Player Matchup

Vamana
Vamana
Christoper17
Vamana
Level 51
God Stats
10W - 9L
1,470 SR
Queue Stats
56W - 58L
1,416 Elo+
Party 2
Arachne
Arachne
JEzHU-
Arachne
Level 85
God Stats
80W - 76L
1,485 SR
Queue Stats
196W - 198L
1,432 Elo+
Party 2
Ymir
Ymir
Jgil26cami18
Ymir
Level 85
God Stats
1W - 0L
1,626 SR
Queue Stats
156W - 142L
1,433 Elo+
Party 2
Skadi
Skadi
TLxGKroos
Skadi
Level 81
God Stats
20W - 14L
1,641 SR
Queue Stats
324W - 354L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
TylerSenpaii
Baron Samedi
Level 67
God Stats
3W - 2L
1,484 SR
Queue Stats
29W - 49L
1,384 Elo+
Solo
Team Averages
Level 74
1,542 SR
1,432 Elo+

VS

Team Averages
Level 99
1,482 SR
1,426 Elo+
Ao Kuang
Ao Kuang
C4NS3RB3R03133
Ao Kuang
Level 107
God Stats
15W - 7L
1,667 SR
Queue Stats
802W - 801L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Caash_Bari
Danzaburou
Level 104
God Stats
5W - 4L
1,578 SR
Queue Stats
213W - 223L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
Samsel420
Erlang Shen
Level 128
God Stats
0W - 1L
1,505 SR
Queue Stats
16W - 21L
1,390 Elo+
Party 1
Chang'e
Chang'e
bayamax0092
Chang'e
Level 49
God Stats
0W - 3L
1,492 SR
Queue Stats
17W - 30L
1,308 Elo+
Party 1
Charon
Charon
quimico-tebeo235
Charon
Level 107
God Stats
0W - 3L
1,166 SR
Queue Stats
103W - 107L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 2 / 2
6,761
615
2,448
7,280
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Arachne
JEzHU-
Arachne
12
5 / 1 / 2
7,205
655
4,132
5,897
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 1
6,320
575
3,931
9,531
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
TLxGKroos
Skadi
12
2 / 1 / 2
6,606
601
8,473
7,909
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
TylerSenpaii
Baron Samedi
11
2 / 1 / 5
6,738
613
5,881
5,308
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
4 / 2 / 1
5,979
544
4,532
7,967
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Caash_Bari
Danzaburou
10
0 / 3 / 3
5,286
481
5,085
10,065
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Samsel420
Erlang Shen
10
0 / 3 / 2
5,325
484
3,269
8,112
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
bayamax0092
Chang'e
9
0 / 4 / 3
5,331
485
2,621
6,713
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 1 / 2
6,198
563
3,777
7,659
3,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
6
7
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
2
1
2.25
L
Danzaburou
Caash_Bari
Danzaburou
0
3
3
0.5
W
Vamana
2
2
2
1.5
W
Arachne
JEzHU-
Arachne
5
1
2
6
W
2
2
1
1.25
L
Erlang Shen
Samsel420
Erlang Shen
0
3
2
0.33
W
Skadi
TLxGKroos
Skadi
2
1
2
3
W
Baron Samedi
TylerSenpaii
Baron Samedi
2
1
5
4.5
L
Chang'e
bayamax0092
Chang'e
0
4
3
0.38
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
19,284
35,925
Taken
40,516
21,668
Mitigated
14,653
8,401
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,532
874
0
1,448
7,967
2,826
0
1,445
6,522
27,745
0
L
Danzaburou
Caash_Bari
Danzaburou
5,085
836
0
3,665
10,065
2,903
0
3,085
6,980
0
35,231
W
Vamana
2,448
286
0
634
7,280
6,074
1,203
513
6,767
0
32,566
W
Arachne
JEzHU-
Arachne
4,132
3,568
0
554
5,897
2,189
3,670
2,870
3,027
0
39,364
W
3,931
192
282
1,364
9,531
8,279
0
2,204
7,327
23,920
2,507
L
Erlang Shen
Samsel420
Erlang Shen
3,269
1,770
0
2,408
8,112
2,968
0
1,204
6,597
0
28,599
W
Skadi
TLxGKroos
Skadi
8,473
2,352
0
3,421
7,909
2,524
664
3,439
4,470
0
47,045
W
Baron Samedi
TylerSenpaii
Baron Samedi
5,881
1,036
394
1,752
5,308
2,602
78
2,016
3,292
38,316
1,268
L
Chang'e
bayamax0092
Chang'e
2,621
149
320
1,064
6,713
2,005
0
2,664
4,049
25,832
0
L
3,777
240
1,986
1,722
7,659
3,951
0
1,431
6,228
20,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
28,119
312
Minions Killed
245
0
Camps Cleared
0
1,071,885
Distance Traveled
965,847
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,979
544
50
5
0
218,363
0
L
Danzaburou
5,286
481
67
6
0
191,328
0
W
Vamana
6,761
615
61
6
0
210,021
0
W
Arachne
7,205
655
75
7
0
242,633
0
W
Ymir
6,320
575
33
3
0
217,884
4
L
Erlang Shen
5,325
484
54
5
0
156,789
0
W
Skadi
6,606
601
89
8
0
204,288
0
W
Baron Samedi
6,738
613
54
5
0
197,059
2
L
Chang'e
5,331
485
51
5
0
194,281
0
L
Charon
6,198
563
23
2
0
205,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role