Player Matchup

Cupid
Cupid
Lil Shmooke
Cupid
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,458 Elo+
Party 2
Thanatos
Thanatos
NeuteredTerkey
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,456 Elo+
Party 2
Chronos
Chronos
ScoringManiac99
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 77L
1,535 Elo+
Party 2
Chaac
Chaac
SliestKibbles94
Chaac
Level 95
God Stats
5W - 7L
1,384 SR
Queue Stats
370W - 358L
1,481 Elo+
Party 2
Fafnir
Fafnir
YisusLiii
Fafnir
Level 105
God Stats
4W - 6L
1,484 SR
Queue Stats
193W - 174L
1,523 Elo+
Solo
Team Averages
Level 96
1,473 SR
1,491 Elo+

VS

Team Averages
Level 102
1,438 SR
1,473 Elo+
Jing Wei
Jing Wei
CHRIStark04 629
Jing Wei
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
391W - 369L
1,520 Elo+
Solo
Artio
Artio
Cene07
Artio
Level 66
God Stats
1W - 4L
1,263 SR
Queue Stats
50W - 44L
1,452 Elo+
Solo
Vamana
Vamana
Fandoro
Vamana
Level 128
God Stats
4W - 1L
1,733 SR
Queue Stats
102W - 85L
1,579 Elo+
Solo
Erlang Shen
Erlang Shen
StarsGalaxy420
Erlang Shen
Level 129
God Stats
5W - 9L
1,385 SR
Queue Stats
162W - 187L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
StarsGod420
Baron Samedi
Level 100
God Stats
3W - 5L
1,309 SR
Queue Stats
45W - 72L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
8,169
454
4,982
9,842
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
5 / 4 / 4
8,803
489
6,110
13,641
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 5 / 5
8,688
483
14,294
12,585
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 1
8,523
474
8,847
17,499
17,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
YisusLiii
Fafnir
13
3 / 2 / 5
8,987
499
6,026
18,810
24,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
1 / 1 / 6
9,870
548
5,512
5,920
2,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artio
Cene07
Artio
13
0 / 2 / 8
8,693
483
3,514
13,839
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Fandoro
Vamana
18
8 / 1 / 4
11,682
649
20,743
16,691
19,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
StarsGalaxy420
Erlang Shen
17
5 / 3 / 4
9,852
547
10,125
14,383
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
StarsGod420
Baron Samedi
15
5 / 5 / 7
9,543
530
12,007
11,943
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
12
Kills
19
19
Deaths
12
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
1
6
4
W
Artio
Cene07
Artio
0
2
8
2
W
Vamana
Fandoro
Vamana
8
1
4
10
L
0
3
3
0.5
L
Thanatos
5
4
4
1.75
L
3
5
5
1.1
L
1
5
1
0.3
W
Erlang Shen
StarsGalaxy420
Erlang Shen
5
3
4
2.33
W
Baron Samedi
StarsGod420
Baron Samedi
5
5
7
1.7
L
Fafnir
YisusLiii
Fafnir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,259
Damage
51,901
72,377
Taken
62,776
56,319
Mitigated
45,809
24,672
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
5,512
3,843
0
1,637
5,920
2,124
1,770
1,985
3,935
0
78,665
W
Artio
Cene07
Artio
3,514
72
220
4,119
13,839
11,878
160
5,115
8,724
29,056
0
W
Vamana
Fandoro
Vamana
20,743
10,974
0
4,859
16,691
19,622
616
3,930
12,761
0
90,099
L
4,982
2,693
278
3,354
9,842
3,584
1,018
2,430
7,412
0
69,024
L
Thanatos
6,110
2,247
0
9,756
13,641
5,236
523
2,328
11,177
0
45,029
L
14,294
2,694
0
1,276
12,585
5,182
595
5,655
6,882
64,767
0
L
8,847
1,551
0
3,662
17,499
17,950
0
1,839
14,647
469
61,085
W
Erlang Shen
StarsGalaxy420
Erlang Shen
10,125
5,839
0
2,710
14,383
6,591
1,889
3,693
10,690
0
87,030
W
Baron Samedi
StarsGod420
Baron Samedi
12,007
633
1,622
2,787
11,943
5,594
0
5,768
6,175
51,020
1,174
L
Fafnir
YisusLiii
Fafnir
6,026
2,462
0
6,346
18,810
24,367
513
3,153
15,459
16,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,170
Gold Earned
49,640
439
Minions Killed
527
0
Camps Cleared
0
1,693,841
Distance Traveled
1,783,360
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,870
548
142
8
0
372,252
5
W
Artio
8,693
483
39
2
0
357,484
4
W
Vamana
11,682
649
142
8
0
338,376
0
L
Cupid
8,169
454
124
7
0
321,928
1
L
Thanatos
8,803
489
81
5
0
368,352
2
L
Chronos
8,688
483
102
6
0
328,574
4
L
Chaac
8,523
474
119
7
0
318,036
0
W
Erlang Shen
9,852
547
124
7
0
393,941
0
W
Baron Samedi
9,543
530
80
4
0
321,307
0
L
Fafnir
8,987
499
13
1
0
356,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role