421
6,588
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
10
Kills
2
2
Deaths
10
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
L
Janus
 
Janus
1
3
0
0.33
L
Kuzenbo
 
Kuzenbo
1
3
0
0.33
L
0
0
1
0.5
W
Cliodhna
Distinct Maz
Cliodhna
1
0
3
2.5
W
Cthulhu
Golum_89
Cthulhu
4
0
0
4
L
Kukulkan
0
2
0
0
L
0
2
0
0
W
2
0
0
2
W
Agni
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,988
Damage
10,616
25,174
Taken
24,741
9,357
Mitigated
10,583
8,688
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,679
240
0
2,203
7,709
3,853
0
676
7,033
20,847
0
L
Janus
 
Janus
557
121
0
0
2,396
553
0
1,010
1,386
35,168
0
L
Kuzenbo
 
Kuzenbo
2,897
1,404
0
2,118
8,124
5,664
28
1,727
6,397
14,652
0
L
5,009
2,210
0
2,167
4,400
1,208
0
879
3,521
0
33,223
W
Cliodhna
Distinct Maz
Cliodhna
1,628
51
0
2,335
4,175
1,148
43
0
4,175
0
21,648
W
Cthulhu
Golum_89
Cthulhu
2,482
183
0
1,450
4,617
1,828
0
1,477
3,140
40,327
1,531
L
Kukulkan
1,732
76
54
607
3,233
1,061
0
1,422
1,811
25,249
0
L
421
65
0
818
6,588
2,097
0
2,067
4,521
0
25,432
W
4,232
1,468
0
1,379
4,752
1,472
0
1,837
2,915
0
30,966
W
Agni
2,967
150
0
1,321
3,921
1,056
225
1,158
2,725
42,060
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,325
Gold Earned
24,566
297
Minions Killed
256
0
Camps Cleared
0
975,253
Distance Traveled
854,956
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,191
519
34
3
0
185,252
3
L
Janus
5,571
557
76
8
0
139,181
0
L
Kuzenbo
5,033
503
15
2
0
189,059
0
L
Skadi
4,800
480
58
6
0
180,224
4
W
Cliodhna
5,173
517
46
5
0
236,148
5
W
Cthulhu
6,574
657
86
9
0
199,006
0
L
Kukulkan
4,856
486
57
6
0
175,759
0
L
Thor
4,306
431
50
5
0
170,733
0
W
Artemis
5,216
522
57
6
0
167,267
0
W
Agni
6,171
617
74
7
0
187,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role