Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
NobleAngel002
Pele
Level 102
God Stats
10W - 6L
1,603 SR
Queue Stats
62W - 63L
1,439 Elo+
Party 1
Bakasura
Bakasura
Rarmstrong27
Bakasura
Level 110
God Stats
9W - 4L
1,484 SR
Queue Stats
88W - 89L
1,421 Elo+
Party 1
Kuzenbo
Kuzenbo
lavish928bunny
Kuzenbo
Level 57
God Stats
17W - 19L
1,470 SR
Queue Stats
39W - 47L
1,351 Elo+
Party 1
Osiris
Osiris
sneaky_sniper909
Osiris
Level 83
God Stats
5W - 5L
1,570 SR
Queue Stats
48W - 51L
1,476 Elo+
Party 1
Team Averages
Level 94
1,525 SR
1,437 Elo+

VS

Team Averages
Level 50
1,458 SR
1,643 Elo+
Ymir
Ymir
CESC321
Ymir
Level 68
God Stats
0W - 1L
1,619 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 2
Cernunnos
Cernunnos
ChaviGoD
Cernunnos
Level 29
God Stats
1W - 1L
1,608 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 2
Bellona
Bellona
HORRIBELSNIPER
Bellona
Level 107
God Stats
7W - 9L
1,492 SR
Queue Stats
253W - 240L
1,486 Elo+
Solo
Thor
Thor
Ruso0206
Thor
Level 30
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 2
Discordia
Discordia
TAYEDO17
Discordia
Level 15
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 0 / 4
8,032
618
3,614
6,996
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 1
8,270
636
6,168
9,772
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Rarmstrong27
Bakasura
11
4 / 0 / 1
6,790
522
3,945
5,627
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 4
6,470
498
4,035
6,066
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 1 / 2
7,975
613
7,438
8,393
6,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CESC321
Ymir
8
0 / 3 / 0
5,168
398
3,574
8,598
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ChaviGoD
Cernunnos
9
0 / 1 / 0
5,094
392
3,481
4,588
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 0
5,920
455
3,872
12,600
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thor
7
0 / 4 / 0
4,775
367
1,874
8,635
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
TAYEDO17
Discordia
11
0 / 4 / 0
6,064
466
3,817
5,463
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
14
Kills
1
1
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
4
5
L
Ymir
CESC321
Ymir
0
3
0
0
L
Cernunnos
ChaviGoD
Cernunnos
0
1
0
0
L
1
2
0
0.5
W
7
0
1
7.5
W
Bakasura
Rarmstrong27
Bakasura
4
0
1
4.5
L
Thor
0
4
0
0
L
Discordia
TAYEDO17
Discordia
0
4
0
0
W
0
0
4
2
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,200
Damage
16,618
36,854
Taken
39,884
23,552
Mitigated
16,306
13,587
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,614
157
0
3,115
6,996
4,512
1,467
2,903
4,093
57,096
1,979
L
Ymir
CESC321
Ymir
3,574
286
0
1,376
8,598
3,228
0
3,063
5,390
26,374
3,067
L
Cernunnos
ChaviGoD
Cernunnos
3,481
2,186
0
701
4,588
1,304
0
1,749
2,622
0
25,003
L
3,872
951
0
4,214
12,600
8,250
0
160
11,653
0
34,654
W
6,168
2,235
0
2,894
9,772
3,974
0
914
8,819
0
86,040
W
Bakasura
Rarmstrong27
Bakasura
3,945
2,899
0
3,212
5,627
2,012
0
697
4,930
0
26,696
L
Thor
1,874
609
0
2,588
8,635
2,108
0
935
7,450
0
19,482
L
Discordia
TAYEDO17
Discordia
3,817
202
0
767
5,463
1,416
0
1,646
3,817
40,815
0
W
4,035
1,156
196
1,491
6,066
6,602
138
2,430
3,636
24,738
0
W
7,438
2,167
0
2,679
8,393
6,452
0
0
7,917
0
64,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
27,021
436
Minions Killed
288
0
Camps Cleared
0
1,281,762
Distance Traveled
1,169,004
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,032
618
102
8
0
239,065
0
L
Ymir
5,168
398
52
4
0
216,414
0
L
Cernunnos
5,094
392
52
4
0
235,036
0
L
Bellona
5,920
455
63
5
0
237,345
0
W
Pele
8,270
636
142
11
0
298,915
2
W
Bakasura
6,790
522
66
5
0
271,103
2
L
Thor
4,775
367
40
3
0
252,074
0
L
Discordia
6,064
466
81
6
0
228,135
0
W
Kuzenbo
6,470
498
24
2
0
243,804
0
W
Osiris
7,975
613
102
8
0
228,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role