Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
GVIXTOXIC
Chernobog
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 30L
1,484 Elo+
Party 2
Freya
Freya
Parkavelli22
Freya
Level 91
God Stats
4W - 3L
1,538 SR
Queue Stats
118W - 103L
1,492 Elo+
Party 2
Hel
Hel
ghostdogg98
Hel
Level 166
God Stats
5W - 2L
1,659 SR
Queue Stats
716W - 741L
1,488 Elo+
Solo
Cernunnos
Cernunnos
legendary0daniel
Cernunnos
Level 69
God Stats
1W - 2L
1,148 SR
Queue Stats
101W - 98L
1,531 Elo+
Party 1
Team Averages
Level 103
1,469 SR
1,499 Elo+

VS

Team Averages
Level 128
1,339 SR
1,499 Elo+
Maman Brigitte
Maman Brigitte
Masternekokawai7
Maman Brigitte
Level 114
God Stats
0W - 5L
1,127 SR
Queue Stats
145W - 158L
1,476 Elo+
Solo
Hel
Hel
Warrior0910
Hel
Level 130
God Stats
2W - 2L
1,575 SR
Queue Stats
387W - 303L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
dennis_xeneise
Tsukuyomi
Level 203
God Stats
10W - 16L
1,436 SR
Queue Stats
874W - 894L
1,550 Elo+
Solo
Nike
Nike
iTz Jesus xP
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,423 Elo+
Solo
Merlin
Merlin
thirstygoat
Merlin
Level 128
God Stats
0W - 5L
1,058 SR
Queue Stats
506W - 549L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 1 / 15
9,038
822
9,103
16,183
22,657
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
GVIXTOXIC
Chernobog
14
3 / 2 / 11
8,495
772
6,580
7,062
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 2 / 12
8,808
801
14,915
10,377
4,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 1 / 12
8,578
780
7,154
9,409
4,858
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cernunnos
17
10 / 0 / 9
10,115
920
17,910
11,750
5,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Masternekokawai7
Maman Brigitte
12
0 / 7 / 4
6,885
626
4,200
10,726
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 3 / 3
7,229
657
3,524
12,385
6,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
dennis_xeneise
Tsukuyomi
15
4 / 4 / 0
8,172
743
15,579
11,636
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 3
6,908
628
6,981
16,314
7,509
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
16
1 / 2 / 4
8,373
761
14,448
8,550
3,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
19
Kills
6
6
Deaths
19
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
15
8.5
W
Chernobog
GVIXTOXIC
Chernobog
3
2
11
4.25
L
Maman Brigitte
Masternekokawai7
Maman Brigitte
0
7
4
0.29
W
3
2
12
4.5
L
0
3
3
0.5
L
Tsukuyomi
dennis_xeneise
Tsukuyomi
4
4
0
1
W
2
1
12
8
L
1
3
3
0.83
W
Cernunnos
10
0
9
14.5
L
Merlin
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,662
Damage
44,732
54,781
Taken
59,611
41,480
Mitigated
26,703
34,717
Healing
26,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
9,103
2,175
4,059
3,200
16,183
22,657
125
4,672
11,511
10,451
2,858
W
Chernobog
GVIXTOXIC
Chernobog
6,580
4,140
566
752
7,062
3,433
477
3,023
4,039
0
19,737
L
Maman Brigitte
Masternekokawai7
Maman Brigitte
4,200
0
671
869
10,726
3,619
0
4,705
6,021
7,046
0
W
14,915
3,964
1,241
3,045
10,377
4,898
591
4,449
5,928
29,146
1,500
L
3,524
174
9,256
5,698
12,385
6,727
0
5,908
6,477
5,833
0
L
Tsukuyomi
dennis_xeneise
Tsukuyomi
15,579
2,236
604
2,124
11,636
5,040
0
5,467
6,169
0
31,216
W
7,154
677
12,344
4,767
9,409
4,858
0
4,462
4,947
13,242
1,313
L
6,981
226
807
3,962
16,314
7,509
0
8,174
8,140
0
11,514
W
Cernunnos
17,910
8,703
1,890
2,853
11,750
5,634
446
5,223
6,527
0
31,581
L
Merlin
14,448
647
394
1,647
8,550
3,808
0
4,666
3,884
37,176
613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
37,567
131
Minions Killed
113
0
Camps Cleared
0
1,000,380
Distance Traveled
977,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,038
822
8
1
0
229,949
0
W
Chernobog
8,495
772
26
2
0
181,249
0
L
Maman Brigitte
6,885
626
7
1
0
216,434
0
W
Freya
8,808
801
27
2
0
194,745
0
L
Hel
7,229
657
6
1
0
182,394
0
L
Tsukuyomi
8,172
743
36
3
0
198,298
0
W
Hel
8,578
780
23
2
0
193,584
0
L
Nike
6,908
628
12
1
0
186,704
0
W
Cernunnos
10,115
920
47
4
0
200,853
0
L
Merlin
8,373
761
52
5
0
193,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role